Player Matchup

Thoth
Thoth
 
Thoth
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Akratos
Zeus
Level 127
God Stats
63W - 51L
1,550 SR
Queue Stats
89W - 89L
1,487 Elo+
Solo
Hachiman
Hachiman
OokamiHiver
Hachiman
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 132L
1,559 Elo+
Solo
Team Averages
Level 92
1,510 SR
1,509 Elo+

VS

Team Averages
Level 62
1,574 SR
1,524 Elo+
Amaterasu
Amaterasu
ArcticGhost77
Amaterasu
Level 105
God Stats
13W - 7L
1,669 SR
Queue Stats
147W - 148L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cadez9
Morgan Le Fay
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 62L
1,514 Elo+
Party 2
Merlin
Merlin
GenjoCro156
Merlin
Level 6
God Stats
2W - 10L
1,703 SR
Queue Stats
5W - 15L
1,500 Elo+
Solo
Charybdis
Charybdis
hucklepuck
Charybdis
Level 50
God Stats
2W - 3L
1,413 SR
Queue Stats
52W - 66L
1,488 Elo+
Party 2
Bastet
Bastet
samuelpfsilva
Bastet
Level 104
God Stats
6W - 7L
1,585 SR
Queue Stats
133W - 118L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
8 / 3 / 11
9,799
891
23,790
7,478
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
 
Cu Chulainn
16
8 / 2 / 9
9,437
858
9,933
10,315
7,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
15
4 / 0 / 16
9,138
831
7,617
12,585
22,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
Akratos
Zeus
15
6 / 3 / 3
8,690
790
4,931
5,124
1,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
OokamiHiver
Hachiman
15
2 / 1 / 5
8,474
770
2,333
6,395
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArcticGhost77
Amaterasu
14
2 / 6 / 2
8,034
730
4,927
13,716
6,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Cadez9
Morgan Le Fay
13
2 / 6 / 3
7,548
686
6,767
9,112
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
15
3 / 6 / 2
8,537
776
5,848
8,387
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
hucklepuck
Charybdis
14
0 / 4 / 2
7,700
700
4,163
9,312
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 3
8,006
728
5,389
13,988
3,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
28
Kills
9
9
Deaths
28
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
3
11
4.5
W
Cu Chulainn
 
Cu Chulainn
8
2
9
6.25
W
Kuzenbo
 
Kuzenbo
4
0
16
12
W
Zeus
Akratos
Zeus
6
3
3
2.5
L
Amaterasu
ArcticGhost77
Amaterasu
2
6
2
0.5
L
Morgan Le Fay
Cadez9
Morgan Le Fay
2
6
3
0.58
L
Merlin
3
6
2
0.67
W
Hachiman
OokamiHiver
Hachiman
2
1
5
4.5
L
Charybdis
hucklepuck
Charybdis
0
4
2
0.25
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,604
Damage
27,094
41,897
Taken
54,515
37,332
Mitigated
17,708
7,554
Healing
7,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
23,790
344
0
1,697
7,478
2,827
985
2,191
5,287
54,518
0
W
Cu Chulainn
 
Cu Chulainn
9,933
1,916
0
3,151
10,315
7,798
318
3,556
6,759
5,074
21,425
W
Kuzenbo
 
Kuzenbo
7,617
2,644
0
1,522
12,585
22,805
302
2,895
9,690
12,150
0
W
Zeus
Akratos
Zeus
4,931
372
0
191
5,124
1,695
1,224
2,274
2,850
23,723
0
L
Amaterasu
ArcticGhost77
Amaterasu
4,927
1,965
35
2,616
13,716
6,573
0
9,851
3,646
0
16,438
L
Morgan Le Fay
Cadez9
Morgan Le Fay
6,767
721
0
62
9,112
2,474
0
6,367
2,509
10,796
0
L
Merlin
5,848
668
0
217
8,387
2,285
0
5,647
2,560
18,498
0
W
Hachiman
OokamiHiver
Hachiman
2,333
1,243
0
993
6,395
2,207
1,673
1,699
4,696
0
29,297
L
Charybdis
hucklepuck
Charybdis
4,163
1,931
0
1,649
9,312
3,044
0
4,867
4,277
0
29,071
L
5,389
1,282
280
3,123
13,988
3,332
6
10,060
3,671
0
21,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,538
Gold Earned
39,825
225
Minions Killed
167
0
Camps Cleared
0
1,069,983
Distance Traveled
990,987
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,799
891
66
6
0
215,721
1
W
Cu Chulainn
9,437
858
38
3
0
233,871
0
W
Kuzenbo
9,138
831
10
1
0
273,452
1
W
Zeus
8,690
790
44
4
0
155,582
0
L
Amaterasu
8,034
730
20
2
0
217,213
0
L
Morgan Le Fay
7,548
686
8
1
0
202,173
0
L
Merlin
8,537
776
36
3
0
177,460
2
W
Hachiman
8,474
770
67
6
0
191,357
0
L
Charybdis
7,700
700
69
6
0
180,729
6
L
Bastet
8,006
728
34
3
0
213,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role