Player Matchup

Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DarkCrow_1
Horus
Level 136
God Stats
1W - 1L
1,755 SR
Queue Stats
49W - 40L
1,556 Elo+
Party 2
Nox
Nox
Duukk_
Nox
Level 154
God Stats
0W - 1L
1,546 SR
Queue Stats
68W - 55L
1,575 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TXC MidKnigh
Ah Muzen Cab
Level 120
God Stats
1W - 3L
1,573 SR
Queue Stats
203W - 197L
1,613 Elo+
Party 3
Sylvanus
Sylvanus
toxichoundzz
Sylvanus
Level 73
God Stats
1W - 3L
1,501 SR
Queue Stats
15W - 25L
1,423 Elo+
Party 3
Team Averages
Level 126
1,575 SR
1,533 Elo+

VS

Team Averages
Level 139
1,504 SR
1,560 Elo+
Poseidon
Poseidon
AvadaKedavra8761
Poseidon
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 272L
1,538 Elo+
Party 1
Ares
Ares
AwsomeBrian5
Ares
Level 153
God Stats
2W - 2L
1,425 SR
Queue Stats
248W - 246L
1,572 Elo+
Party 1
Hades
Hades
Dat_panda_doe
Hades
Level 148
God Stats
9W - 5L
1,500 SR
Queue Stats
217W - 208L
1,560 Elo+
Party 1
Medusa
Medusa
I-Hypnos
Medusa
Level 126
God Stats
33W - 30L
1,590 SR
Queue Stats
191W - 198L
1,553 Elo+
Party 1
Erlang Shen
Erlang Shen
Ventus_26
Erlang Shen
Level 107
God Stats
7W - 4L
1,503 SR
Queue Stats
291W - 250L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
4 / 4 / 0
7,725
515
5,186
11,295
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
12
2 / 3 / 1
7,137
476
5,638
12,282
8,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Nox
Duukk_
Nox
13
0 / 2 / 0
7,360
491
3,821
7,176
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
TXC MidKnigh
Ah Muzen Cab
14
4 / 6 / 2
8,482
565
12,506
13,002
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
toxichoundzz
Sylvanus
10
0 / 3 / 4
6,961
464
4,279
15,255
10,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 4
9,781
652
12,861
6,730
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
3 / 2 / 5
8,517
568
10,125
13,043
11,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 2 / 5
8,410
561
6,429
10,947
5,393
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
I-Hypnos
Medusa
15
3 / 4 / 2
9,048
603
7,948
10,378
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Ventus_26
Erlang Shen
14
3 / 2 / 3
8,123
542
8,061
11,565
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
10
Kills
18
18
Deaths
11
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
4
0
1
W
7
1
4
9
W
3
2
5
2.75
L
Horus
2
3
1
0.83
W
2
2
5
2.25
L
Nox
Duukk_
Nox
0
2
0
0
W
Medusa
I-Hypnos
Medusa
3
4
2
1
L
Ah Muzen Cab
TXC MidKnigh
Ah Muzen Cab
4
6
2
0.83
W
Erlang Shen
Ventus_26
Erlang Shen
3
2
3
2.25
L
Sylvanus
toxichoundzz
Sylvanus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,430
Damage
45,424
59,010
Taken
52,663
29,156
Mitigated
26,859
14,943
Healing
17,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,186
887
0
3,054
11,295
4,097
0
5,918
5,377
0
38,518
W
12,861
2,727
0
1,714
6,730
2,107
308
2,494
4,056
85,888
0
W
10,125
1,024
0
3,169
13,043
11,794
33
3,187
9,820
24,737
0
L
Horus
5,638
2,289
74
1,865
12,282
8,087
0
6,721
5,561
0
32,815
W
6,429
1,300
46
4,122
10,947
5,393
196
159
10,410
40,559
0
L
Nox
Duukk_
Nox
3,821
653
0
621
7,176
2,696
0
3,928
3,248
58,709
0
W
Medusa
I-Hypnos
Medusa
7,948
3,729
0
3,496
10,378
2,637
1,388
798
9,472
0
62,880
L
Ah Muzen Cab
TXC MidKnigh
Ah Muzen Cab
12,506
5,202
0
3,718
13,002
3,592
385
2,743
10,259
0
67,287
W
Erlang Shen
Ventus_26
Erlang Shen
8,061
3,930
0
4,477
11,565
4,928
0
1,462
9,872
0
53,426
L
Sylvanus
toxichoundzz
Sylvanus
4,279
1,536
2,467
3,144
15,255
10,684
0
10,105
5,150
15,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,665
Gold Earned
43,879
403
Minions Killed
502
0
Camps Cleared
0
1,469,885
Distance Traveled
1,464,591
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,725
515
73
5
0
323,445
2
W
Poseidon
9,781
652
157
10
0
312,070
4
W
Ares
8,517
568
19
1
0
300,357
1
L
Horus
7,137
476
62
4
0
284,508
1
W
Hades
8,410
561
81
5
0
236,941
1
L
Nox
7,360
491
122
8
0
304,830
6
W
Medusa
9,048
603
150
10
0
284,224
3
L
Ah Muzen Cab
8,482
565
119
8
0
268,297
4
W
Erlang Shen
8,123
542
95
6
0
330,999
3
L
Sylvanus
6,961
464
27
2
0
288,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role