Player Matchup

Jormungandr
Jormungandr
IAMFEAR99
Jormungandr
Level 118
God Stats
25W - 26L
1,407 SR
Queue Stats
67W - 66L
1,510 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Interspectral
Tsukuyomi
Level 147
God Stats
9W - 4L
1,342 SR
Queue Stats
85W - 63L
1,625 Elo+
Party 3
Ares
Ares
TBSA Booked
Ares
Level 7
God Stats
1W - 0L
1,731 SR
Queue Stats
6W - 2L
1,246 Elo+
Party 3
Nemesis
Nemesis
manlygunner
Nemesis
Level 38
God Stats
1W - 1L
1,354 SR
Queue Stats
14W - 11L
1,576 Elo+
Solo
Mercury
Mercury
tz0i
Mercury
Level 59
God Stats
2W - 3L
1,474 SR
Queue Stats
8W - 9L
1,497 Elo+
Party 3
Team Averages
Level 74
1,462 SR
1,491 Elo+

VS

Team Averages
Level 57
1,399 SR
1,415 Elo+
Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
SaberainPhoenix
Shiva
Level 105
God Stats
15W - 10L
1,659 SR
Queue Stats
145W - 142L
1,526 Elo+
Party 1
Yemoja
Yemoja
TaydolfSwiftlr4
Yemoja
Level 18
God Stats
78W - 135L
1,363 SR
Queue Stats
81W - 142L
1,355 Elo+
Party 2
Loki
Loki
lazyjoey309616
Loki
Level 66
God Stats
0W - 3L
1,167 SR
Queue Stats
112W - 156L
1,388 Elo+
Party 2
Chang'e
Chang'e
xxnikki1
Chang'e
Level 68
God Stats
6W - 10L
1,308 SR
Queue Stats
27W - 35L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IAMFEAR99
Jormungandr
19
6 / 0 / 15
12,006
750
14,797
12,177
9,124
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Interspectral
Tsukuyomi
20
6 / 4 / 7
12,692
793
18,367
16,775
8,396
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
8 / 1 / 14
12,716
795
21,396
17,862
25,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
manlygunner
Nemesis
20
6 / 1 / 10
12,475
780
15,523
13,526
7,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
tz0i
Mercury
18
5 / 1 / 12
11,474
717
7,226
10,790
5,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
1 / 3 / 0
11,209
701
6,764
12,049
6,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 6 / 1
12,080
755
19,656
24,186
25,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 5 / 1
9,896
619
3,730
18,936
19,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

16
0 / 9 / 3
9,817
614
6,291
17,568
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
xxnikki1
Chang'e
16
1 / 8 / 2
10,243
640
9,786
16,160
13,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
14
31
Kills
7
7
Deaths
31
58
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
3
0
0.33
W
Jormungandr
IAMFEAR99
Jormungandr
6
0
15
13.5
W
Tsukuyomi
Interspectral
Tsukuyomi
6
4
7
2.38
L
5
6
1
0.92
W
8
1
14
15
L
0
5
1
0.1
L
0
9
3
0.17
W
Nemesis
manlygunner
Nemesis
6
1
10
11
W
Mercury
tz0i
Mercury
5
1
12
11
L
Chang'e
xxnikki1
Chang'e
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,309
Damage
46,227
71,130
Taken
88,899
56,150
Mitigated
72,086
10,125
Healing
20,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,764
3,602
1,769
1,146
12,049
6,070
214
7,368
4,681
0
36,010
W
Jormungandr
IAMFEAR99
Jormungandr
14,797
1,936
528
838
12,177
9,124
220
1,910
10,267
35,312
0
W
Tsukuyomi
Interspectral
Tsukuyomi
18,367
5,758
0
2,946
16,775
8,396
256
3,002
13,773
0
70,125
L
19,656
3,637
570
7,707
24,186
25,846
98
6,888
16,882
0
54,152
W
21,396
1,112
0
1,896
17,862
25,920
246
3,102
14,760
57,708
0
L
3,730
645
2,508
749
18,936
19,396
0
9,536
9,400
10,761
0
L
6,291
1,458
114
632
17,568
7,048
0
5,658
11,910
0
24,944
W
Nemesis
manlygunner
Nemesis
15,523
9,951
0
3,695
13,526
7,170
3,891
2,473
11,053
0
55,599
W
Mercury
tz0i
Mercury
7,226
4,396
0
222
10,790
5,540
1,087
3,029
7,761
0
18,261
L
Chang'e
xxnikki1
Chang'e
9,786
874
2,408
2,562
16,160
13,726
102
6,743
9,417
31,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,363
Gold Earned
53,245
322
Minions Killed
225
0
Camps Cleared
0
1,645,685
Distance Traveled
1,529,998
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,209
701
68
4
0
319,725
1
W
Jormungandr
12,006
750
41
3
0
285,865
0
W
Tsukuyomi
12,692
793
97
6
0
325,480
0
L
Shiva
12,080
755
68
4
0
326,926
2
W
Ares
12,716
795
59
4
0
316,245
2
L
Yemoja
9,896
619
12
1
0
304,223
0
L
Loki
9,817
614
34
2
0
305,308
2
W
Nemesis
12,475
780
99
6
0
342,884
5
W
Mercury
11,474
717
26
2
0
375,211
3
L
Chang'e
10,243
640
43
3
0
273,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role