Player Matchup

Chaac
Chaac
Waifu Nation
Chaac
Level 76
God Stats
7W - 1L
1,823 SR
Queue Stats
58W - 26L
1,770 Elo+
Party 1
Thoth
Thoth
Why do drugs
Thoth
Level 148
God Stats
34W - 27L
1,544 SR
Queue Stats
518W - 274L
1,758 Elo+
Party 1
Ares
Ares
robotninjaattack
Ares
Level 159
God Stats
1W - 1L
1,299 SR
Queue Stats
31W - 21L
1,651 Elo+
Solo
Team Averages
Level 128
1,555 SR
1,726 Elo+

VS

Team Averages
Level 122
1,659 SR
1,589 Elo+
Zeus
Zeus
martial-arter
Zeus
Level 127
God Stats
24W - 26L
1,658 SR
Queue Stats
269W - 308L
1,575 Elo+
Solo
Hou Yi
Hou Yi
temp-262185
Hou Yi
Level 120
God Stats
2W - 1L
1,747 SR
Queue Stats
47W - 59L
1,624 Elo+
Solo
Sylvanus
Sylvanus
tracer6745321
Sylvanus
Level 120
God Stats
8W - 6L
1,570 SR
Queue Stats
71W - 88L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
10,584
662
10,301
17,186
16,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 7
11,106
694
12,929
6,901
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 3 / 6
12,265
767
9,395
17,197
16,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 1
10,554
660
15,775
9,920
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
14
1 / 3 / 6
9,514
595
9,533
12,217
5,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
tracer6745321
Sylvanus
13
0 / 3 / 7
8,932
558
7,087
15,143
16,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
11
Kills
7
7
Deaths
11
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
W
3
0
7
6.5
L
6
5
1
1.3
W
5
3
6
2.67
L
Hou Yi
1
3
6
1.33
L
Sylvanus
tracer6745321
Sylvanus
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,625
Damage
32,395
41,284
Taken
37,280
35,080
Mitigated
25,484
9,426
Healing
8,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,301
1,220
1,057
4,757
17,186
16,302
269
9,534
7,160
0
39,020
W
12,929
142
0
544
6,901
2,065
913
4,917
1,791
57,520
0
L
15,775
1,809
0
1,734
9,920
3,931
188
5,668
4,082
47,318
0
W
9,395
527
0
3,068
17,197
16,713
772
7,033
9,833
19,361
0
L
Hou Yi
9,533
3,799
0
1,959
12,217
5,121
272
7,975
4,036
0
36,451
L
Sylvanus
tracer6745321
Sylvanus
7,087
1,837
2,030
3,050
15,143
16,432
0
8,750
6,049
15,024
2,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,955
Gold Earned
29,000
183
Minions Killed
160
6
Camps Cleared
7
824,863
Distance Traveled
762,946
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,584
662
51
3
4
269,188
3
W
Thoth
11,106
694
109
7
1
268,325
1
L
Zeus
10,554
660
81
5
6
238,067
5
W
Ares
12,265
767
23
1
1
287,350
3
L
Hou Yi
9,514
595
63
4
1
262,346
1
L
Sylvanus
8,932
558
16
1
0
262,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role