Player Matchup

Atlas
Atlas
Silver I
 
Atlas
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold II
GANADORGAMER
Fenrir
Gold II
Level 160
God Stats
17W - 24L
1,468 SR
Queue Stats
585W - 589L
1,508 MMR
Party 1
Thoth
Thoth
Gold V
Kyel
Thoth
Gold V
Level 156
God Stats
1W - 0L
1,433 SR
Queue Stats
78W - 73L
1,404 MMR
Solo
Chernobog
Chernobog
Gold V
Quickully
Chernobog
Gold V
Level 87
God Stats
4W - 2L
1,525 SR
Queue Stats
284W - 279L
1,389 MMR
Solo
Bastet
Bastet
Gold III
VenousMeerkat
Bastet
Gold III
Level 144
God Stats
1W - 1L
1,344 SR
Queue Stats
166W - 166L
1,395 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,454 SR
1,439 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,500 SR
1,398 MMR
He Bo
He Bo
Bronze V
Alezzubi
He Bo
Bronze V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,372 MMR
Party 2
Achilles
Achilles
Gold V
DSCranick
Achilles
Gold V
Level 99
God Stats
2W - 7L
1,281 SR
Queue Stats
80W - 88L
1,389 MMR
Solo
Sobek
Sobek
Bronze III
ITrippinl
Sobek
Bronze III
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 29L
1,448 MMR
Solo
Apollo
Apollo
Bronze V
JuggernautNBK
Apollo
Bronze V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 213L
1,454 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze V
grimjok
Morgan Le Fay
Bronze V
Level 155
God Stats
11W - 5L
1,721 SR
Queue Stats
72W - 70L
1,326 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
3 / 0 / 15
10,016
589
4,783
12,684
13,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
17
7 / 4 / 2
10,655
627
10,930
17,893
14,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
Kyel
Thoth
16
4 / 4 / 6
10,347
609
9,349
8,780
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Quickully
Chernobog
17
8 / 5 / 8
11,279
663
11,304
15,820
6,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
6 / 1 / 10
10,358
609
12,306
16,848
5,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
ArtioGebShiva

VS

Bans
CliodhnaBellonaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Alezzubi
He Bo
15
3 / 5 / 0
8,924
525
7,697
11,362
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
DSCranick
Achilles
15
1 / 5 / 2
8,599
506
8,981
16,315
13,970
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
ITrippinl
Sobek
9
0 / 8 / 2
6,512
383
2,694
15,121
7,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 6 / 2
10,532
620
8,523
11,599
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
grimjok
Morgan Le Fay
14
6 / 4 / 1
9,181
540
10,387
11,205
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
28
Kills
14
14
Deaths
28
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
15
10.5
L
He Bo
Alezzubi
He Bo
3
5
0
0.6
L
Achilles
DSCranick
Achilles
1
5
2
0.4
W
Fenrir
7
4
2
2
L
Sobek
ITrippinl
Sobek
0
8
2
0.13
L
4
6
2
0.83
W
Thoth
Kyel
Thoth
4
4
6
1.75
W
Chernobog
Quickully
Chernobog
8
5
8
2.4
W
6
1
10
11
L
Morgan Le Fay
grimjok
Morgan Le Fay
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,672
Damage
38,282
72,025
Taken
65,602
42,009
Mitigated
30,562
17,876
Healing
13,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,783
1,280
0
1,861
12,684
13,183
91
5,041
7,643
21,974
0
L
He Bo
Alezzubi
He Bo
7,697
548
0
3,775
11,362
3,086
0
1,706
9,656
62,900
0
L
Achilles
DSCranick
Achilles
8,981
3,202
0
3,559
16,315
13,970
0
1,457
14,858
0
44,745
W
Fenrir
10,930
2,221
0
5,129
17,893
14,025
188
5,338
12,555
0
58,617
L
Sobek
ITrippinl
Sobek
2,694
340
0
2,389
15,121
7,958
0
3,268
11,853
10,836
0
L
8,523
5,124
0
2,029
11,599
2,575
1,932
3,330
8,269
0
63,560
W
Thoth
Kyel
Thoth
9,349
369
0
1,083
8,780
2,668
120
4,778
4,002
61,331
0
W
Chernobog
Quickully
Chernobog
11,304
7,170
0
5,664
15,820
6,216
872
4,417
11,403
0
91,973
W
12,306
2,715
0
4,139
16,848
5,917
0
6,482
10,366
0
78,363
L
Morgan Le Fay
grimjok
Morgan Le Fay
10,387
624
0
1,907
11,205
2,973
0
4,722
6,483
52,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,655
Gold Earned
43,748
497
Minions Killed
453
0
Camps Cleared
0
1,826,179
Distance Traveled
1,664,070
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,016
589
27
2
0
403,200
3
L
He Bo
8,924
525
111
7
0
321,875
4
L
Achilles
8,599
506
86
5
0
311,046
2
W
Fenrir
10,655
627
106
6
0
320,022
5
L
Sobek
6,512
383
16
1
0
368,374
8
L
Apollo
10,532
620
140
8
0
313,620
9
W
Thoth
10,347
609
122
7
0
341,363
5
W
Chernobog
11,279
663
133
8
0
334,405
5
W
Bastet
10,358
609
109
6
0
427,189
6
L
Morgan Le Fay
9,181
540
100
6
0
349,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role