Player Matchup

Shiva
Shiva
Boobityyy
Shiva
Level 160
God Stats
6W - 4L
1,425 SR
Queue Stats
318W - 204L
1,679 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ItyBittyBoop
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,739 Elo+
Party 1
Merlin
Merlin
TheDevils_Reap9
Merlin
Level 158
God Stats
1W - 0L
1,316 SR
Queue Stats
56W - 29L
1,793 Elo+
Party 1
Team Averages
Level 108
1,414 SR
1,737 Elo+

VS

Team Averages
Level 78
1,504 SR
1,389 Elo+
Ymir
Ymir
AyyyeYoMikey
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
HiggNasty
Baron Samedi
Level 103
God Stats
9W - 11L
1,497 SR
Queue Stats
284W - 427L
1,327 Elo+
Party 2
Jing Wei
Jing Wei
Wiiinters
Jing Wei
Level 122
God Stats
20W - 32L
1,514 SR
Queue Stats
435W - 613L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Boobityyy
Shiva
14
3 / 0 / 4
9,598
800
6,553
11,767
13,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
ItyBittyBoop
Tsukuyomi
12
0 / 3 / 6
7,760
647
1,879
8,432
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 1 / 1
9,896
825
14,000
7,722
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
6,101
508
185
3,240
2,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
HiggNasty
Baron Samedi
14
3 / 6 / 1
8,347
696
10,109
12,447
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Wiiinters
Jing Wei
13
1 / 3 / 3
7,526
627
6,374
10,351
3,512
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
4
4
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Shiva
Boobityyy
Shiva
3
0
4
5
L
Baron Samedi
HiggNasty
Baron Samedi
3
6
1
0.58
W
Tsukuyomi
ItyBittyBoop
Tsukuyomi
0
3
6
1
W
7
1
1
7.5
L
Jing Wei
Wiiinters
Jing Wei
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,432
Damage
16,668
27,921
Taken
26,038
19,406
Mitigated
11,333
5,991
Healing
5,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
185
0
0
32
3,240
2,915
0
1,879
1,294
1,212
0
W
Shiva
Boobityyy
Shiva
6,553
1,016
1,119
2,863
11,767
13,695
255
3,271
8,496
0
24,072
L
Baron Samedi
HiggNasty
Baron Samedi
10,109
558
1,087
3,570
12,447
4,906
0
6,973
5,035
37,322
0
W
Tsukuyomi
ItyBittyBoop
Tsukuyomi
1,879
934
0
506
8,432
2,777
0
3,794
4,638
0
4,272
W
14,000
557
238
1,265
7,722
2,934
1,873
3,644
4,078
55,968
0
L
Jing Wei
Wiiinters
Jing Wei
6,374
4,169
0
1,310
10,351
3,512
0
4,334
5,549
0
17,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,254
Gold Earned
21,974
134
Minions Killed
86
8
Camps Cleared
2
645,245
Distance Traveled
435,497
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,101
508
2
0
0
21,055
0
W
Shiva
9,598
800
29
2
3
210,368
0
L
Baron Samedi
8,347
696
61
5
1
199,403
2
W
Tsukuyomi
7,760
647
5
0
0
230,828
0
W
Merlin
9,896
825
100
8
5
204,049
4
L
Jing Wei
7,526
627
23
2
1
215,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role