Player Matchup

Medusa
Medusa
Elfachento
Medusa
Level 39
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 2
Ymir
Ymir
deofamara90
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
online-__-craft9
Zeus
Level 40
God Stats
3W - 5L
1,591 SR
Queue Stats
20W - 37L
1,300 Elo+
Solo
Team Averages
Level 35
1,445 SR
1,370 Elo+

VS

Team Averages
Level 74
1,529 SR
1,594 Elo+
Medusa
Medusa
Bickdig43
Medusa
Level 61
God Stats
1W - 1L
1,506 SR
Queue Stats
35W - 23L
1,566 Elo+
Party 1
Ne Zha
Ne Zha
GuardianSalt
Ne Zha
Level 132
God Stats
1W - 0L
1,333 SR
Queue Stats
57W - 37L
1,564 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
U1xp
Morgan Le Fay
Level 28
God Stats
5W - 0L
1,747 SR
Queue Stats
36W - 20L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elfachento
Medusa
9
0 / 7 / 5
6,238
624
1,980
10,298
1,962
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 3
7,004
700
2,758
13,746
7,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 2 / 2
7,518
752
6,278
6,896
1,105
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bickdig43
Medusa
13
5 / 0 / 5
8,183
818
6,088
5,527
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
14
9 / 2 / 5
8,807
881
12,919
9,945
5,374
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
U1xp
Morgan Le Fay
12
0 / 3 / 12
7,398
740
9,015
6,068
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
5
Kills
14
14
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bickdig43
Medusa
5
0
5
7.5
L
Medusa
Elfachento
Medusa
0
7
5
0.36
W
Ne Zha
9
2
5
5.75
W
Morgan Le Fay
U1xp
Morgan Le Fay
0
3
12
2
L
2
5
3
0.7
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,016
Damage
28,022
30,940
Taken
21,540
10,988
Mitigated
10,146
3,969
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bickdig43
Medusa
6,088
1,260
0
2,113
5,527
2,279
873
2,749
2,778
0
27,244
L
Medusa
Elfachento
Medusa
1,980
631
0
0
10,298
1,962
0
3,710
6,588
0
12,855
W
Ne Zha
12,919
2,834
390
2,583
9,945
5,374
801
2,977
6,968
0
38,671
W
Morgan Le Fay
U1xp
Morgan Le Fay
9,015
1,379
413
907
6,068
2,493
653
3,604
2,464
18,505
1,729
L
2,758
132
0
1,718
13,746
7,921
0
3,236
10,510
8,801
0
L
6,278
93
0
2,251
6,896
1,105
0
1,672
5,224
23,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,760
Gold Earned
24,388
77
Minions Killed
138
1
Camps Cleared
8
472,220
Distance Traveled
574,129
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,183
818
52
5
1
204,142
1
L
Medusa
6,238
624
16
2
0
141,231
3
W
Ne Zha
8,807
881
53
5
4
199,724
1
W
Morgan Le Fay
7,398
740
33
3
3
170,263
2
L
Ymir
7,004
700
20
2
0
152,448
3
L
Zeus
7,518
752
41
4
1
178,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role