Player Matchup

Sol
Sol
Gold IV
MizKillz
Sol
Gold IV
Level 152
God Stats
7W - 2L
1,606 SR
Queue Stats
40W - 23L
1,770 MMR
Party 1
Da Ji
Da Ji
Platinum IV
QuantumAzula
Da Ji
Platinum IV
Level 158
God Stats
15W - 4L
1,888 SR
Queue Stats
61W - 38L
1,864 MMR
Party 1
Shiva
Shiva
Gold V
YaMumsClapped
Shiva
Gold V
Level 125
God Stats
1W - 0L
1,677 SR
Queue Stats
30W - 18L
1,632 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,724 SR
1,755 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,556 SR
1,594 MMR
Bacchus
Bacchus
Silver III
ItsNotFlex
Bacchus
Silver III
Level 106
God Stats
0W - 1L
1,293 SR
Queue Stats
25W - 29L
1,461 MMR
Solo
Anubis
Anubis
Silver II
SkyZze-Exotic
Anubis
Silver II
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,540 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
suimleo
Ah Muzen Cab
Gold I
Level 107
God Stats
32W - 6L
1,875 SR
Queue Stats
87W - 70L
1,779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 11
10,196
784
13,547
9,899
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
9 / 2 / 7
11,238
864
13,084
15,546
14,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 4 / 13
9,617
740
10,977
15,097
16,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
GilgameshBastetFenrirThothAres

VS

Bans
ChaacAchillesSobekGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItsNotFlex
Bacchus
13
3 / 5 / 2
9,596
738
4,490
15,779
18,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 9 / 2
8,725
671
4,141
11,157
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
suimleo
Ah Muzen Cab
13
1 / 5 / 4
8,381
645
14,561
14,251
6,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
19
Kills
6
6
Deaths
19
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ItsNotFlex
Bacchus
3
5
2
0.8
W
6
0
11
11.5
W
9
2
7
6.25
L
2
9
2
0.33
W
4
4
13
2.63
L
Ah Muzen Cab
suimleo
Ah Muzen Cab
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,608
Damage
23,192
40,542
Taken
41,187
33,668
Mitigated
28,892
15,140
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ItsNotFlex
Bacchus
4,490
419
364
1,138
15,779
18,819
0
6,080
9,086
10,778
0
W
13,547
4,338
0
5,723
9,899
3,195
2,030
1,649
7,856
49,963
0
W
13,084
3,547
0
3,135
15,546
14,320
300
3,059
11,899
0
35,678
L
4,141
37
0
1,684
11,157
4,024
0
2,804
7,875
16,696
0
W
10,977
1,676
2,730
3,552
15,097
16,153
230
3,869
10,430
0
24,055
L
Ah Muzen Cab
suimleo
Ah Muzen Cab
14,561
3,374
0
2,185
14,251
6,049
0
4,045
9,685
0
41,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,051
Gold Earned
26,702
181
Minions Killed
101
10
Camps Cleared
2
719,118
Distance Traveled
649,034
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,596
738
18
1
0
229,494
2
W
Sol
10,196
784
83
6
5
242,071
1
W
Da Ji
11,238
864
52
4
2
233,536
1
L
Anubis
8,725
671
32
2
1
192,896
4
W
Shiva
9,617
740
46
4
3
243,511
2
L
Ah Muzen Cab
8,381
645
51
4
1
226,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role