Player Matchup

Chaac
Chaac
AskinAlexandria
Chaac
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,591 Elo+
Solo
Aphrodite
Aphrodite
BymboFluffy
Aphrodite
Level 81
God Stats
5W - 0L
1,581 SR
Queue Stats
9W - 5L
1,712 Elo+
Party 3
Fenrir
Fenrir
GasAndExfil
Fenrir
Level 29
God Stats
1W - 0L
1,337 SR
Queue Stats
7W - 12L
1,435 Elo+
Party 2
Raijin
Raijin
Micha3lMoor3
Raijin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,497 Elo+
Party 2
Izanami
Izanami
s3cShUn8
Izanami
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 6L
1,712 Elo+
Party 3
Team Averages
Level 66
1,484 SR
1,590 Elo+

VS

Team Averages
Level 57
1,554 SR
1,413 Elo+
King Arthur
King Arthur
BEADSAEGIS
King Arthur
Level 28
God Stats
0W - 1L
1,800 SR
Queue Stats
23W - 30L
1,457 Elo+
Party 1
Shiva
Shiva
Brovk
Shiva
Level 28
God Stats
34W - 45L
1,474 SR
Queue Stats
203W - 224L
1,440 Elo+
Party 1
Apollo
Apollo
Marks2D2
Apollo
Level 56
God Stats
1W - 4L
1,507 SR
Queue Stats
71W - 75L
1,426 Elo+
Party 1
Ymir
Ymir
NekoBlack
Ymir
Level 95
God Stats
0W - 2L
1,505 SR
Queue Stats
8W - 10L
1,320 Elo+
Solo
Anubis
Anubis
TheLighterDark
Anubis
Level 77
God Stats
2W - 2L
1,483 SR
Queue Stats
125W - 128L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 10
12,486
624
26,626
29,022
30,353
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
BymboFluffy
Aphrodite
15
2 / 8 / 10
8,989
449
5,018
12,781
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
17
5 / 6 / 10
10,801
540
8,922
15,608
5,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
18
9 / 4 / 8
11,876
594
18,331
10,827
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
s3cShUn8
Izanami
17
5 / 6 / 7
10,990
550
14,910
19,140
4,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BEADSAEGIS
King Arthur
13
2 / 7 / 1
8,472
424
10,485
23,806
19,457
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
Brovk
Shiva
15
4 / 5 / 2
9,361
468
7,519
15,511
7,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Marks2D2
Apollo
17
10 / 6 / 3
11,435
572
13,689
17,189
7,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
2 / 4 / 14
9,135
457
7,242
17,163
19,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 11 / 4
9,986
499
16,894
19,218
10,594
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
49
33
Kills
25
25
Deaths
33
45
Assists
24
Player
Kills
Deaths
Assists
KDA
W
12
1
10
17
L
King Arthur
BEADSAEGIS
King Arthur
2
7
1
0.36
L
Shiva
Brovk
Shiva
4
5
2
1
W
Aphrodite
BymboFluffy
Aphrodite
2
8
10
0.88
W
Fenrir
5
6
10
1.67
L
Apollo
Marks2D2
Apollo
10
6
3
1.92
W
Raijin
9
4
8
3.25
L
Ymir
2
4
14
2.25
L
7
11
4
0.82
W
Izanami
s3cShUn8
Izanami
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,807
Damage
55,829
87,378
Taken
92,887
48,536
Mitigated
64,824
41,323
Healing
20,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,626
6,608
0
18,246
29,022
30,353
1,670
6,944
22,078
0
88,335
L
King Arthur
BEADSAEGIS
King Arthur
10,485
2,475
0
3,730
23,806
19,457
0
4,926
18,880
0
52,741
L
Shiva
Brovk
Shiva
7,519
1,750
918
4,060
15,511
7,718
0
5,742
9,769
0
51,461
W
Aphrodite
BymboFluffy
Aphrodite
5,018
560
6,946
4,414
12,781
4,651
825
3,836
8,945
30,487
0
W
Fenrir
8,922
1,625
0
5,208
15,608
5,786
0
5,952
9,656
0
65,720
L
Apollo
Marks2D2
Apollo
13,689
8,711
0
4,982
17,189
7,182
352
2,588
14,601
0
71,799
W
Raijin
18,331
2,069
0
1,210
10,827
3,189
338
3,912
6,915
90,555
0
L
Ymir
7,242
1,466
0
2,437
17,163
19,873
0
5,159
12,004
19,691
0
L
16,894
2,242
0
4,657
19,218
10,594
444
5,970
13,248
61,336
1,603
W
Izanami
s3cShUn8
Izanami
14,910
10,836
0
5,299
19,140
4,557
2,696
6,486
12,654
0
72,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,142
Gold Earned
48,389
573
Minions Killed
412
0
Camps Cleared
0
1,840,031
Distance Traveled
1,635,812
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,486
624
157
8
0
380,979
10
L
King Arthur
8,472
424
101
5
0
348,258
3
L
Shiva
9,361
468
90
5
0
345,685
0
W
Aphrodite
8,989
449
36
2
0
349,026
3
W
Fenrir
10,801
540
107
5
0
420,277
2
L
Apollo
11,435
572
115
6
0
334,075
3
W
Raijin
11,876
594
139
7
0
335,358
5
L
Ymir
9,135
457
17
1
0
328,705
7
L
Anubis
9,986
499
89
4
0
279,089
3
W
Izanami
10,990
550
134
7
0
354,391
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role