Player Matchup

Shiva
Shiva
Silver I
Digito_69
Shiva
Silver I
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,599 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
Tru061sty
Kuzenbo
Silver I
Level 158
God Stats
49W - 18L
1,666 SR
Queue Stats
80W - 33L
1,599 MMR
Party 1
Zeus
Zeus
Silver I
lRYAl-_-SrConejo
Zeus
Silver I
Level 160
God Stats
19W - 6L
1,703 SR
Queue Stats
82W - 33L
1,599 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,623 SR
1,599 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,338 SR
1,219 MMR
Thoth
Thoth
Gold V
BigRedOVO
Thoth
Gold V
Level 68
God Stats
3W - 8L
1,121 SR
Queue Stats
90W - 130L
1,272 MMR
Solo
Ares
Ares
Silver IV
MilanxLegend
Ares
Silver IV
Level 100
God Stats
160W - 170L
1,500 SR
Queue Stats
236W - 300L
1,072 MMR
Solo
Nike
Nike
Bronze III
matthew_mdt
Nike
Bronze III
Level 75
God Stats
0W - 2L
1,392 SR
Queue Stats
102W - 140L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Digito_69
Shiva
13
5 / 1 / 9
9,221
838
9,744
9,356
5,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
Tru061sty
Kuzenbo
14
2 / 0 / 13
9,490
863
5,167
11,898
14,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
10 / 0 / 6
9,723
884
19,814
2,239
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
GilgameshMulanKumbhakarnaAtlasBacchus

VS

Bans
GebAthenaYmirSobekHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BigRedOVO
Thoth
11
0 / 4 / 1
6,958
633
4,574
9,493
2,469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 7 / 0
6,988
635
4,316
17,394
13,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 6 / 1
6,683
608
3,465
11,056
7,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
17
Kills
1
1
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
BigRedOVO
Thoth
0
4
1
0.13
W
Shiva
Digito_69
Shiva
5
1
9
9.5
L
1
7
0
0.14
W
Kuzenbo
Tru061sty
Kuzenbo
2
0
13
8.5
W
10
0
6
13
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,725
Damage
12,355
23,493
Taken
37,943
21,563
Mitigated
23,292
8,123
Healing
3,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BigRedOVO
Thoth
4,574
245
0
1,805
9,493
2,469
0
4,961
4,326
33,052
0
W
Shiva
Digito_69
Shiva
9,744
1,601
262
2,179
9,356
5,776
679
3,955
5,028
0
31,092
L
4,316
53
0
749
17,394
13,647
0
12,225
4,639
12,290
0
W
Kuzenbo
Tru061sty
Kuzenbo
5,167
2,367
0
5,035
11,898
14,829
622
3,968
6,458
18,424
0
W
19,814
1,082
0
647
2,239
958
1,024
1,336
903
49,804
0
L
3,465
97
0
1,302
11,056
7,176
0
7,008
3,756
0
13,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,434
Gold Earned
20,629
122
Minions Killed
105
9
Camps Cleared
1
699,948
Distance Traveled
556,542
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,958
633
70
6
0
181,851
2
W
Shiva
9,221
838
36
3
3
235,763
2
L
Ares
6,988
635
11
1
1
188,994
5
W
Kuzenbo
9,490
863
11
1
1
248,067
2
W
Zeus
9,723
884
75
7
5
216,118
2
L
Nike
6,683
608
24
2
0
185,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role