Player Matchup

Athena
Athena
Rivalxrayy
Athena
Level 99
God Stats
2W - 3L
1,475 SR
Queue Stats
302W - 308L
1,488 Elo+
Party 2
Discordia
Discordia
lulmalice
Discordia
Level 50
God Stats
3W - 3L
1,500 SR
Queue Stats
858W - 821L
1,497 Elo+
Party 2
Cliodhna
Cliodhna
thepotzilla
Cliodhna
Level 47
God Stats
4W - 4L
1,584 SR
Queue Stats
289W - 293L
1,556 Elo+
Solo
Izanami
Izanami
toxic_echo_xd
Izanami
Level 160
God Stats
21W - 12L
1,622 SR
Queue Stats
490W - 458L
1,511 Elo+
Party 2
Thanatos
Thanatos
zombiedopple
Thanatos
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,255 Elo+
Solo
Team Averages
Level 79
1,536 SR
1,461 Elo+

VS

Team Averages
Level 102
1,590 SR
1,572 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
AlexWasHere16
Freya
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,394 Elo+
Solo
Sylvanus
Sylvanus
Don galleta1996
Sylvanus
Level 18
God Stats
3W - 1L
1,814 SR
Queue Stats
7W - 2L
1,945 Elo+
Party 1
Izanami
Izanami
oOAlterierOo
Izanami
Level 126
God Stats
3W - 4L
1,637 SR
Queue Stats
244W - 227L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Rivalxrayy
Athena
8
1 / 5 / 8
5,675
516
2,519
9,093
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
lulmalice
Discordia
12
4 / 1 / 4
6,968
633
5,103
3,846
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
thepotzilla
Cliodhna
11
1 / 3 / 1
6,703
609
4,357
9,442
3,605
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
11
4 / 1 / 8
6,759
614
8,976
5,843
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
zombiedopple
Thanatos
12
6 / 2 / 2
7,193
654
3,605
6,641
1,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 2 / 0
7,028
639
5,837
6,043
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
 
Tsukuyomi
11
6 / 4 / 3
6,625
602
6,135
8,541
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 1
5,715
520
1,200
3,916
1,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
8
0 / 5 / 6
5,151
468
5,063
8,842
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
oOAlterierOo
Izanami
9
2 / 4 / 3
5,855
532
5,029
7,047
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
16
Kills
12
12
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
0
1.5
L
Tsukuyomi
 
Tsukuyomi
6
4
3
1.88
L
1
1
1
1.5
L
Sylvanus
0
5
6
0.6
W
Athena
Rivalxrayy
Athena
1
5
8
1
W
Discordia
lulmalice
Discordia
4
1
4
6
L
Izanami
oOAlterierOo
Izanami
2
4
3
0.88
W
Cliodhna
thepotzilla
Cliodhna
1
3
1
0.5
W
Izanami
4
1
8
8
W
Thanatos
zombiedopple
Thanatos
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,560
Damage
23,264
34,865
Taken
34,389
14,097
Mitigated
13,327
12,830
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,837
2,579
0
2,237
6,043
2,542
384
0
6,043
0
42,598
L
Tsukuyomi
 
Tsukuyomi
6,135
1,595
0
2,515
8,541
2,467
0
887
7,654
0
33,309
L
1,200
52
0
505
3,916
1,256
0
2,063
1,853
22,302
0
L
Sylvanus
5,063
1,489
1,042
2,327
8,842
5,480
0
3,461
5,381
17,250
4,030
W
Athena
Rivalxrayy
Athena
2,519
479
48
1,042
9,093
6,208
0
2,552
6,541
11,110
0
W
Discordia
lulmalice
Discordia
5,103
0
0
577
3,846
932
0
675
3,171
36,182
0
L
Izanami
oOAlterierOo
Izanami
5,029
3,708
0
2,061
7,047
1,582
50
1,211
5,836
0
32,666
W
Cliodhna
thepotzilla
Cliodhna
4,357
293
0
3,350
9,442
3,605
0
373
9,069
0
44,034
W
Izanami
8,976
5,259
0
2,053
5,843
1,385
0
1,497
4,346
0
40,437
W
Thanatos
zombiedopple
Thanatos
3,605
877
0
5,760
6,641
1,967
391
586
6,055
0
35,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,298
Gold Earned
30,374
328
Minions Killed
311
0
Camps Cleared
0
1,097,283
Distance Traveled
1,014,863
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,028
639
91
8
0
183,819
2
L
Tsukuyomi
6,625
602
60
5
0
231,373
3
L
Freya
5,715
520
58
5
0
218,299
3
L
Sylvanus
5,151
468
27
2
0
189,805
3
W
Athena
5,675
516
15
1
0
208,293
0
W
Discordia
6,968
633
73
7
0
225,098
3
L
Izanami
5,855
532
75
7
0
191,567
3
W
Cliodhna
6,703
609
94
9
0
220,980
2
W
Izanami
6,759
614
71
6
0
203,671
2
W
Thanatos
7,193
654
75
7
0
239,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role