Player Matchup

Nu Wa
Nu Wa
Boobityyy
Nu Wa
Level 160
God Stats
21W - 10L
1,825 SR
Queue Stats
318W - 204L
1,672 Elo+
Party 1
Skadi
Skadi
ItyBittyBoop
Skadi
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 1
Shiva
Shiva
TheDevils_Reap9
Shiva
Level 158
God Stats
5W - 2L
1,904 SR
Queue Stats
56W - 29L
1,780 Elo+
Party 1
Team Averages
Level 108
1,743 SR
1,650 Elo+

VS

Team Averages
Level 77
1,593 SR
1,528 Elo+
Zeus
Zeus
IFart1st
Zeus
Level 28
God Stats
0W - 2L
1,145 SR
Queue Stats
12W - 18L
1,435 Elo+
Party 2
Cupid
Cupid
Voodou Machine
Cupid
Level 100
God Stats
1W - 1L
1,720 SR
Queue Stats
1W - 3L
1,630 Elo+
Party 2
Sylvanus
Sylvanus
minibeauch
Sylvanus
Level 102
God Stats
4W - 8L
1,913 SR
Queue Stats
164W - 191L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Boobityyy
Nu Wa
19
8 / 2 / 11
13,294
739
24,528
16,549
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 3 / 13
11,979
666
6,279
10,019
3,313
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 2 / 6
13,438
747
18,232
19,874
27,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
3 / 10 / 2
11,672
648
16,186
15,749
6,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 5 / 3
10,274
571
3,468
13,370
3,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
minibeauch
Sylvanus
18
4 / 5 / 2
13,210
734
12,676
28,351
26,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
20
Kills
7
7
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Boobityyy
Nu Wa
8
2
11
6.75
L
Zeus
3
10
2
0.4
W
2
3
13
2.83
W
10
2
6
6.5
L
0
5
3
0.3
L
Sylvanus
minibeauch
Sylvanus
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,039
Damage
32,330
46,442
Taken
57,470
35,915
Mitigated
36,628
9,868
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Boobityyy
Nu Wa
24,528
7,216
313
3,302
16,549
5,486
2,098
12,067
4,482
72,135
0
L
Zeus
16,186
1,839
0
714
15,749
6,911
0
8,135
7,183
64,187
0
W
6,279
3,579
716
1,246
10,019
3,313
870
7,127
2,892
0
25,333
W
18,232
3,702
857
3,434
19,874
27,116
106
10,000
9,874
7,381
38,520
L
3,468
1,075
517
1,226
13,370
3,522
0
7,305
5,811
0
32,594
L
Sylvanus
minibeauch
Sylvanus
12,676
3,181
1,372
8,304
28,351
26,195
0
12,573
15,160
48,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,711
Gold Earned
35,156
187
Minions Killed
204
11
Camps Cleared
4
884,570
Distance Traveled
708,991
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,294
739
83
5
4
296,952
1
L
Zeus
11,672
648
84
5
3
239,210
2
W
Skadi
11,979
666
55
3
3
274,402
2
W
Shiva
13,438
747
49
3
4
313,216
1
L
Cupid
10,274
571
65
4
1
224,814
1
L
Sylvanus
13,210
734
55
3
0
244,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role