Player Matchup

Ymir
Ymir
BankrollAKS
Ymir
Level 27
God Stats
3W - 2L
1,716 SR
Queue Stats
60W - 70L
1,352 Elo+
Party 2
Awilix
Awilix
Okneesama
Awilix
Level 101
God Stats
11W - 5L
1,482 SR
Queue Stats
211W - 214L
1,410 Elo+
Party 2
Izanami
Izanami
Safee_11
Izanami
Level 96
God Stats
5W - 1L
1,763 SR
Queue Stats
404W - 404L
1,471 Elo+
Party 2
Cabrakan
Cabrakan
TheRealCheez-
Cabrakan
Level 83
God Stats
11W - 9L
1,558 SR
Queue Stats
98W - 79L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
kellstacks
Baron Samedi
Level 109
God Stats
7W - 6L
1,763 SR
Queue Stats
584W - 616L
1,423 Elo+
Party 2
Team Averages
Level 83
1,656 SR
1,425 Elo+

VS

Team Averages
Level 69
1,495 SR
1,366 Elo+
Shiva
Shiva
HARAKAT_HAMAS_04
Shiva
Level 46
God Stats
3W - 6L
1,431 SR
Queue Stats
96W - 132L
1,341 Elo+
Party 3
Ne Zha
Ne Zha
Jhendrix8
Ne Zha
Level 121
God Stats
0W - 1L
1,737 SR
Queue Stats
65W - 65L
1,422 Elo+
Party 1
Pele
Pele
Quicksilver6710
Pele
Level 111
God Stats
8W - 6L
1,428 SR
Queue Stats
303W - 332L
1,343 Elo+
Solo
Charybdis
Charybdis
WatchingTrack46
Charybdis
Level 29
God Stats
7W - 11L
1,509 SR
Queue Stats
24W - 38L
1,384 Elo+
Party 1
Sol
Sol
atomic03
Sol
Level 39
God Stats
45W - 69L
1,368 SR
Queue Stats
138W - 187L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 21
9,666
537
6,827
24,385
16,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
Okneesama
Awilix
18
13 / 2 / 11
11,348
630
17,688
12,172
3,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Safee_11
Izanami
17
17 / 3 / 13
11,856
659
20,979
13,078
4,357
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
TheRealCheez-
Cabrakan
17
4 / 1 / 1
10,456
581
8,873
10,241
7,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
kellstacks
Baron Samedi
16
7 / 3 / 13
10,391
577
13,720
12,376
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,044
447
4,846
13,430
9,005
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
Jhendrix8
Ne Zha
12
3 / 10 / 4
8,482
471
10,034
20,848
8,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
10 / 8 / 0
11,192
622
14,582
20,675
6,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
WatchingTrack46
Charybdis
14
1 / 10 / 3
8,779
488
6,024
15,107
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 10 / 2
8,124
451
11,344
18,042
4,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
24
43
Kills
14
15
Deaths
43
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
6
21
2.08
L
0
5
1
0.1
L
Ne Zha
Jhendrix8
Ne Zha
3
10
4
0.5
W
Awilix
Okneesama
Awilix
13
2
11
9.25
L
10
8
0
1.25
W
Izanami
Safee_11
Izanami
17
3
13
7.83
W
Cabrakan
TheRealCheez-
Cabrakan
4
1
1
4.5
L
Charybdis
WatchingTrack46
Charybdis
1
10
3
0.25
L
0
10
2
0.1
W
Baron Samedi
kellstacks
Baron Samedi
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,087
Damage
46,830
72,252
Taken
88,102
37,511
Mitigated
32,192
20,231
Healing
19,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,827
3,000
0
7,552
24,385
16,356
992
5,075
19,310
18,327
0
L
4,846
1,396
0
862
13,430
9,005
0
7,622
5,808
0
43,718
L
Ne Zha
Jhendrix8
Ne Zha
10,034
2,761
575
1,190
20,848
8,297
0
6,469
14,379
0
23,597
W
Awilix
Okneesama
Awilix
17,688
7,178
0
0
12,172
3,981
2,056
1,979
10,193
0
65,027
L
14,582
3,526
0
7,693
20,675
6,451
0
6,566
14,109
0
71,645
W
Izanami
Safee_11
Izanami
20,979
14,652
0
3,860
13,078
4,357
3,613
1,972
11,106
0
67,309
W
Cabrakan
TheRealCheez-
Cabrakan
8,873
1,404
0
3,154
10,241
7,677
1,128
90
10,151
62,206
0
L
Charybdis
WatchingTrack46
Charybdis
6,024
3,042
0
2,419
15,107
4,059
455
1,970
13,137
0
53,815
L
11,344
5,562
0
6,413
18,042
4,380
217
6,793
11,249
52,487
0
W
Baron Samedi
kellstacks
Baron Samedi
13,720
1,604
1,651
4,014
12,376
5,140
1,300
2,228
10,148
59,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,717
Gold Earned
44,621
451
Minions Killed
397
0
Camps Cleared
0
1,675,430
Distance Traveled
1,487,818
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,666
537
18
1
0
347,255
1
L
Shiva
8,044
447
91
5
0
314,839
2
L
Ne Zha
8,482
471
18
1
0
275,730
4
W
Awilix
11,348
630
100
6
0
415,943
0
L
Pele
11,192
622
114
6
0
330,912
4
W
Izanami
11,856
659
106
6
0
295,870
0
W
Cabrakan
10,456
581
135
8
0
285,560
4
L
Charybdis
8,779
488
91
5
0
279,236
0
L
Sol
8,124
451
83
5
0
287,101
0
W
Baron Samedi
10,391
577
92
5
0
330,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role