Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DragonSaviour
Nu Wa
Level 139
God Stats
4W - 1L
1,754 SR
Queue Stats
95W - 85L
1,498 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FreakinTryIt
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,446 Elo+
Solo
Bacchus
Bacchus
TheBigDuurnt
Bacchus
Level 113
God Stats
4W - 1L
1,593 SR
Queue Stats
65W - 56L
1,488 Elo+
Party 2
Team Averages
Level 79
1,569 SR
1,486 Elo+

VS

Team Averages
Level 74
1,542 SR
1,427 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Doofy sgt
Ah Muzen Cab
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,466 Elo+
Party 1
Achilles
Achilles
OpticSkullTv
Achilles
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,393 Elo+
Party 1
Anubis
Anubis
UndyingVesperia
Anubis
Level 144
God Stats
0W - 1L
1,710 SR
Queue Stats
3W - 10L
1,385 Elo+
Party 3
Merlin
Merlin
duke_lazzer
Merlin
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 180L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
17 / 6 / 14
13,852
815
20,558
17,128
6,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
 
Neith
20
9 / 4 / 16
12,739
749
12,479
14,248
4,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 4 / 32
12,430
731
26,216
12,417
4,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
FreakinTryIt
Morgan Le Fay
20
4 / 1 / 23
12,519
736
12,457
8,515
3,107
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
TheBigDuurnt
Bacchus
18
6 / 6 / 25
12,188
717
17,638
17,731
17,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
1 / 8 / 11
11,158
656
4,793
24,093
35,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Doofy sgt
Ah Muzen Cab
17
2 / 9 / 12
10,357
609
10,194
16,888
6,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
OpticSkullTv
Achilles
20
8 / 6 / 9
12,335
726
14,722
22,576
23,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 7 / 9
11,568
680
21,563
18,440
8,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
16
1 / 11 / 8
10,170
598
6,937
14,798
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
68
41
Kills
19
21
Deaths
41
110
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
17
6
14
4
W
Neith
 
Neith
9
4
16
4.25
L
Xing Tian
 
Xing Tian
1
8
11
0.81
L
Ah Muzen Cab
Doofy sgt
Ah Muzen Cab
2
9
12
0.89
W
5
4
32
5.25
W
Morgan Le Fay
FreakinTryIt
Morgan Le Fay
4
1
23
15.5
L
Achilles
OpticSkullTv
Achilles
8
6
9
2.08
W
Bacchus
TheBigDuurnt
Bacchus
6
6
25
3.08
L
7
7
9
1.64
L
Merlin
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,348
Damage
58,209
70,039
Taken
96,795
36,159
Mitigated
79,406
27,124
Healing
25,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
20,558
5,359
1,939
6,168
17,128
6,336
1,143
7,205
9,923
0
30,280
W
Neith
 
Neith
12,479
2,672
473
2,963
14,248
4,315
668
7,751
6,497
0
24,099
L
Xing Tian
 
Xing Tian
4,793
142
1,426
1,921
24,093
35,331
108
11,948
11,701
9,048
0
L
Ah Muzen Cab
Doofy sgt
Ah Muzen Cab
10,194
2,111
1,389
2,950
16,888
6,727
315
9,414
7,186
0
31,719
W
26,216
5,979
3,654
2,964
12,417
4,791
1,722
7,043
5,374
45,550
0
W
Morgan Le Fay
FreakinTryIt
Morgan Le Fay
12,457
518
1,831
2,953
8,515
3,107
1,620
3,296
5,219
45,304
0
L
Achilles
OpticSkullTv
Achilles
14,722
3,275
2,180
6,236
22,576
23,484
226
13,874
8,299
0
35,000
W
Bacchus
TheBigDuurnt
Bacchus
17,638
362
1,852
2,327
17,731
17,610
292
7,998
9,733
27,532
0
L
21,563
954
895
6,361
18,440
8,408
53
11,072
7,030
42,411
0
L
Merlin
6,937
404
1,421
1,038
14,798
5,456
0
8,388
6,268
29,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,728
Gold Earned
55,588
221
Minions Killed
174
0
Camps Cleared
0
1,581,976
Distance Traveled
1,333,397
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,852
815
31
2
0
315,161
0
W
Neith
12,739
749
23
1
0
320,074
0
L
Xing Tian
11,158
656
3
0
0
292,681
0
L
Ah Muzen Cab
10,357
609
39
2
0
251,344
0
W
Nu Wa
12,430
731
47
3
0
307,702
0
W
Morgan Le Fay
12,519
736
89
5
0
329,445
3
L
Achilles
12,335
726
40
2
0
337,641
3
W
Bacchus
12,188
717
31
2
0
309,594
0
L
Anubis
11,568
680
43
3
0
222,777
0
L
Merlin
10,170
598
49
3
0
228,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role