Player Matchup

Zeus
Zeus
CallMeSandy
Zeus
Level 158
God Stats
4W - 2L
1,620 SR
Queue Stats
126W - 112L
1,518 Elo+
Party 2
Medusa
Medusa
DoctorDaYeet
Medusa
Level 95
God Stats
1W - 4L
1,280 SR
Queue Stats
22W - 22L
1,438 Elo+
Party 2
Hercules
Hercules
KarmicMango4
Hercules
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
163W - 140L
1,585 Elo+
Solo
Cthulhu
Cthulhu
PapaStonks
Cthulhu
Level 103
God Stats
15W - 14L
1,524 SR
Queue Stats
144W - 129L
1,559 Elo+
Party 2
Arachne
Arachne
lmManiac
Arachne
Level 60
God Stats
2W - 2L
1,837 SR
Queue Stats
91W - 73L
1,527 Elo+
Solo
Team Averages
Level 104
1,552 SR
1,525 Elo+

VS

Team Averages
Level 109
1,574 SR
1,489 Elo+
Nu Wa
Nu Wa
CarmeloTheKid
Nu Wa
Level 69
God Stats
12W - 4L
1,662 SR
Queue Stats
78W - 100L
1,442 Elo+
Party 1
Fenrir
Fenrir
ChefDrips
Fenrir
Level 109
God Stats
1W - 2L
1,136 SR
Queue Stats
147W - 155L
1,451 Elo+
Party 1
Shiva
Shiva
Don_Brandao
Shiva
Level 129
God Stats
59W - 50L
1,596 SR
Queue Stats
1,156W - 1,131L
1,520 Elo+
Solo
Apollo
Apollo
Nova Deadly
Apollo
Level 137
God Stats
8W - 3L
1,971 SR
Queue Stats
244W - 233L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
ThirdDayOut
Zhong Kui
Level 100
God Stats
4W - 5L
1,504 SR
Queue Stats
86W - 95L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 2
11,551
525
22,190
14,008
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
18
9 / 5 / 2
11,705
532
16,718
18,312
5,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
KarmicMango4
Hercules
18
1 / 1 / 4
10,806
491
12,746
27,335
24,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
PapaStonks
Cthulhu
17
4 / 3 / 12
11,405
518
12,247
20,588
24,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
lmManiac
Arachne
16
0 / 8 / 4
9,850
448
7,269
22,083
11,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 9
10,474
476
15,979
11,894
4,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
ChefDrips
Fenrir
15
3 / 5 / 10
10,031
456
10,214
20,984
25,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
3 / 1 / 2
11,710
532
21,539
20,883
21,039
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
18
7 / 5 / 5
11,906
541
15,883
21,418
8,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
ThirdDayOut
Zhong Kui
17
7 / 5 / 2
10,857
494
13,343
15,468
10,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
50
22
Kills
22
22
Deaths
22
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
8
5
2
1.8
W
2
6
9
1.08
W
Fenrir
ChefDrips
Fenrir
3
5
10
1.6
L
Medusa
9
5
2
2
W
3
1
2
4
L
Hercules
KarmicMango4
Hercules
1
1
4
3
W
Apollo
7
5
5
1.9
L
Cthulhu
PapaStonks
Cthulhu
4
3
12
3.33
W
Zhong Kui
ThirdDayOut
Zhong Kui
7
5
2
1.6
L
Arachne
lmManiac
Arachne
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,170
Damage
76,958
102,326
Taken
90,647
71,235
Mitigated
70,867
31,832
Healing
26,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,190
1,510
0
471
14,008
4,691
0
6,234
7,512
100,598
0
W
15,979
2,387
0
410
11,894
4,724
631
7,318
4,576
71,085
0
W
Fenrir
ChefDrips
Fenrir
10,214
2,077
85
3,506
20,984
25,487
143
11,502
9,404
0
35,229
L
Medusa
16,718
8,526
0
5,004
18,312
5,928
838
2,599
15,519
0
84,613
W
21,539
4,234
289
9,138
20,883
21,039
0
3,251
16,800
14,511
77,843
L
Hercules
KarmicMango4
Hercules
12,746
4,499
0
15,212
27,335
24,619
340
7,306
19,849
401
74,670
W
Apollo
15,883
8,725
0
8,911
21,418
8,724
996
5,394
15,749
0
83,815
L
Cthulhu
PapaStonks
Cthulhu
12,247
1,123
866
5,344
20,588
24,380
556
6,966
13,249
38,084
0
W
Zhong Kui
ThirdDayOut
Zhong Kui
13,343
68
0
4,207
15,468
10,893
0
7,345
7,985
64,498
0
L
Arachne
lmManiac
Arachne
7,269
4,270
0
4,935
22,083
11,617
0
8,613
13,127
0
71,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,317
Gold Earned
54,978
628
Minions Killed
555
0
Camps Cleared
0
2,040,796
Distance Traveled
2,023,282
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,551
525
169
8
0
346,461
0
W
Nu Wa
10,474
476
124
6
0
389,069
1
W
Fenrir
10,031
456
32
1
0
408,564
1
L
Medusa
11,705
532
145
7
0
417,026
0
W
Shiva
11,710
532
160
7
0
404,680
3
L
Hercules
10,806
491
153
7
0
409,770
3
W
Apollo
11,906
541
133
6
0
411,597
1
L
Cthulhu
11,405
518
45
2
0
433,470
0
W
Zhong Kui
10,857
494
106
5
0
409,372
3
L
Arachne
9,850
448
116
5
0
434,069
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role