Player Matchup

Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DAxWVxWOLF
Cu Chulainn
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 103L
1,603 Elo+
Party 1
Xing Tian
Xing Tian
K1R Demonic
Xing Tian
Level 104
God Stats
17W - 15L
1,358 SR
Queue Stats
853W - 572L
1,582 Elo+
Party 1
Medusa
Medusa
XLegitLegend22
Medusa
Level 149
God Stats
6W - 0L
1,725 SR
Queue Stats
259W - 135L
1,653 Elo+
Party 1
Team Averages
Level 126
1,517 SR
1,568 Elo+

VS

Team Averages
Level 108
1,425 SR
1,462 Elo+
Janus
Janus
HiroDaMighty
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,530 Elo+
Party 2
Shiva
Shiva
Midnight1420
Shiva
Level 63
God Stats
1W - 1L
1,554 SR
Queue Stats
9W - 24L
1,378 Elo+
Solo
Bakasura
Bakasura
Xcedious32
Bakasura
Level 107
God Stats
0W - 3L
1,174 SR
Queue Stats
74W - 78L
1,495 Elo+
Party 2
Atlas
Atlas
XxDarkLobitoxX
Atlas
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 197L
1,437 Elo+
Solo
Hades
Hades
chrisolson85
Hades
Level 157
God Stats
4W - 7L
1,399 SR
Queue Stats
302W - 318L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
8 / 2 / 10
9,060
824
8,439
7,675
2,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
 
Kuzenbo
16
1 / 1 / 19
8,638
785
7,387
20,365
17,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
DAxWVxWOLF
Cu Chulainn
15
5 / 1 / 16
9,476
861
4,727
10,816
11,086
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
K1R Demonic
Xing Tian
14
1 / 1 / 19
8,419
765
4,330
10,442
9,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
12 / 2 / 13
10,395
945
18,933
9,247
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
8,780
798
12,662
7,619
2,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 7 / 4
6,935
630
3,873
10,530
4,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
Xcedious32
Bakasura
11
0 / 5 / 5
7,061
642
6,362
9,916
9,458
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
1 / 3 / 5
7,945
722
10,618
8,822
9,271
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 7 / 2
7,338
667
8,695
11,472
7,523
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
27
Kills
7
7
Deaths
27
77
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
2
10
6.5
W
Kuzenbo
 
Kuzenbo
1
1
19
10.5
W
Cu Chulainn
DAxWVxWOLF
Cu Chulainn
5
1
16
13
L
3
5
3
0.9
W
Xing Tian
K1R Demonic
Xing Tian
1
1
19
10.5
L
0
7
4
0.29
W
12
2
13
9.25
L
Bakasura
Xcedious32
Bakasura
0
5
5
0.5
L
1
3
5
1.17
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,816
Damage
42,210
58,545
Taken
48,359
43,838
Mitigated
33,655
23,474
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,439
3,500
2,490
1,161
7,675
2,859
1,116
5,068
2,453
0
17,380
W
Kuzenbo
 
Kuzenbo
7,387
2,277
1,512
8,022
20,365
17,041
120
10,907
8,802
17,816
0
W
Cu Chulainn
DAxWVxWOLF
Cu Chulainn
4,727
773
1,466
1,056
10,816
11,086
37
5,110
5,522
0
8,644
L
12,662
822
284
487
7,619
2,405
0
1,628
5,991
29,481
0
W
Xing Tian
K1R Demonic
Xing Tian
4,330
256
1,785
2,165
10,442
9,381
75
4,734
5,533
8,473
0
L
3,873
417
683
844
10,530
4,998
0
2,966
7,564
0
12,047
W
18,933
7,546
1,436
2,381
9,247
3,471
323
6,156
2,926
0
44,939
L
Bakasura
Xcedious32
Bakasura
6,362
4,315
916
1,567
9,916
9,458
0
2,119
7,797
0
8,013
L
10,618
4,475
0
700
8,822
9,271
0
2,579
6,243
25,477
0
L
8,695
811
1,569
1,085
11,472
7,523
0
2,425
9,047
12,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,988
Gold Earned
38,059
118
Minions Killed
112
0
Camps Cleared
0
1,071,076
Distance Traveled
834,698
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,060
824
20
2
0
204,151
0
W
Kuzenbo
8,638
785
28
3
0
231,294
0
W
Cu Chulainn
9,476
861
12
1
0
197,330
0
L
Janus
8,780
798
40
4
0
153,584
0
W
Xing Tian
8,419
765
16
1
0
217,510
0
L
Shiva
6,935
630
23
2
0
183,498
0
W
Medusa
10,395
945
42
4
0
220,791
0
L
Bakasura
7,061
642
10
1
0
158,696
0
L
Atlas
7,945
722
26
2
0
185,264
0
L
Hades
7,338
667
13
1
0
153,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role