Player Matchup

Horus
Horus
Platinum I
 
Horus
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Diamond V
Kugetuuu
Bellona
Diamond V
Level 157
God Stats
13W - 9L
1,433 SR
Queue Stats
225W - 210L
2,071 MMR
Solo
Cabrakan
Cabrakan
Diamond V
LXVIIII
Cabrakan
Diamond V
Level 154
God Stats
14W - 9L
1,550 SR
Queue Stats
134W - 118L
2,022 MMR
Solo
Medusa
Medusa
Platinum II
Vidapixelada
Medusa
Platinum II
Level 147
God Stats
20W - 10L
1,794 SR
Queue Stats
222W - 190L
1,983 MMR
Solo
Agni
Agni
Diamond V
Zegak
Agni
Diamond V
Level 127
God Stats
4W - 4L
1,699 SR
Queue Stats
166W - 145L
2,087 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,595 SR
1,933 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,588 SR
2,028 MMR
Nemesis
Nemesis
Platinum I
Playboii Vonnie
Nemesis
Platinum I
Level 127
God Stats
8W - 12L
1,539 SR
Queue Stats
215W - 216L
1,970 MMR
Solo
Atlas
Atlas
Platinum I
RichiEZclapz
Atlas
Platinum I
Level 159
God Stats
44W - 42L
1,629 SR
Queue Stats
295W - 285L
2,026 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
Ts_Deathtoall
Tsukuyomi
Platinum I
Level 127
God Stats
6W - 5L
1,500 SR
Queue Stats
270W - 251L
2,034 MMR
Solo
Izanami
Izanami
Platinum II
gebOPgrandmaster
Izanami
Platinum II
Level 158
God Stats
2W - 1L
1,852 SR
Queue Stats
115W - 97L
2,002 MMR
Party 1
Merlin
Merlin
Diamond III
xToXiiC21
Merlin
Diamond III
Level 158
God Stats
1W - 4L
1,421 SR
Queue Stats
72W - 58L
2,109 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 1 / 9
7,554
540
3,731
12,435
9,729
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Kugetuuu
Bellona
15
4 / 1 / 3
8,593
614
5,683
11,289
6,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
LXVIIII
Cabrakan
14
2 / 0 / 5
8,650
618
6,964
7,819
6,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
15
6 / 1 / 4
9,388
671
12,983
7,535
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
Zegak
Agni
14
4 / 0 / 3
8,355
597
5,149
4,171
1,486
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SolLokiKhepriShiva

VS

Bans
KaliGebCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,379
456
4,132
10,313
3,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 1 / 2
6,222
444
2,720
8,254
3,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Ts_Deathtoall
Tsukuyomi
13
0 / 2 / 0
7,051
504
3,348
8,079
3,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 6 / 1
6,594
471
2,665
11,590
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
xToXiiC21
Merlin
12
1 / 4 / 0
6,968
498
7,100
7,508
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
18
Kills
3
3
Deaths
18
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
9
6.5
W
Bellona
Kugetuuu
Bellona
4
1
3
5.5
W
Cabrakan
LXVIIII
Cabrakan
2
0
5
4.5
L
1
5
1
0.3
L
0
1
2
1
L
Tsukuyomi
Ts_Deathtoall
Tsukuyomi
0
2
0
0
W
Medusa
6
1
4
8
W
Agni
Zegak
Agni
4
0
3
5.5
L
1
6
1
0.25
L
Merlin
xToXiiC21
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,510
Damage
19,965
43,249
Taken
45,744
26,886
Mitigated
14,429
17,412
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,731
2,138
1,542
6,749
12,435
9,729
263
4,497
7,938
0
13,987
W
Bellona
Kugetuuu
Bellona
5,683
2,283
0
1,264
11,289
6,452
0
1,168
10,121
0
67,136
W
Cabrakan
LXVIIII
Cabrakan
6,964
536
0
3,914
7,819
6,991
205
771
7,048
51,358
0
L
4,132
976
0
560
10,313
3,616
0
3,686
6,541
0
38,977
L
2,720
672
0
2,258
8,254
3,926
0
1,649
6,531
17,495
0
L
Tsukuyomi
Ts_Deathtoall
Tsukuyomi
3,348
661
0
2,837
8,079
3,235
0
3,698
4,305
0
46,249
W
Medusa
12,983
5,880
0
2,980
7,535
2,228
2,085
1,902
5,633
0
74,328
W
Agni
Zegak
Agni
5,149
116
99
864
4,171
1,486
719
1,482
2,689
53,165
0
L
2,665
1,368
0
693
11,590
1,891
0
1,161
10,359
0
41,312
L
Merlin
xToXiiC21
Merlin
7,100
635
0
853
7,508
1,761
0
1,541
5,895
47,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,540
Gold Earned
33,214
513
Minions Killed
401
0
Camps Cleared
0
1,400,971
Distance Traveled
1,315,143
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,554
540
21
2
0
307,772
9
W
Bellona
8,593
614
120
9
0
306,585
4
W
Cabrakan
8,650
618
114
8
0
230,362
2
L
Nemesis
6,379
456
67
5
0
275,008
0
L
Atlas
6,222
444
31
2
0
245,001
4
L
Tsukuyomi
7,051
504
114
8
0
290,807
3
W
Medusa
9,388
671
126
9
0
261,195
7
W
Agni
8,355
597
132
9
0
295,057
4
L
Izanami
6,594
471
97
7
0
252,628
4
L
Merlin
6,968
498
92
7
0
251,699
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role