Player Matchup

Ymir
Ymir
Hogrell
Ymir
Level 68
God Stats
17W - 12L
1,550 SR
Queue Stats
391W - 319L
1,478 Elo+
Party 1
Horus
Horus
Mythrat
Horus
Level 81
God Stats
17W - 9L
1,732 SR
Queue Stats
149W - 99L
1,535 Elo+
Party 1
Izanami
Izanami
SuppliedShrimp
Izanami
Level 125
God Stats
2W - 1L
1,771 SR
Queue Stats
16W - 25L
1,344 Elo+
Party 1
Persephone
Persephone
cotoncandy
Persephone
Level 124
God Stats
5W - 1L
1,836 SR
Queue Stats
47W - 48L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
jthebomb
Tsukuyomi
Level 107
God Stats
7W - 3L
1,564 SR
Queue Stats
68W - 38L
1,564 Elo+
Party 1
Team Averages
Level 101
1,691 SR
1,474 Elo+

VS

Team Averages
Level 119
1,472 SR
1,508 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BTI87
Hun Batz
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 39L
1,531 Elo+
Solo
Zeus
Zeus
IMPORT420TUNER
Zeus
Level 81
God Stats
72W - 65L
1,577 SR
Queue Stats
79W - 73L
1,546 Elo+
Party 2
Nike
Nike
JuanDGalvis
Nike
Level 126
God Stats
1W - 2L
1,281 SR
Queue Stats
117W - 126L
1,508 Elo+
Solo
Skadi
Skadi
happy420stoner
Skadi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hogrell
Ymir
17
3 / 1 / 15
11,644
1,164
4,754
13,146
15,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Mythrat
Horus
18
10 / 1 / 16
13,231
1,323
13,167
11,762
11,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 0 / 14
11,560
1,156
7,329
5,823
2,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
cotoncandy
Persephone
17
2 / 3 / 19
10,925
1,093
14,118
9,959
3,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
jthebomb
Tsukuyomi
18
10 / 3 / 15
12,184
1,218
23,406
11,351
5,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

254

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 8 / 6
10,447
1,045
7,904
15,868
5,131
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
BTI87
Hun Batz
16
3 / 6 / 5
10,816
1,082
10,556
13,905
5,243
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
0 / 6 / 2
9,118
912
15,571
8,915
2,269
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 4
10,796
1,080
7,114
16,966
15,478
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 6 / 5
9,933
993
7,323
11,782
3,596
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
30
28
Kills
8
8
Deaths
28
79
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
8
6
0.5
L
Hun Batz
BTI87
Hun Batz
3
6
5
0.92
W
Ymir
Hogrell
Ymir
3
1
15
10.5
L
0
6
2
0.17
L
3
2
4
2.5
W
Horus
Mythrat
Horus
10
1
16
18
W
3
0
14
10
W
Persephone
cotoncandy
Persephone
2
3
19
3.83
L
1
6
5
0.58
W
Tsukuyomi
jthebomb
Tsukuyomi
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,774
Damage
48,468
52,041
Taken
67,436
38,531
Mitigated
31,717
18,574
Healing
2,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,904
202
74
1,713
15,868
5,131
0
3,091
12,501
39,402
0
L
Hun Batz
BTI87
Hun Batz
10,556
636
0
0
13,905
5,243
0
4,212
9,483
0
24,218
W
Ymir
Hogrell
Ymir
4,754
142
499
3,810
13,146
15,399
0
5,134
8,012
11,713
0
L
15,571
721
131
140
8,915
2,269
0
2,945
5,853
23,175
0
L
7,114
308
436
337
16,966
15,478
0
3,892
12,721
0
26,930
W
Horus
Mythrat
Horus
13,167
4,498
3,948
5,658
11,762
11,676
0
5,111
6,651
0
15,738
W
7,329
5,114
0
209
5,823
2,192
0
3,890
1,933
0
46,850
W
Persephone
cotoncandy
Persephone
14,118
944
0
1,034
9,959
3,894
0
3,991
5,965
31,487
0
L
7,323
3,373
0
151
11,782
3,596
0
4,732
6,824
0
23,658
W
Tsukuyomi
jthebomb
Tsukuyomi
23,406
7,682
0
3,416
11,351
5,370
0
5,348
6,003
0
35,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,544
Gold Earned
51,110
193
Minions Killed
190
3
Camps Cleared
5
1,014,467
Distance Traveled
846,019
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,447
1,045
61
6
1
170,521
3
L
Hun Batz
10,816
1,082
29
3
1
185,313
1
W
Ymir
11,644
1,164
11
1
0
188,287
0
L
Zeus
9,118
912
19
2
2
142,328
0
L
Nike
10,796
1,080
31
3
0
190,759
4
W
Horus
13,231
1,323
5
1
0
228,140
0
W
Izanami
11,560
1,156
109
11
2
199,026
0
W
Persephone
10,925
1,093
42
4
0
172,297
0
L
Skadi
9,933
993
50
5
1
157,098
0
W
Tsukuyomi
12,184
1,218
26
3
1
226,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role