Player Matchup

Fenrir
Fenrir
Budderswift11
Fenrir
Level 59
God Stats
13W - 14L
1,468 SR
Queue Stats
21W - 40L
1,278 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DandyCadet
Ah Muzen Cab
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
FajaDeNoir
Cerberus
Level 98
God Stats
22W - 23L
1,506 SR
Queue Stats
188W - 220L
1,389 Elo+
Party 1
Nike
Nike
TwilitOkami
Nike
Level 69
God Stats
6W - 6L
1,543 SR
Queue Stats
71W - 83L
1,364 Elo+
Party 1
Chronos
Chronos
mycatwearspants
Chronos
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 275L
1,389 Elo+
Party 1
Team Averages
Level 74
1,503 SR
1,384 Elo+

VS

Team Averages
Level 126
1,440 SR
1,483 Elo+
Fafnir
Fafnir
 
Fafnir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
ImitoChan
Zeus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Da Ji
Da Ji
Ramasekva165
Da Ji
Level 127
God Stats
25W - 29L
1,423 SR
Queue Stats
249W - 266L
1,467 Elo+
Solo
Artio
Artio
RayCharlz
Artio
Level 97
God Stats
4W - 3L
1,277 SR
Queue Stats
217W - 239L
1,427 Elo+
Solo
Xbalanque
Xbalanque
jbrucier
Xbalanque
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
359W - 371L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
5,844
487
3,212
11,143
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ah Muzen Cab
DandyCadet
Ah Muzen Cab
10
1 / 1 / 0
6,120
510
2,111
5,671
1,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
FajaDeNoir
Cerberus
9
0 / 3 / 3
6,242
520
3,015
9,219
6,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
6,087
507
4,231
8,299
4,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 5 / 0
7,297
608
7,628
11,457
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 3 / 8
5,750
479
3,047
9,218
8,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
12
4 / 0 / 3
6,973
581
5,704
4,774
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
9 / 1 / 4
7,576
631
6,162
5,313
1,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
RayCharlz
Artio
12
1 / 0 / 5
6,680
557
5,201
7,562
6,809
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
jbrucier
Xbalanque
12
5 / 2 / 3
7,302
609
9,905
10,151
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
19
19
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
3
8
1.33
L
0
8
1
0.06
L
Ah Muzen Cab
DandyCadet
Ah Muzen Cab
1
1
0
1
L
Cerberus
FajaDeNoir
Cerberus
0
3
3
0.5
W
Zeus
4
0
3
5.5
W
9
1
4
11
W
Artio
RayCharlz
Artio
1
0
5
3.5
L
0
2
0
0
W
Xbalanque
jbrucier
Xbalanque
5
2
3
3.25
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,197
Damage
30,019
45,789
Taken
37,018
17,843
Mitigated
20,977
12,148
Healing
13,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,047
1,356
0
1,081
9,218
8,066
0
3,930
5,288
12,832
0
L
3,212
488
293
3,034
11,143
3,389
0
2,852
8,113
0
30,390
L
Ah Muzen Cab
DandyCadet
Ah Muzen Cab
2,111
610
0
1,516
5,671
1,630
892
3,268
2,205
0
32,854
L
Cerberus
FajaDeNoir
Cerberus
3,015
120
0
2,427
9,219
6,569
0
1,649
7,516
19,362
0
W
Zeus
5,704
643
0
1,942
4,774
1,132
0
1,089
3,685
36,945
0
W
6,162
1,634
0
330
5,313
1,828
0
192
5,121
0
40,926
W
Artio
RayCharlz
Artio
5,201
401
0
4,726
7,562
6,809
246
0
7,562
31,283
0
L
4,231
834
0
770
8,299
4,009
0
4,483
3,816
0
28,712
W
Xbalanque
jbrucier
Xbalanque
9,905
4,730
0
5,086
10,151
3,142
59
5,432
4,719
0
53,526
L
7,628
4,027
0
4,108
11,457
2,246
30
1,270
10,187
40,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,590
Gold Earned
34,281
329
Minions Killed
343
0
Camps Cleared
0
1,136,815
Distance Traveled
1,176,138
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,750
479
15
1
0
212,110
0
L
Fenrir
5,844
487
70
6
0
246,728
1
L
Ah Muzen Cab
6,120
510
74
6
0
213,083
2
L
Cerberus
6,242
520
42
4
0
239,175
4
W
Zeus
6,973
581
90
8
0
243,141
3
W
Da Ji
7,576
631
80
7
0
280,994
0
W
Artio
6,680
557
68
6
0
218,817
4
L
Nike
6,087
507
64
5
0
222,580
3
W
Xbalanque
7,302
609
90
8
0
221,076
1
L
Chronos
7,297
608
79
7
0
215,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role