Player Matchup

Ah Puch
Ah Puch
Chardizard_3191
Ah Puch
Level 88
God Stats
43W - 15L
1,852 SR
Queue Stats
476W - 296L
1,642 Elo+
Party 1
Zhong Kui
Zhong Kui
Clapp_Tax
Zhong Kui
Level 138
God Stats
7W - 3L
1,573 SR
Queue Stats
408W - 249L
1,648 Elo+
Party 1
Terra
Terra
Krimson
Terra
Level 121
God Stats
21W - 30L
1,731 SR
Queue Stats
267W - 164L
1,759 Elo+
Party 1
Horus
Horus
Lvl87_Porygon
Horus
Level 156
God Stats
5W - 1L
1,881 SR
Queue Stats
584W - 380L
1,648 Elo+
Party 1
Skadi
Skadi
cerix741
Skadi
Level 60
God Stats
7W - 3L
1,829 SR
Queue Stats
42W - 24L
1,682 Elo+
Party 1
Team Averages
Level 113
1,773 SR
1,676 Elo+

VS

Team Averages
Level 126
1,466 SR
1,503 Elo+
Susano
Susano
 
Susano
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Mayk0395
Janus
Level 142
God Stats
95W - 85L
1,577 SR
Queue Stats
539W - 514L
1,546 Elo+
Solo
Xing Tian
Xing Tian
TheGodOfAnrchy
Xing Tian
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,319 Elo+
Solo
Awilix
Awilix
the1andonlyem
Awilix
Level 104
God Stats
44W - 43L
1,560 SR
Queue Stats
759W - 683L
1,600 Elo+
Solo
Shiva
Shiva
wideningmantis
Shiva
Level 119
God Stats
2W - 3L
1,191 SR
Queue Stats
17W - 18L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 7
10,637
1,064
15,242
15,353
5,760
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Zhong Kui
Clapp_Tax
Zhong Kui
16
5 / 4 / 8
11,557
1,156
16,995
17,108
11,142
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Terra
Krimson
Terra
16
0 / 5 / 13
10,841
1,084
7,988
18,256
20,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 4 / 9
10,820
1,082
6,210
23,991
29,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
cerix741
Skadi
17
5 / 8 / 8
11,516
1,152
11,901
15,609
6,388
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

138

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
8 / 6 / 12
12,021
1,202
19,271
12,633
4,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Mayk0395
Janus
17
8 / 1 / 11
12,329
1,233
22,606
6,544
2,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
TheGodOfAnrchy
Xing Tian
18
4 / 2 / 16
12,180
1,218
11,304
15,662
14,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 1 / 10
11,778
1,178
8,695
12,465
4,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 4 / 19
11,284
1,128
22,696
14,613
14,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
95
14
Kills
27
27
Deaths
14
45
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
6
12
2.33
L
2
6
7
0.92
L
Zhong Kui
Clapp_Tax
Zhong Kui
5
4
8
2.25
L
Terra
Krimson
Terra
0
5
13
1.3
L
2
4
9
1.63
W
Janus
Mayk0395
Janus
8
1
11
13.5
W
Xing Tian
TheGodOfAnrchy
Xing Tian
4
2
16
6
L
Skadi
cerix741
Skadi
5
8
8
1.13
W
5
1
10
10
W
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,336
Damage
84,572
90,317
Taken
61,917
73,409
Mitigated
40,720
19,838
Healing
5,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
19,271
1,789
0
1,536
12,633
4,319
0
8,587
4,046
0
28,267
L
15,242
335
0
1,753
15,353
5,760
0
4,298
10,914
42,798
0
L
Zhong Kui
Clapp_Tax
Zhong Kui
16,995
681
0
2,318
17,108
11,142
0
6,180
10,892
35,883
0
L
Terra
Krimson
Terra
7,988
1,163
3,913
3,273
18,256
20,557
0
9,386
8,694
14,567
0
L
6,210
3,101
3,658
4,923
23,991
29,562
0
8,011
15,463
0
13,485
W
Janus
Mayk0395
Janus
22,606
864
0
815
6,544
2,357
0
4,596
1,948
47,332
0
W
Xing Tian
TheGodOfAnrchy
Xing Tian
11,304
582
0
1,097
15,662
14,099
0
10,085
5,577
27,812
0
L
Skadi
cerix741
Skadi
11,901
4,676
0
0
15,609
6,388
0
6,035
9,372
0
28,174
W
8,695
2,778
0
325
12,465
4,953
0
7,799
4,666
0
27,737
W
22,696
3,829
547
1,366
14,613
14,992
0
9,158
5,455
0
34,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,371
Gold Earned
59,592
165
Minions Killed
184
3
Camps Cleared
7
1,034,264
Distance Traveled
1,085,868
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,021
1,202
17
2
1
200,855
1
L
Ah Puch
10,637
1,064
65
7
2
207,578
1
L
Zhong Kui
11,557
1,156
52
5
0
204,492
2
L
Terra
10,841
1,084
11
1
0
210,692
0
L
Horus
10,820
1,082
15
2
1
221,335
0
W
Janus
12,329
1,233
62
6
0
216,528
0
W
Xing Tian
12,180
1,218
35
4
0
211,525
1
L
Skadi
11,516
1,152
22
2
0
190,167
0
W
Awilix
11,778
1,178
42
4
3
231,909
0
W
Shiva
11,284
1,128
28
3
3
225,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role