Player Matchup

Neith
Neith
Bingussy
Neith
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,288 Elo+
Solo
Artio
Artio
CGExAdDexsxX
Artio
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 179L
1,377 Elo+
Solo
Susano
Susano
PINOSANCHEZ69
Susano
Level 65
God Stats
2W - 2L
1,805 SR
Queue Stats
90W - 99L
1,357 Elo+
Solo
Mercury
Mercury
jhicks-jhicks
Mercury
Level 50
God Stats
2W - 2L
1,694 SR
Queue Stats
270W - 276L
1,414 Elo+
Solo
Odin
Odin
whiskeychaser89
Odin
Level 53
God Stats
5W - 3L
1,807 SR
Queue Stats
476W - 480L
1,466 Elo+
Solo
Team Averages
Level 66
1,661 SR
1,380 Elo+

VS

Team Averages
Level 81
1,516 SR
1,348 Elo+
Morgan Le Fay
Morgan Le Fay
FinnFurian
Morgan Le Fay
Level 96
God Stats
2W - 0L
1,729 SR
Queue Stats
74W - 72L
1,398 Elo+
Party 2
The Morrigan
The Morrigan
KaZKillZ01
The Morrigan
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 90L
1,334 Elo+
Party 1
Chronos
Chronos
OsamaBanLaggin
Chronos
Level 16
God Stats
5W - 0L
1,500 SR
Queue Stats
96W - 77L
1,274 Elo+
Party 1
Khepri
Khepri
Weestals
Khepri
Level 147
God Stats
2W - 1L
1,451 SR
Queue Stats
99W - 97L
1,395 Elo+
Party 2
Merlin
Merlin
im2slick4u05423
Merlin
Level 83
God Stats
8W - 10L
1,398 SR
Queue Stats
655W - 676L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bingussy
Neith
19
8 / 4 / 6
10,827
833
25,447
18,952
9,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 5 / 13
8,686
668
6,233
16,750
18,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 4 / 6
8,910
685
11,295
13,949
7,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
11
1 / 8 / 7
7,610
585
5,123
12,196
4,841
Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
3 / 5 / 11
10,307
793
5,810
23,722
17,999
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FinnFurian
Morgan Le Fay
18
4 / 1 / 19
10,336
795
16,341
8,849
4,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
KaZKillZ01
The Morrigan
17
4 / 5 / 17
10,377
798
12,565
9,955
4,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 4 / 13
9,435
726
11,969
13,970
4,826
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Weestals
Khepri
18
5 / 4 / 19
11,263
866
8,941
16,406
29,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
9 / 3 / 14
11,369
875
22,807
12,714
5,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
108
15
Kills
26
26
Deaths
17
43
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Neith
Bingussy
Neith
8
4
6
2.75
L
0
5
13
1.3
W
Morgan Le Fay
FinnFurian
Morgan Le Fay
4
1
19
13.5
W
The Morrigan
KaZKillZ01
The Morrigan
4
5
17
2.5
W
4
4
13
2.63
L
3
4
6
1.5
W
Khepri
Weestals
Khepri
5
4
19
3.63
W
9
3
14
5.33
L
Mercury
1
8
7
0.56
L
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,908
Damage
72,623
85,569
Taken
61,894
58,694
Mitigated
47,695
31,368
Healing
22,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bingussy
Neith
25,447
10,806
1,183
9,251
18,952
9,256
0
16,358
2,594
0
57,049
L
6,233
381
3,728
4,352
16,750
18,873
0
14,722
2,028
15,765
0
W
Morgan Le Fay
FinnFurian
Morgan Le Fay
16,341
3,592
561
1,421
8,849
4,290
644
653
8,196
26,161
0
W
The Morrigan
KaZKillZ01
The Morrigan
12,565
2,715
2,990
1,339
9,955
4,070
850
497
9,376
18,634
1,386
W
11,969
5,890
1,705
2,471
13,970
4,826
805
1,368
12,425
17,375
0
L
11,295
1,615
1,282
1,902
13,949
7,725
0
11,680
2,269
0
24,783
W
Khepri
Weestals
Khepri
8,941
510
1,384
3,419
16,406
29,126
18
1,839
14,254
19,320
0
W
22,807
2,342
3,422
3,868
12,714
5,383
1,261
1,876
10,522
49,494
0
L
Mercury
5,123
2,210
701
1,005
12,196
4,841
0
9,763
2,433
0
8,877
L
5,810
736
555
7,409
23,722
17,999
0
19,456
4,266
0
10,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,340
Gold Earned
52,780
132
Minions Killed
149
0
Camps Cleared
0
1,167,285
Distance Traveled
1,139,310
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,827
833
75
6
0
203,749
0
L
Artio
8,686
668
20
2
0
232,048
0
W
Morgan Le Fay
10,336
795
35
3
0
237,302
1
W
The Morrigan
10,377
798
22
2
0
208,238
0
W
Chronos
9,435
726
16
1
0
219,991
0
L
Susano
8,910
685
25
2
0
243,355
1
W
Khepri
11,263
866
16
1
0
245,499
0
W
Merlin
11,369
875
60
5
0
228,280
4
L
Mercury
7,610
585
4
0
0
248,411
2
L
Odin
10,307
793
8
1
0
239,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role