Player Matchup

Awilix
Awilix
HowlStarz
Awilix
Level 84
God Stats
9W - 17L
1,512 SR
Queue Stats
289W - 268L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
Johsai IV
Baron Samedi
Level 111
God Stats
7W - 5L
1,571 SR
Queue Stats
208W - 212L
1,584 Elo+
Party 1
Anhur
Anhur
Judah117
Anhur
Level 129
God Stats
5W - 7L
1,675 SR
Queue Stats
399W - 355L
1,690 Elo+
Party 1
Gilgamesh
Gilgamesh
Keasop
Gilgamesh
Level 102
God Stats
0W - 1L
1,309 SR
Queue Stats
29W - 39L
1,666 Elo+
Solo
Jormungandr
Jormungandr
βimbo
Jormungandr
Level 115
God Stats
2W - 3L
1,722 SR
Queue Stats
188W - 155L
1,653 Elo+
Party 1
Team Averages
Level 108
1,558 SR
1,626 Elo+

VS

Team Averages
Level 125
1,688 SR
1,578 Elo+
Raijin
Raijin
MrDrBabyBuda
Raijin
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,708 Elo+
Party 3
Geb
Geb
PeppyDomthebomb
Geb
Level 120
God Stats
3W - 6L
1,609 SR
Queue Stats
76W - 71L
1,579 Elo+
Party 2
Cupid
Cupid
Supa Tort
Cupid
Level 125
God Stats
8W - 2L
1,640 SR
Queue Stats
47W - 42L
1,576 Elo+
Party 2
Hun Batz
Hun Batz
TonyV728
Hun Batz
Level 134
God Stats
14W - 8L
1,950 SR
Queue Stats
53W - 38L
1,482 Elo+
Party 3
Shiva
Shiva
TuBA2468
Shiva
Level 154
God Stats
12W - 10L
1,739 SR
Queue Stats
141W - 126L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
HowlStarz
Awilix
14
2 / 4 / 1
7,791
708
3,156
10,069
3,916
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Johsai IV
Baron Samedi
15
1 / 3 / 2
7,994
727
6,884
9,524
4,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
Judah117
Anhur
14
0 / 5 / 1
7,696
700
6,080
11,233
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Keasop
Gilgamesh
14
1 / 1 / 2
7,682
698
8,297
12,976
11,655
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
βimbo
Jormungandr
14
1 / 2 / 2
7,815
710
10,990
13,872
10,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
2 / 3 / 4
8,146
741
10,553
7,420
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 1 / 10
8,232
748
7,231
10,721
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Supa Tort
Cupid
16
1 / 1 / 8
8,656
787
7,066
7,770
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
TonyV728
Hun Batz
17
9 / 0 / 5
9,656
878
12,845
8,576
3,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
TuBA2468
Shiva
16
3 / 0 / 8
8,785
799
11,547
10,296
9,093
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
15
15
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Awilix
HowlStarz
Awilix
2
4
1
0.63
L
Baron Samedi
Johsai IV
Baron Samedi
1
3
2
0.67
L
Anhur
Judah117
Anhur
0
5
1
0.1
L
Gilgamesh
Keasop
Gilgamesh
1
1
2
2
W
Raijin
2
3
4
1.33
W
0
1
10
5
W
Cupid
Supa Tort
Cupid
1
1
8
5
W
Hun Batz
TonyV728
Hun Batz
9
0
5
11.5
W
Shiva
TuBA2468
Shiva
3
0
8
7
L
Jormungandr
βimbo
Jormungandr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,407
Damage
49,242
57,674
Taken
44,783
33,868
Mitigated
28,774
14,966
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
HowlStarz
Awilix
3,156
870
0
1,229
10,069
3,916
0
2,525
7,544
0
16,883
L
Baron Samedi
Johsai IV
Baron Samedi
6,884
451
2,714
3,804
9,524
4,174
0
2,056
7,468
32,290
0
L
Anhur
Judah117
Anhur
6,080
3,723
0
2,909
11,233
3,920
0
3,760
7,473
0
23,923
L
Gilgamesh
Keasop
Gilgamesh
8,297
2,911
0
1,925
12,976
11,655
0
3,844
9,132
0
20,766
W
Raijin
10,553
857
0
406
7,420
2,509
0
2,257
5,163
28,173
0
W
7,231
390
0
1,076
10,721
10,558
217
4,592
6,129
16,177
0
W
Cupid
Supa Tort
Cupid
7,066
2,347
987
2,668
7,770
3,019
764
2,630
5,140
0
38,535
W
Hun Batz
TonyV728
Hun Batz
12,845
3,662
0
250
8,576
3,595
0
2,947
5,629
0
34,414
W
Shiva
TuBA2468
Shiva
11,547
2,250
716
2,896
10,296
9,093
1,277
5,448
4,848
0
31,674
L
Jormungandr
βimbo
Jormungandr
10,990
2,047
449
1,936
13,872
10,203
0
5,599
8,273
28,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,978
Gold Earned
43,475
211
Minions Killed
230
0
Camps Cleared
0
1,141,349
Distance Traveled
1,228,564
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,791
708
27
2
0
245,670
2
L
Baron Samedi
7,994
727
66
6
0
211,277
1
L
Anhur
7,696
700
46
4
0
208,254
0
L
Gilgamesh
7,682
698
31
3
0
238,855
5
W
Raijin
8,146
741
34
3
0
201,929
2
W
Geb
8,232
748
32
3
0
242,727
3
W
Cupid
8,656
787
77
7
0
231,309
3
W
Hun Batz
9,656
878
44
4
0
284,721
4
W
Shiva
8,785
799
43
4
0
267,878
3
L
Jormungandr
7,815
710
41
4
0
237,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role