Player Matchup

Kumbhakarna
Kumbhakarna
Holle Kampfer
Kumbhakarna
Level 107
God Stats
1W - 1L
1,268 SR
Queue Stats
5W - 7L
1,425 Elo+
Party 1
Baba Yaga
Baba Yaga
Megaman9568
Baba Yaga
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,521 Elo+
Party 1
Fenrir
Fenrir
iRepook
Fenrir
Level 147
God Stats
2W - 0L
1,731 SR
Queue Stats
16W - 18L
1,466 Elo+
Party 1
Anubis
Anubis
scyllapilled
Anubis
Level 124
God Stats
6W - 4L
1,482 SR
Queue Stats
64W - 63L
1,515 Elo+
Solo
Izanami
Izanami
shadowxSabre
Izanami
Level 112
God Stats
1W - 0L
1,420 SR
Queue Stats
3W - 10L
1,248 Elo+
Party 1
Team Averages
Level 124
1,480 SR
1,435 Elo+

VS

Team Averages
Level 123
1,431 SR
1,539 Elo+
King Arthur
King Arthur
AFDTJ
King Arthur
Level 83
God Stats
0W - 1L
1,289 SR
Queue Stats
116W - 113L
1,492 Elo+
Solo
Sylvanus
Sylvanus
KadenKajal
Sylvanus
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,772 Elo+
Party 2
Izanami
Izanami
Reimik
Izanami
Level 127
God Stats
0W - 2L
1,336 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Sol
Sol
joyousday7
Sol
Level 145
God Stats
17W - 19L
1,509 SR
Queue Stats
140W - 170L
1,490 Elo+
Party 2
Chang'e
Chang'e
mvmiller12
Chang'e
Level 154
God Stats
63W - 69L
1,522 SR
Queue Stats
125W - 159L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Holle Kampfer
Kumbhakarna
19
3 / 2 / 20
13,494
750
7,251
17,990
27,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baba Yaga
Megaman9568
Baba Yaga
20
4 / 1 / 20
13,668
759
24,903
9,251
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
iRepook
Fenrir
19
4 / 4 / 13
12,859
714
7,197
22,714
31,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
20
12 / 1 / 10
14,626
813
21,787
9,274
5,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
shadowxSabre
Izanami
20
7 / 0 / 15
13,513
751
24,197
12,396
6,467
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AFDTJ
King Arthur
17
0 / 10 / 6
10,974
610
7,147
27,817
18,984
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
KadenKajal
Sylvanus
17
1 / 6 / 5
11,472
637
5,900
24,828
29,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Reimik
Izanami
20
4 / 1 / 1
12,964
720
14,063
13,469
4,947
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 8 / 3
11,017
612
11,806
17,222
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
mvmiller12
Chang'e
18
3 / 5 / 4
11,639
647
10,018
14,286
4,148
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
27
30
Kills
8
8
Deaths
30
78
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AFDTJ
King Arthur
0
10
6
0.3
W
Kumbhakarna
Holle Kampfer
Kumbhakarna
3
2
20
6.5
L
Sylvanus
KadenKajal
Sylvanus
1
6
5
0.58
W
Baba Yaga
Megaman9568
Baba Yaga
4
1
20
14
L
Izanami
Reimik
Izanami
4
1
1
4.5
W
Fenrir
iRepook
Fenrir
4
4
13
2.63
L
0
8
3
0.19
L
Chang'e
mvmiller12
Chang'e
3
5
4
1
W
Anubis
12
1
10
17
W
Izanami
shadowxSabre
Izanami
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,335
Damage
48,934
71,625
Taken
97,622
74,618
Mitigated
63,727
17,271
Healing
20,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AFDTJ
King Arthur
7,147
419
182
3,243
27,817
18,984
0
17,326
10,066
0
24,902
W
Kumbhakarna
Holle Kampfer
Kumbhakarna
7,251
813
230
1,676
17,990
27,230
231
7,418
10,572
16,040
0
L
Sylvanus
KadenKajal
Sylvanus
5,900
1,452
2,116
4,817
24,828
29,993
13
12,395
12,065
16,715
0
W
Baba Yaga
Megaman9568
Baba Yaga
24,903
1,938
0
2,054
9,251
4,705
1,772
4,163
5,088
73,882
0
L
Izanami
Reimik
Izanami
14,063
5,693
0
1,851
13,469
4,947
0
6,864
6,533
0
70,613
W
Fenrir
iRepook
Fenrir
7,197
1,719
1,182
3,293
22,714
31,006
148
9,444
13,270
0
29,862
L
11,806
3,636
0
2,959
17,222
5,655
37
7,693
9,375
41,323
0
L
Chang'e
mvmiller12
Chang'e
10,018
401
2,938
2,634
14,286
4,148
15
8,492
5,642
29,029
0
W
Anubis
21,787
501
0
3,270
9,274
5,210
2,228
2,462
6,812
66,533
0
W
Izanami
shadowxSabre
Izanami
24,197
18,045
0
5,566
12,396
6,467
5,428
4,237
8,159
0
66,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,160
Gold Earned
58,066
341
Minions Killed
272
0
Camps Cleared
0
1,782,579
Distance Traveled
1,584,270
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,974
610
21
1
0
285,932
0
W
Kumbhakarna
13,494
750
12
1
0
359,301
2
L
Sylvanus
11,472
637
21
1
0
267,946
2
W
Baba Yaga
13,668
759
100
6
0
366,701
1
L
Izanami
12,964
720
124
7
0
383,774
4
W
Fenrir
12,859
714
42
2
0
366,754
3
L
Sol
11,017
612
49
3
0
280,563
1
L
Chang'e
11,639
647
57
3
0
366,055
2
W
Anubis
14,626
813
86
5
0
320,143
2
W
Izanami
13,513
751
101
6
0
369,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role