Player Matchup

Sol
Sol
AttilaBejr
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,302 Elo+
Party 1
Cthulhu
Cthulhu
Sireratrix
Cthulhu
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 51L
1,415 Elo+
Party 1
Set
Set
menso70
Set
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 34L
1,627 Elo+
Party 1
Team Averages
Level 25
1,500 SR
1,448 Elo+

VS

Team Averages
Level 88
1,585 SR
1,558 Elo+
Hades
Hades
 
Hades
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
CamppOnly
Persephone
Level 149
God Stats
34W - 16L
1,562 SR
Queue Stats
455W - 264L
1,682 Elo+
Solo
Shiva
Shiva
ikakii26
Shiva
Level 28
God Stats
6W - 6L
1,692 SR
Queue Stats
200W - 248L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
6,563
656
5,528
10,982
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Sireratrix
Cthulhu
9
1 / 11 / 0
6,349
635
6,261
15,912
16,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Set
8
0 / 11 / 2
5,986
599
2,404
14,120
7,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
14 / 0 / 14
9,713
971
10,954
8,967
3,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
CamppOnly
Persephone
15
11 / 0 / 17
10,053
1,005
17,417
6,973
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
ikakii26
Shiva
11
5 / 3 / 13
8,208
821
5,486
10,733
9,121
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
74
2
Kills
30
30
Deaths
3
3
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
14
0
14
21
L
1
8
1
0.19
W
Persephone
CamppOnly
Persephone
11
0
17
19.5
L
Cthulhu
Sireratrix
Cthulhu
1
11
0
0.09
W
Shiva
ikakii26
Shiva
5
3
13
3.83
L
Set
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,193
Damage
33,857
41,014
Taken
26,673
28,430
Mitigated
15,073
1,863
Healing
10,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,954
2,186
564
5,669
8,967
3,742
957
4,563
4,104
33,748
0
L
5,528
1,930
0
577
10,982
3,933
0
8,274
2,708
17,576
1,818
W
Persephone
CamppOnly
Persephone
17,417
2,241
0
3,183
6,973
2,210
987
4,052
2,583
43,223
0
L
Cthulhu
Sireratrix
Cthulhu
6,261
978
139
661
15,912
16,568
0
10,748
5,164
15,251
0
W
Shiva
ikakii26
Shiva
5,486
465
158
519
10,733
9,121
188
2,555
7,975
2,954
11,127
L
Set
2,404
853
0
486
14,120
7,929
0
10,478
3,642
0
5,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,898
Gold Earned
27,974
51
Minions Killed
121
1
Camps Cleared
8
425,863
Distance Traveled
574,600
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,713
971
57
6
4
192,653
1
L
Sol
6,563
656
31
3
1
135,768
0
W
Persephone
10,053
1,005
44
4
1
193,651
1
L
Cthulhu
6,349
635
15
2
0
140,118
1
W
Shiva
8,208
821
20
2
3
188,296
0
L
Set
5,986
599
5
1
0
149,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role