Player Matchup

Thoth
Thoth
Platinum V
CrosRafiki
Thoth
Platinum V
Level 160
God Stats
7W - 3L
1,791 SR
Queue Stats
160W - 130L
1,643 MMR
Party 1
Sylvanus
Sylvanus
Platinum V
Dock Kaiser
Sylvanus
Platinum V
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 132L
1,643 MMR
Party 1
Vamana
Vamana
Platinum V
Lazahro
Vamana
Platinum V
Level 144
God Stats
16W - 15L
1,759 SR
Queue Stats
162W - 132L
1,643 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,683 SR
1,643 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,500 SR
1,509 MMR
Agni
Agni
Gold I
 
Agni
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
hugicrack__yt
Arachne
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
19
11 / 1 / 11
13,628
802
25,882
13,143
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Dock Kaiser
Sylvanus
16
4 / 2 / 19
12,412
730
6,197
22,437
31,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Lazahro
Vamana
17
10 / 2 / 13
12,755
750
17,315
21,792
19,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
PersephoneFenrirGilgameshShivaBastet

VS

Bans
Ah Muzen CabArtioGuan YuMedusaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
0 / 9 / 4
10,481
617
16,163
15,350
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
 
Achilles
14
2 / 6 / 1
10,449
615
12,489
20,349
18,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
15
3 / 10 / 1
11,498
676
13,384
22,863
7,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
25
Kills
5
5
Deaths
25
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
9
4
0.22
L
Achilles
 
Achilles
2
6
1
0.42
W
Thoth
11
1
11
16.5
W
Sylvanus
Dock Kaiser
Sylvanus
4
2
19
6.75
W
Vamana
Lazahro
Vamana
10
2
13
8.25
L
Arachne
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,394
Damage
42,036
57,372
Taken
58,562
54,932
Mitigated
30,090
24,705
Healing
11,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
16,163
665
0
3,930
15,350
4,275
0
9,941
5,027
56,402
0
L
Achilles
 
Achilles
12,489
3,038
254
3,631
20,349
18,320
0
9,658
10,127
0
30,025
W
Thoth
25,882
725
0
3,939
13,143
4,389
449
3,466
9,346
65,678
0
W
Sylvanus
Dock Kaiser
Sylvanus
6,197
1,891
6,641
7,284
22,437
31,277
540
6,049
16,021
15,246
0
W
Vamana
Lazahro
Vamana
17,315
10,199
572
6,269
21,792
19,266
1,401
6,997
14,421
0
52,166
L
Arachne
13,384
10,383
0
3,197
22,863
7,495
0
11,545
10,794
0
28,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,795
Gold Earned
32,428
204
Minions Killed
162
3
Camps Cleared
8
915,060
Distance Traveled
799,287
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,481
617
90
5
3
236,470
4
L
Achilles
10,449
615
27
2
3
289,072
6
W
Thoth
13,628
802
102
6
1
308,537
2
W
Sylvanus
12,412
730
23
1
0
266,169
1
W
Vamana
12,755
750
79
5
2
340,354
3
L
Arachne
11,498
676
45
3
2
273,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role