Player Matchup

Vulcan
Vulcan
FreezingFrost
Vulcan
Level 117
God Stats
2W - 2L
1,240 SR
Queue Stats
219W - 203L
1,546 Elo+
Solo
Izanami
Izanami
GritzDaGankster
Izanami
Level 159
God Stats
1W - 4L
1,255 SR
Queue Stats
270W - 260L
1,560 Elo+
Party 1
Guan Yu
Guan Yu
Toro3189
Guan Yu
Level 123
God Stats
2W - 2L
1,638 SR
Queue Stats
62W - 45L
1,694 Elo+
Party 1
Ares
Ares
friendlytweeker
Ares
Level 132
God Stats
4W - 0L
1,500 SR
Queue Stats
48W - 46L
1,526 Elo+
Solo
Loki
Loki
saucykazi
Loki
Level 125
God Stats
65W - 56L
1,601 SR
Queue Stats
178W - 180L
1,508 Elo+
Solo
Team Averages
Level 131
1,447 SR
1,567 Elo+

VS

Team Averages
Level 73
1,699 SR
1,584 Elo+
Hun Batz
Hun Batz
Christmahs
Hun Batz
Level 101
God Stats
6W - 3L
1,596 SR
Queue Stats
146W - 125L
1,573 Elo+
Party 2
Janus
Janus
MrWallace187
Janus
Level 57
God Stats
1W - 1L
1,729 SR
Queue Stats
61W - 54L
1,567 Elo+
Party 2
Jing Wei
Jing Wei
RegdFlexOffender
Jing Wei
Level 112
God Stats
4W - 5L
1,500 SR
Queue Stats
139W - 134L
1,539 Elo+
Solo
Hercules
Hercules
Rickyd2G
Hercules
Level 62
God Stats
0W - 1L
1,793 SR
Queue Stats
76W - 57L
1,627 Elo+
Party 2
Baron Samedi
Baron Samedi
superhomelessman
Baron Samedi
Level 32
God Stats
0W - 1L
1,875 SR
Queue Stats
22W - 14L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,901
590
3,063
2,467
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 3
6,818
682
5,838
4,066
1,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Toro3189
Guan Yu
10
0 / 2 / 1
5,816
582
4,816
6,590
4,657
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
3 / 0 / 5
6,456
646
2,775
6,850
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
11
4 / 1 / 0
6,484
648
3,298
5,825
1,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Christmahs
Hun Batz
6
0 / 2 / 0
4,250
425
1,515
3,636
847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 0
5,472
547
1,558
5,416
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
4,604
460
1,946
5,099
1,084
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Rickyd2G
Hercules
11
3 / 2 / 0
6,375
638
5,242
9,353
6,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
superhomelessman
Baron Samedi
6
0 / 3 / 0
4,356
436
1,122
5,993
2,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
12
Kills
3
3
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Christmahs
Hun Batz
0
2
0
0
W
1
0
2
2
W
4
0
3
5.5
L
0
3
0
0
L
0
2
0
0
L
Hercules
Rickyd2G
Hercules
3
2
0
1.5
W
Guan Yu
Toro3189
Guan Yu
0
2
1
0.25
W
3
0
5
5.5
W
Loki
4
1
0
4
L
Baron Samedi
superhomelessman
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,790
Damage
11,383
25,798
Taken
29,497
11,601
Mitigated
11,529
6,880
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Christmahs
Hun Batz
1,515
269
0
1,331
3,636
847
0
808
2,828
0
13,023
W
3,063
492
0
839
2,467
695
795
1,076
1,391
34,288
0
W
5,838
3,541
0
875
4,066
1,224
144
117
3,949
0
51,067
L
1,558
0
0
823
5,416
1,458
0
2,770
2,646
34,046
0
L
1,946
1,596
0
1,628
5,099
1,084
0
1,063
4,036
0
26,502
L
Hercules
Rickyd2G
Hercules
5,242
2,485
0
4,536
9,353
6,077
0
0
9,353
3,117
28,249
W
Guan Yu
Toro3189
Guan Yu
4,816
1,155
50
1,377
6,590
4,657
0
670
5,482
0
27,869
W
2,775
151
0
2,918
6,850
3,300
0
1,400
5,450
8,586
0
W
Loki
3,298
1,193
0
821
5,825
1,725
0
310
5,451
0
42,507
L
Baron Samedi
superhomelessman
Baron Samedi
1,122
190
42
1,162
5,993
2,063
0
1,197
4,796
7,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,475
Gold Earned
25,057
321
Minions Killed
253
0
Camps Cleared
0
976,896
Distance Traveled
860,411
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,250
425
32
3
0
113,877
0
W
Vulcan
5,901
590
69
7
0
193,735
5
W
Izanami
6,818
682
110
11
0
175,689
2
L
Janus
5,472
547
81
8
0
194,800
5
L
Jing Wei
4,604
460
55
6
0
180,615
3
L
Hercules
6,375
638
71
7
0
191,521
0
W
Guan Yu
5,816
582
55
6
0
180,082
2
W
Ares
6,456
646
9
1
0
205,725
3
W
Loki
6,484
648
78
8
0
221,665
0
L
Baron Samedi
4,356
436
14
1
0
179,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role