Player Matchup

Cliodhna
Cliodhna
DoVaKhin67857
Cliodhna
Level 18
God Stats
8W - 7L
1,293 SR
Queue Stats
111W - 108L
1,598 Elo+
Party 4
Achilles
Achilles
Walid_Wood23
Achilles
Level 93
God Stats
11W - 15L
1,385 SR
Queue Stats
138W - 138L
1,485 Elo+
Party 3
Fenrir
Fenrir
painof13
Fenrir
Level 29
God Stats
18W - 15L
1,751 SR
Queue Stats
72W - 61L
1,467 Elo+
Party 3
Neith
Neith
sakos006
Neith
Level 8
God Stats
3W - 2L
1,821 SR
Queue Stats
3W - 3L
1,607 Elo+
Party 4
Yemoja
Yemoja
xCaTxGoDx
Yemoja
Level 59
God Stats
16W - 14L
1,455 SR
Queue Stats
80W - 63L
1,577 Elo+
Party 4
Team Averages
Level 41
1,541 SR
1,547 Elo+

VS

Team Averages
Level 59
1,357 SR
1,410 Elo+
Atlas
Atlas
AAC-Play
Atlas
Level 44
God Stats
0W - 2L
1,582 SR
Queue Stats
4W - 11L
1,159 Elo+
Party 1
Nemesis
Nemesis
Medendra
Nemesis
Level 18
God Stats
2W - 3L
1,326 SR
Queue Stats
51W - 54L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Morder_ADAM
Kumbhakarna
Level 27
God Stats
1W - 2L
1,265 SR
Queue Stats
62W - 65L
1,479 Elo+
Party 2
Hades
Hades
taleb_kh_99
Hades
Level 119
God Stats
26W - 16L
1,371 SR
Queue Stats
318W - 328L
1,459 Elo+
Party 2
Thanatos
Thanatos
thevikinGabry
Thanatos
Level 86
God Stats
8W - 19L
1,239 SR
Queue Stats
165W - 184L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DoVaKhin67857
Cliodhna
13
10 / 2 / 5
8,264
590
11,957
10,898
3,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Walid_Wood23
Achilles
15
3 / 0 / 2
8,301
593
7,644
8,700
6,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
painof13
Fenrir
11
3 / 3 / 1
6,705
479
3,101
8,415
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
sakos006
Neith
12
1 / 0 / 4
7,150
511
7,881
4,784
1,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
xCaTxGoDx
Yemoja
11
3 / 1 / 9
7,540
539
6,460
8,304
6,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AAC-Play
Atlas
12
0 / 1 / 1
5,996
428
2,489
7,366
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Medendra
Nemesis
9
0 / 7 / 3
5,485
392
3,755
9,134
2,671
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
Morder_ADAM
Kumbhakarna
9
0 / 6 / 2
5,742
410
2,841
13,284
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 0
8,310
594
6,747
10,192
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
thevikinGabry
Thanatos
12
1 / 5 / 3
6,975
498
4,103
10,657
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
20
Kills
6
6
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
AAC-Play
Atlas
0
1
1
0.5
W
Cliodhna
DoVaKhin67857
Cliodhna
10
2
5
6.25
L
Nemesis
Medendra
Nemesis
0
7
3
0.21
L
Kumbhakarna
Morder_ADAM
Kumbhakarna
0
6
2
0.17
W
Achilles
Walid_Wood23
Achilles
3
0
2
4
W
Fenrir
painof13
Fenrir
3
3
1
1.17
W
Neith
sakos006
Neith
1
0
4
3
L
5
1
0
5
L
Thanatos
thevikinGabry
Thanatos
1
5
3
0.5
W
Yemoja
xCaTxGoDx
Yemoja
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,043
Damage
19,935
41,101
Taken
50,633
20,885
Mitigated
26,520
14,259
Healing
16,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AAC-Play
Atlas
2,489
817
74
2,887
7,366
5,622
104
0
6,915
25,793
0
W
Cliodhna
DoVaKhin67857
Cliodhna
11,957
3,718
2
953
10,898
3,614
425
2,999
7,899
0
52,198
L
Nemesis
Medendra
Nemesis
3,755
682
0
1,012
9,134
2,671
452
2,466
6,668
0
16,474
L
Kumbhakarna
Morder_ADAM
Kumbhakarna
2,841
168
104
1,197
13,284
10,513
0
2,760
10,524
15,881
0
W
Achilles
Walid_Wood23
Achilles
7,644
1,922
0
3,615
8,700
6,132
0
2,347
6,353
0
42,931
W
Fenrir
painof13
Fenrir
3,101
957
0
1,951
8,415
2,564
0
2,898
5,517
0
30,205
W
Neith
sakos006
Neith
7,881
2,703
0
2,294
4,784
1,616
1,245
1,870
2,914
0
44,018
L
6,747
303
32
3,896
10,192
4,442
0
463
9,688
53,699
0
L
Thanatos
thevikinGabry
Thanatos
4,103
473
0
7,690
10,657
3,272
0
577
9,984
0
39,847
W
Yemoja
xCaTxGoDx
Yemoja
6,460
1,379
2,096
3,348
8,304
6,959
220
1,963
6,341
20,918
1,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,960
Gold Earned
32,508
340
Minions Killed
303
0
Camps Cleared
0
1,243,169
Distance Traveled
1,308,182
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,996
428
40
3
0
266,598
1
W
Cliodhna
8,264
590
82
6
0
243,807
1
L
Nemesis
5,485
392
38
3
0
244,030
0
L
Kumbhakarna
5,742
410
26
2
0
239,150
0
W
Achilles
8,301
593
85
6
0
271,159
4
W
Fenrir
6,705
479
58
4
0
264,373
0
W
Neith
7,150
511
85
6
0
243,813
5
L
Hades
8,310
594
118
8
0
280,143
2
L
Thanatos
6,975
498
81
6
0
278,261
5
W
Yemoja
7,540
539
30
2
0
220,017
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role