Player Matchup

Baron Samedi
Baron Samedi
Chillpill43
Baron Samedi
Level 106
God Stats
1W - 1L
1,358 SR
Queue Stats
1W - 3L
1,128 Elo+
Party 2
Loki
Loki
ElKevino69
Loki
Level 73
God Stats
2W - 1L
1,175 SR
Queue Stats
14W - 25L
1,222 Elo+
Party 2
Neith
Neith
Lewens1
Neith
Level 87
God Stats
1W - 1L
1,240 SR
Queue Stats
7W - 15L
1,145 Elo+
Solo
Izanami
Izanami
jonaLTa77
Izanami
Level 158
God Stats
5W - 0L
1,801 SR
Queue Stats
253W - 253L
1,405 Elo+
Solo
Geb
Geb
warriorbeast837
Geb
Level 103
God Stats
11W - 12L
1,677 SR
Queue Stats
293W - 301L
1,420 Elo+
Solo
Team Averages
Level 105
1,450 SR
1,264 Elo+

VS

Team Averages
Level 51
1,410 SR
1,302 Elo+
Charybdis
Charybdis
D1ZzY_90
Charybdis
Level 64
God Stats
17W - 14L
1,733 SR
Queue Stats
125W - 124L
1,417 Elo+
Party 1
Chang'e
Chang'e
Dragonlily666
Chang'e
Level 27
God Stats
6W - 13L
1,246 SR
Queue Stats
227W - 295L
1,108 Elo+
Party 1
Freya
Freya
TheDarkWanderer5
Freya
Level 49
God Stats
6W - 6L
1,150 SR
Queue Stats
424W - 442L
1,164 Elo+
Party 1
Bacchus
Bacchus
sale2016020
Bacchus
Level 47
God Stats
7W - 12L
1,439 SR
Queue Stats
78W - 98L
1,355 Elo+
Party 1
Thanatos
Thanatos
z0mbi3sh0t
Thanatos
Level 67
God Stats
1W - 2L
1,481 SR
Queue Stats
21W - 20L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chillpill43
Baron Samedi
13
6 / 3 / 3
7,670
548
7,152
5,538
2,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 0 / 6
8,553
611
5,896
8,137
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Lewens1
Neith
13
10 / 3 / 5
8,143
582
9,634
8,096
2,491
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
jonaLTa77
Izanami
12
4 / 4 / 6
7,632
545
5,433
9,758
2,608
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 3 / 6
6,931
495
4,396
9,932
6,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D1ZzY_90
Charybdis
9
4 / 5 / 1
6,423
459
7,217
9,038
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
11
2 / 6 / 1
7,027
502
4,318
10,103
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 6 / 6
6,762
483
2,964
8,098
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
sale2016020
Bacchus
9
1 / 7 / 4
6,272
448
4,224
8,686
3,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
z0mbi3sh0t
Thanatos
12
6 / 5 / 2
7,574
541
7,804
10,424
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
29
Kills
13
13
Deaths
29
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chillpill43
Baron Samedi
6
3
3
2.5
L
Charybdis
D1ZzY_90
Charybdis
4
5
1
0.9
L
Chang'e
2
6
1
0.42
W
6
0
6
9
W
Neith
Lewens1
Neith
10
3
5
4.17
L
0
6
6
0.5
W
Izanami
jonaLTa77
Izanami
4
4
6
1.75
L
Bacchus
sale2016020
Bacchus
1
7
4
0.43
W
3
3
6
2
L
Thanatos
z0mbi3sh0t
Thanatos
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,511
Damage
26,527
41,461
Taken
46,349
16,472
Mitigated
14,234
12,151
Healing
15,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chillpill43
Baron Samedi
7,152
442
489
806
5,538
2,555
244
2,053
3,485
27,430
0
L
Charybdis
D1ZzY_90
Charybdis
7,217
3,969
0
1,787
9,038
2,080
767
2,934
6,104
0
23,732
L
Chang'e
4,318
942
532
2,973
10,103
2,607
430
1,210
8,825
28,150
0
W
5,896
2,051
0
4,538
8,137
2,603
0
1,346
6,665
0
55,529
W
Neith
Lewens1
Neith
9,634
4,678
0
2,526
8,096
2,491
1,347
2,597
5,483
0
41,114
L
2,964
808
0
1,472
8,098
2,394
546
3,206
4,597
24,767
0
W
Izanami
jonaLTa77
Izanami
5,433
4,512
0
2,188
9,758
2,608
0
2,531
7,093
0
36,648
L
Bacchus
sale2016020
Bacchus
4,224
836
0
247
8,686
3,823
35
1,968
6,683
11,524
1,299
W
4,396
884
102
1,502
9,932
6,215
496
2,309
7,569
16,892
0
L
Thanatos
z0mbi3sh0t
Thanatos
7,804
2,025
0
8,001
10,424
3,330
0
1,804
8,592
0
38,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,929
Gold Earned
34,058
304
Minions Killed
238
0
Camps Cleared
0
1,291,720
Distance Traveled
1,191,319
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,670
548
58
4
0
228,939
1
L
Charybdis
6,423
459
32
2
0
220,050
0
L
Chang'e
7,027
502
68
5
0
228,445
11
W
Loki
8,553
611
80
6
0
325,727
11
W
Neith
8,143
582
69
5
0
232,551
2
L
Freya
6,762
483
53
4
0
240,378
0
W
Izanami
7,632
545
76
5
0
251,128
2
L
Bacchus
6,272
448
17
1
0
238,420
0
W
Geb
6,931
495
21
2
0
253,375
3
L
Thanatos
7,574
541
68
5
0
264,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role