Player Matchup

Cliodhna
Cliodhna
Blooddriff
Cliodhna
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,664 Elo+
Party 2
Cthulhu
Cthulhu
EleveMalveillant
Cthulhu
Level 4
God Stats
0W - 1L
1,295 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 2
Sobek
Sobek
JinKuRa
Sobek
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,727 Elo+
Party 2
Gilgamesh
Gilgamesh
Karlsand
Gilgamesh
Level 12
God Stats
2W - 3L
1,597 SR
Queue Stats
9W - 17L
1,667 Elo+
Party 2
Ra
Ra
TheNanoGuard
Ra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,667 Elo+
Party 2
Team Averages
Level 25
1,478 SR
1,645 Elo+

VS

Team Averages
Level 41
1,500 SR
1,453 Elo+
Ah Puch
Ah Puch
Hapyrst
Ah Puch
Level 73
God Stats
6W - 3L
1,686 SR
Queue Stats
20W - 22L
1,483 Elo+
Solo
Jormungandr
Jormungandr
Khorre
Jormungandr
Level 55
God Stats
84W - 55L
1,565 SR
Queue Stats
429W - 376L
1,483 Elo+
Party 1
Hades
Hades
Mencontar
Hades
Level 29
God Stats
8W - 14L
1,282 SR
Queue Stats
87W - 74L
1,482 Elo+
Party 1
Guan Yu
Guan Yu
Ryacint
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,407 Elo+
Party 1
Mercury
Mercury
Zireon
Mercury
Level 24
God Stats
7W - 5L
1,468 SR
Queue Stats
25W - 22L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Blooddriff
Cliodhna
16
3 / 9 / 1
11,401
1,140
15,124
18,346
6,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 10 / 4
9,829
983
14,653
27,328
18,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sobek
JinKuRa
Sobek
15
0 / 8 / 3
10,398
1,040
7,846
24,963
27,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Karlsand
Gilgamesh
15
1 / 10 / 2
10,120
1,012
8,761
22,518
16,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 7 / 4
10,066
1,007
14,765
12,127
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hapyrst
Ah Puch
18
9 / 1 / 26
12,447
1,245
26,265
10,486
4,916
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Khorre
Jormungandr
18
11 / 1 / 30
13,477
1,348
22,556
16,621
25,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
Mencontar
Hades
19
12 / 1 / 30
12,495
1,250
21,720
15,779
9,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Ryacint
Guan Yu
18
7 / 0 / 32
11,519
1,152
15,349
13,120
16,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Zireon
Mercury
18
5 / 1 / 30
11,497
1,150
11,828
9,333
4,475
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
192
4
Kills
44
44
Deaths
4
14
Assists
148
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Blooddriff
Cliodhna
3
9
1
0.39
L
0
10
4
0.2
W
Ah Puch
Hapyrst
Ah Puch
9
1
26
22
L
Sobek
JinKuRa
Sobek
0
8
3
0.19
L
Gilgamesh
Karlsand
Gilgamesh
1
10
2
0.2
W
Jormungandr
Khorre
Jormungandr
11
1
30
26
W
Hades
Mencontar
Hades
12
1
30
27
W
Guan Yu
Ryacint
Guan Yu
7
0
32
23
L
0
7
4
0.29
W
Mercury
Zireon
Mercury
5
1
30
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,149
Damage
97,718
105,282
Taken
65,339
72,863
Mitigated
61,456
10,727
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Blooddriff
Cliodhna
15,124
1,495
0
2,415
18,346
6,334
0
13,224
5,093
0
31,227
L
14,653
968
333
608
27,328
18,157
0
15,986
9,448
25,632
0
W
Ah Puch
Hapyrst
Ah Puch
26,265
1,882
0
1,836
10,486
4,916
0
5,874
4,580
57,427
0
L
Sobek
JinKuRa
Sobek
7,846
793
28
1,632
24,963
27,923
0
17,456
6,845
11,613
0
L
Gilgamesh
Karlsand
Gilgamesh
8,761
2,560
0
1,152
22,518
16,029
0
15,993
5,368
0
22,917
W
Jormungandr
Khorre
Jormungandr
22,556
5,517
0
1,104
16,621
25,792
0
10,573
5,945
44,172
0
W
Hades
Mencontar
Hades
21,720
2,726
411
5,125
15,779
9,569
0
8,931
6,816
33,977
0
W
Guan Yu
Ryacint
Guan Yu
15,349
3,194
605
1,632
13,120
16,704
0
7,012
6,077
0
17,370
L
14,765
1,634
3,017
1,542
12,127
4,420
0
7,882
4,145
38,901
0
W
Mercury
Zireon
Mercury
11,828
6,455
0
936
9,333
4,475
0
4,644
4,657
0
22,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,814
Gold Earned
61,435
178
Minions Killed
208
5
Camps Cleared
5
1,014,317
Distance Traveled
1,062,610
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,401
1,140
40
4
4
220,261
0
L
Cthulhu
9,829
983
35
4
0
190,947
1
W
Ah Puch
12,447
1,245
88
9
1
208,404
1
L
Sobek
10,398
1,040
7
1
0
208,798
0
L
Gilgamesh
10,120
1,012
28
3
1
205,580
0
W
Jormungandr
13,477
1,348
37
4
1
193,506
0
W
Hades
12,495
1,250
44
4
0
192,905
1
W
Guan Yu
11,519
1,152
10
1
1
228,185
0
L
Ra
10,066
1,007
68
7
0
188,731
0
W
Mercury
11,497
1,150
29
3
2
239,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role