Player Matchup

Fenrir
Fenrir
apetraitis1
Fenrir
Level 155
God Stats
1W - 2L
1,775 SR
Queue Stats
210W - 253L
1,585 Elo+
Solo
Nu Wa
Nu Wa
cabo8969
Nu Wa
Level 113
God Stats
79W - 93L
1,492 SR
Queue Stats
430W - 557L
1,432 Elo+
Solo
Chiron
Chiron
pashtet6908
Chiron
Level 127
God Stats
15W - 7L
1,736 SR
Queue Stats
45W - 34L
1,603 Elo+
Solo
Team Averages
Level 132
1,668 SR
1,540 Elo+

VS

Team Averages
Level 102
1,524 SR
1,481 Elo+
Atlas
Atlas
 
Atlas
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
drawver
Chaac
Level 126
God Stats
25W - 21L
1,562 SR
Queue Stats
29W - 29L
1,504 Elo+
Solo
Persephone
Persephone
l_l__HUNTER__l_l
Persephone
Level 80
God Stats
53W - 60L
1,509 SR
Queue Stats
1,067W - 1,351L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 9 / 3
9,313
665
8,771
18,629
11,164
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
cabo8969
Nu Wa
13
1 / 7 / 5
9,144
653
8,190
11,309
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
15
5 / 5 / 3
10,173
727
14,904
13,683
4,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
5 / 1 / 11
11,076
791
8,912
17,909
18,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
drawver
Chaac
17
13 / 4 / 7
12,046
860
21,480
17,677
12,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
l_l__HUNTER__l_l
Persephone
13
3 / 3 / 14
10,343
739
6,260
8,720
4,167
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
21
21
Deaths
8
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
1
11
10.5
L
Fenrir
2
9
3
0.39
L
Nu Wa
cabo8969
Nu Wa
1
7
5
0.5
W
Chaac
drawver
Chaac
13
4
7
4.13
W
Persephone
l_l__HUNTER__l_l
Persephone
3
3
14
3.33
L
Chiron
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,865
Damage
36,652
43,621
Taken
44,306
19,166
Mitigated
34,572
6,828
Healing
14,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,912
2,670
0
4,550
17,909
18,123
469
3,325
14,238
26,430
0
L
Fenrir
8,771
1,505
27
1,581
18,629
11,164
18
7,387
10,851
6,571
21,295
L
Nu Wa
cabo8969
Nu Wa
8,190
2,579
0
1,790
11,309
3,376
0
3,930
7,082
29,798
0
W
Chaac
drawver
Chaac
21,480
2,154
0
7,318
17,677
12,282
1,650
3,094
14,382
0
58,558
W
Persephone
l_l__HUNTER__l_l
Persephone
6,260
669
740
1,473
8,720
4,167
593
2,931
5,588
21,629
0
L
Chiron
14,904
4,501
474
2,956
13,683
4,626
0
4,422
8,772
0
33,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,630
Gold Earned
33,465
138
Minions Killed
167
4
Camps Cleared
8
718,324
Distance Traveled
790,597
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,076
791
25
2
1
256,838
2
L
Fenrir
9,313
665
44
3
2
230,037
0
L
Nu Wa
9,144
653
56
4
1
226,432
3
W
Chaac
12,046
860
97
7
5
281,652
2
W
Persephone
10,343
739
45
3
2
252,107
5
L
Chiron
10,173
727
38
3
1
261,855
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role