Player Matchup

Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Brutal_Maze
Chang'e
Level 89
God Stats
17W - 6L
1,702 SR
Queue Stats
92W - 82L
1,442 Elo+
Solo
Nu Wa
Nu Wa
XcentaurX
Nu Wa
Level 93
God Stats
32W - 31L
1,558 SR
Queue Stats
47W - 51L
1,383 Elo+
Party 1
Anubis
Anubis
mack1997
Anubis
Level 38
God Stats
1W - 4L
1,330 SR
Queue Stats
47W - 81L
1,285 Elo+
Solo
Shiva
Shiva
skullbaggin
Shiva
Level 127
God Stats
24W - 26L
1,435 SR
Queue Stats
268W - 302L
1,384 Elo+
Solo
Team Averages
Level 93
1,505 SR
1,399 Elo+

VS

Team Averages
Level 74
1,471 SR
1,361 Elo+
Sun Wukong
Sun Wukong
Aye Rubyy
Sun Wukong
Level 72
God Stats
4W - 4L
1,344 SR
Queue Stats
23W - 30L
1,368 Elo+
Solo
Bastet
Bastet
CosmicSpores
Bastet
Level 88
God Stats
20W - 17L
1,594 SR
Queue Stats
308W - 305L
1,384 Elo+
Solo
Charybdis
Charybdis
Fairytale05
Charybdis
Level 16
God Stats
3W - 7L
1,311 SR
Queue Stats
7W - 15L
1,361 Elo+
Party 2
Agni
Agni
Francotoro18
Agni
Level 67
God Stats
21W - 12L
1,379 SR
Queue Stats
642W - 679L
1,375 Elo+
Solo
Atlas
Atlas
Stomping7
Atlas
Level 128
God Stats
2W - 0L
1,726 SR
Queue Stats
10W - 25L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
5 / 3 / 5
8,605
538
6,640
9,951
2,873
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Brutal_Maze
Chang'e
14
8 / 4 / 5
9,355
585
14,426
9,074
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
XcentaurX
Nu Wa
11
0 / 3 / 4
7,118
445
4,243
7,231
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
mack1997
Anubis
14
1 / 5 / 4
8,178
511
2,042
10,618
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 5 / 4
7,118
445
5,637
15,140
4,837
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aye Rubyy
Sun Wukong
13
6 / 2 / 6
8,131
508
10,374
11,210
6,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
12
6 / 3 / 6
8,147
509
6,103
10,495
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
Fairytale05
Charybdis
12
2 / 3 / 1
7,850
491
2,342
8,427
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 4 / 6
8,420
526
13,597
8,753
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
Stomping7
Atlas
11
2 / 3 / 6
7,884
493
4,928
14,100
11,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
15
Kills
20
20
Deaths
15
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
3
5
2.5
W
Sun Wukong
Aye Rubyy
Sun Wukong
6
2
6
4.5
L
Chang'e
Brutal_Maze
Chang'e
8
4
5
2.63
W
Bastet
6
3
6
3
W
Charybdis
Fairytale05
Charybdis
2
3
1
0.83
W
4
4
6
1.75
W
Atlas
Stomping7
Atlas
2
3
6
1.67
L
Nu Wa
XcentaurX
Nu Wa
0
3
4
0.67
L
Anubis
mack1997
Anubis
1
5
4
0.6
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,988
Damage
37,344
52,014
Taken
52,985
16,058
Mitigated
26,430
15,335
Healing
11,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,640
4,928
0
2,645
9,951
2,873
3,507
5,117
4,834
0
40,040
W
Sun Wukong
Aye Rubyy
Sun Wukong
10,374
849
136
1,772
11,210
6,332
944
4,705
6,437
0
41,722
L
Chang'e
Brutal_Maze
Chang'e
14,426
1,056
1,856
3,669
9,074
2,422
651
4,028
5,046
36,505
1,166
W
Bastet
6,103
1,681
0
3,222
10,495
3,272
0
4,761
5,676
0
35,448
W
Charybdis
Fairytale05
Charybdis
2,342
1,148
0
2,526
8,427
2,718
0
2,381
5,976
0
36,334
W
13,597
524
538
1,662
8,753
3,033
818
3,345
5,252
55,563
0
W
Atlas
Stomping7
Atlas
4,928
1,475
0
1,905
14,100
11,075
0
4,555
9,467
29,982
0
L
Nu Wa
XcentaurX
Nu Wa
4,243
664
263
1,131
7,231
1,808
522
4,605
2,626
28,809
0
L
Anubis
mack1997
Anubis
2,042
186
0
2,536
10,618
4,118
0
1,310
9,308
48,041
0
L
5,637
943
581
2,654
15,140
4,837
108
3,465
11,675
0
25,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,374
Gold Earned
40,432
342
Minions Killed
314
0
Camps Cleared
0
1,360,736
Distance Traveled
1,458,197
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,605
538
74
5
0
242,565
8
W
Sun Wukong
8,131
508
57
4
0
266,793
0
L
Chang'e
9,355
585
59
4
0
301,885
1
W
Bastet
8,147
509
49
3
0
312,104
2
W
Charybdis
7,850
491
76
5
0
275,441
3
W
Agni
8,420
526
95
6
0
295,049
0
W
Atlas
7,884
493
37
2
0
308,810
7
L
Nu Wa
7,118
445
73
5
0
249,680
7
L
Anubis
8,178
511
96
6
0
273,576
0
L
Shiva
7,118
445
40
3
0
293,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role