Player Matchup

Sobek
Sobek
 
Sobek
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
CrispyBacon0780
Loki
Level 155
God Stats
1W - 3L
1,499 SR
Queue Stats
34W - 30L
1,523 Elo+
Solo
Discordia
Discordia
GanJiko
Discordia
Level 159
God Stats
17W - 12L
1,669 SR
Queue Stats
230W - 262L
1,515 Elo+
Solo
Izanami
Izanami
ItsZour
Izanami
Level 51
God Stats
40W - 44L
1,493 SR
Queue Stats
60W - 63L
1,450 Elo+
Solo
Ymir
Ymir
jambonfume666
Ymir
Level 106
God Stats
6W - 12L
1,760 SR
Queue Stats
109W - 132L
1,525 Elo+
Party 1
Team Averages
Level 119
1,584 SR
1,503 Elo+

VS

Team Averages
Level 92
1,645 SR
1,476 Elo+
Shiva
Shiva
 
Shiva
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
OhhJayTv
The Morrigan
Level 108
God Stats
4W - 6L
1,951 SR
Queue Stats
582W - 617L
1,496 Elo+
Solo
Persephone
Persephone
PlzMrImOnly8
Persephone
Level 65
God Stats
4W - 4L
1,297 SR
Queue Stats
46W - 64L
1,371 Elo+
Solo
Xbalanque
Xbalanque
Satchy0
Xbalanque
Level 89
God Stats
2W - 0L
1,827 SR
Queue Stats
69W - 75L
1,517 Elo+
Party 2
Ymir
Ymir
Wolfpakk
Ymir
Level 109
God Stats
1W - 1L
1,652 SR
Queue Stats
13W - 15L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
0 / 5 / 4
8,004
667
3,894
18,367
17,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 5 / 4
7,914
660
5,503
10,702
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
GanJiko
Discordia
16
3 / 3 / 4
8,929
744
8,958
9,188
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
ItsZour
Izanami
15
2 / 2 / 2
8,290
691
5,978
11,248
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 3 / 1
8,314
693
4,373
12,290
12,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
3 / 1 / 8
9,112
759
11,971
12,653
7,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
OhhJayTv
The Morrigan
17
7 / 1 / 8
9,866
822
8,442
3,562
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Persephone
PlzMrImOnly8
Persephone
16
2 / 0 / 11
9,409
784
14,121
2,031
536
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Satchy0
Xbalanque
17
5 / 2 / 6
9,761
813
9,446
9,614
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
1 / 3 / 10
8,737
728
7,069
13,421
12,493
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
7
Kills
18
18
Deaths
7
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
5
4
0.4
W
Shiva
 
Shiva
3
1
8
7
L
0
5
4
0.4
L
Discordia
GanJiko
Discordia
3
3
4
1.67
L
Izanami
ItsZour
Izanami
2
2
2
1.5
W
The Morrigan
OhhJayTv
The Morrigan
7
1
8
11
W
Persephone
PlzMrImOnly8
Persephone
2
0
11
7.5
W
Xbalanque
Satchy0
Xbalanque
5
2
6
4
W
Ymir
1
3
10
2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,706
Damage
51,049
61,795
Taken
41,281
40,606
Mitigated
24,743
9,985
Healing
9,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,894
130
0
3,150
18,367
17,290
0
8,262
9,815
16,423
0
W
Shiva
 
Shiva
11,971
306
76
3,415
12,653
7,174
151
5,229
7,234
0
33,297
L
5,503
733
0
760
10,702
3,657
0
4,547
5,990
0
25,023
L
Discordia
GanJiko
Discordia
8,958
326
0
750
9,188
3,012
0
2,968
6,204
37,344
0
L
Izanami
ItsZour
Izanami
5,978
4,019
0
2,432
11,248
4,270
0
5,062
6,054
0
37,205
W
The Morrigan
OhhJayTv
The Morrigan
8,442
1,701
0
356
3,562
1,214
1,432
1,555
1,943
26,957
1,556
W
Persephone
PlzMrImOnly8
Persephone
14,121
780
0
774
2,031
536
713
504
1,479
37,216
0
W
Xbalanque
Satchy0
Xbalanque
9,446
3,935
0
2,656
9,614
3,326
1,941
4,196
5,148
0
35,614
W
Ymir
7,069
561
479
2,159
13,421
12,493
224
5,003
8,252
16,514
0
L
4,373
211
483
2,410
12,290
12,377
0
6,627
5,465
13,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,451
Gold Earned
46,885
205
Minions Killed
208
0
Camps Cleared
0
1,113,732
Distance Traveled
1,205,565
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,004
667
15
1
0
225,715
1
W
Shiva
9,112
759
37
3
0
259,537
4
L
Loki
7,914
660
38
3
0
231,124
2
L
Discordia
8,929
744
71
6
0
235,281
2
L
Izanami
8,290
691
69
6
0
222,290
1
W
The Morrigan
9,866
822
47
4
0
218,939
1
W
Persephone
9,409
784
56
5
0
229,020
2
W
Xbalanque
9,761
813
48
4
0
251,691
5
W
Ymir
8,737
728
20
2
0
246,378
6
L
Ymir
8,314
693
12
1
0
199,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role