Player Matchup

Agni
Agni
Banlieue13
Agni
Level 26
God Stats
1W - 1L
1,771 SR
Queue Stats
24W - 17L
1,573 Elo+
Solo
Chaac
Chaac
BiteDeChat
Chaac
Level 92
God Stats
4W - 8L
1,504 SR
Queue Stats
232W - 216L
1,521 Elo+
Solo
Jing Wei
Jing Wei
sanmor57
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Nox
Nox
sapoastral
Nox
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
swedir
Merlin
Level 140
God Stats
12W - 10L
1,698 SR
Queue Stats
445W - 456L
1,499 Elo+
Solo
Team Averages
Level 63
1,595 SR
1,518 Elo+

VS

Team Averages
Level 104
1,581 SR
1,600 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BaKoen
Khepri
Level 66
God Stats
5W - 4L
1,646 SR
Queue Stats
303W - 294L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
Haelgeim
Gilgamesh
Level 29
God Stats
1W - 0L
1,744 SR
Queue Stats
61W - 18L
1,727 Elo+
Party 2
Cabrakan
Cabrakan
LazyKing4Ever
Cabrakan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 28L
1,607 Elo+
Party 2
Eset
Eset
Mafboy
Eset
Level 143
God Stats
1W - 0L
1,513 SR
Queue Stats
75W - 28L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
8,535
854
13,461
6,767
2,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
11
0 / 8 / 6
6,593
659
8,389
13,182
9,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
sanmor57
Jing Wei
13
0 / 8 / 5
7,195
720
4,495
11,000
3,446
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 7 / 3
6,889
689
4,464
9,684
2,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
swedir
Merlin
15
2 / 7 / 4
8,142
814
8,327
9,620
2,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
10 / 2 / 15
9,804
980
9,769
10,950
6,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
BaKoen
Khepri
15
3 / 1 / 22
9,315
932
4,673
14,737
16,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Haelgeim
Gilgamesh
14
5 / 2 / 18
9,167
917
5,928
13,273
12,645
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mace

Mace

+10
Physical Power

Cabrakan
LazyKing4Ever
Cabrakan
16
5 / 2 / 23
10,017
1,002
8,693
14,703
21,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
Mafboy
Eset
17
10 / 1 / 19
10,049
1,005
19,673
8,659
5,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
130
8
Kills
33
33
Deaths
8
21
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
2
15
8.75
W
Khepri
BaKoen
Khepri
3
1
22
14
L
5
3
3
2.17
L
Chaac
0
8
6
0.38
W
Gilgamesh
Haelgeim
Gilgamesh
5
2
18
7
W
Cabrakan
LazyKing4Ever
Cabrakan
5
2
23
8.25
W
Eset
Mafboy
Eset
10
1
19
19.5
L
Jing Wei
sanmor57
Jing Wei
0
8
5
0.31
L
1
7
3
0.36
L
Merlin
swedir
Merlin
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,136
Damage
48,736
50,253
Taken
62,322
21,147
Mitigated
62,111
9,066
Healing
21,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,769
3,332
2,518
1,826
10,950
6,342
1,739
3,776
7,046
0
20,113
W
Khepri
BaKoen
Khepri
4,673
204
1,171
3,383
14,737
16,698
1,059
7,938
6,702
13,890
0
L
13,461
909
540
1,871
6,767
2,242
0
3,827
2,940
21,006
0
L
Chaac
8,389
891
0
2,859
13,182
9,848
0
8,000
5,182
0
12,131
W
Gilgamesh
Haelgeim
Gilgamesh
5,928
865
238
590
13,273
12,645
420
7,318
5,926
0
9,924
W
Cabrakan
LazyKing4Ever
Cabrakan
8,693
592
401
1,339
14,703
21,211
294
4,424
10,068
16,265
0
W
Eset
Mafboy
Eset
19,673
931
7,389
2,575
8,659
5,215
2,106
2,796
5,806
43,511
0
L
Jing Wei
sanmor57
Jing Wei
4,495
2,441
156
1,073
11,000
3,446
0
7,496
3,504
0
8,087
L
4,464
591
325
1,527
9,684
2,696
0
6,883
2,801
10,276
0
L
Merlin
swedir
Merlin
8,327
141
79
636
9,620
2,915
0
6,833
2,787
29,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,354
Gold Earned
48,352
100
Minions Killed
110
0
Camps Cleared
0
784,664
Distance Traveled
990,115
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,804
980
30
3
0
173,013
0
W
Khepri
9,315
932
18
2
0
201,027
1
L
Agni
8,535
854
9
1
0
163,073
0
L
Chaac
6,593
659
11
1
0
152,367
0
W
Gilgamesh
9,167
917
4
0
0
212,353
1
W
Cabrakan
10,017
1,002
16
2
0
184,801
1
W
Eset
10,049
1,005
42
4
0
218,921
3
L
Jing Wei
7,195
720
10
1
0
156,143
0
L
Nox
6,889
689
18
2
0
163,054
0
L
Merlin
8,142
814
52
5
0
150,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role