Player Matchup

Nu Wa
Nu Wa
Bratersa
Nu Wa
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,463 Elo+
Solo
Neith
Neith
Desena408
Neith
Level 47
God Stats
2W - 1L
1,729 SR
Queue Stats
35W - 25L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
SoapyGrantg77
Cthulhu
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 81L
1,589 Elo+
Party 1
Ymir
Ymir
spamuel7
Ymir
Level 104
God Stats
35W - 33L
1,632 SR
Queue Stats
83W - 94L
1,460 Elo+
Party 1
Osiris
Osiris
whitey148
Osiris
Level 155
God Stats
5W - 6L
1,729 SR
Queue Stats
272W - 267L
1,454 Elo+
Party 1
Team Averages
Level 94
1,618 SR
1,491 Elo+

VS

Team Averages
Level 56
1,512 SR
1,455 Elo+
Nemesis
Nemesis
JamesPebble
Nemesis
Level 108
God Stats
3W - 3L
1,715 SR
Queue Stats
16W - 15L
1,404 Elo+
Party 3
Anhur
Anhur
Saanro
Anhur
Level 25
God Stats
0W - 1L
1,694 SR
Queue Stats
9W - 7L
1,442 Elo+
Party 3
Khepri
Khepri
Sknk8pe
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
WhiteCube60
Amaterasu
Level 84
God Stats
0W - 2L
1,321 SR
Queue Stats
45W - 43L
1,547 Elo+
Party 2
Merlin
Merlin
aSyn iVitae
Merlin
Level 48
God Stats
8W - 15L
1,331 SR
Queue Stats
58W - 75L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bratersa
Nu Wa
12
4 / 3 / 2
7,606
585
3,503
4,720
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Desena408
Neith
14
7 / 0 / 2
8,457
651
11,611
6,354
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
11
2 / 2 / 5
6,726
517
3,296
8,548
4,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ymir
13
6 / 1 / 2
7,831
602
6,483
8,618
4,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
whitey148
Osiris
12
1 / 2 / 5
7,586
584
5,266
11,138
6,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JamesPebble
Nemesis
12
4 / 3 / 3
7,093
546
6,253
10,001
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Saanro
Anhur
9
1 / 5 / 0
5,598
431
2,831
7,355
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Sknk8pe
Khepri
9
0 / 4 / 0
5,468
421
846
9,958
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
WhiteCube60
Amaterasu
11
0 / 3 / 3
6,684
514
4,680
11,293
7,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
10
2 / 5 / 1
6,374
490
3,798
5,594
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
20
Kills
7
8
Deaths
20
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bratersa
Nu Wa
4
3
2
1.67
W
Neith
Desena408
Neith
7
0
2
8
L
Nemesis
JamesPebble
Nemesis
4
3
3
1.83
L
Anhur
Saanro
Anhur
1
5
0
0.2
L
Khepri
Sknk8pe
Khepri
0
4
0
0
W
Cthulhu
2
2
5
2.25
L
Amaterasu
WhiteCube60
Amaterasu
0
3
3
0.5
L
Merlin
2
5
1
0.5
W
Ymir
6
1
2
7
W
Osiris
whitey148
Osiris
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,159
Damage
18,408
39,378
Taken
44,201
19,094
Mitigated
18,583
8,879
Healing
8,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bratersa
Nu Wa
3,503
669
0
311
4,720
1,137
2,695
331
4,389
36,584
0
W
Neith
Desena408
Neith
11,611
4,981
0
1,683
6,354
2,565
458
696
5,658
0
55,634
L
Nemesis
JamesPebble
Nemesis
6,253
3,375
0
1,328
10,001
2,438
0
3,975
5,833
0
46,287
L
Anhur
Saanro
Anhur
2,831
831
0
190
7,355
2,101
270
2,773
4,512
0
24,538
L
Khepri
Sknk8pe
Khepri
846
47
0
2,008
9,958
4,513
117
1,127
8,814
11,641
0
W
Cthulhu
3,296
208
188
1,410
8,548
4,111
30
1,176
7,372
19,094
0
L
Amaterasu
WhiteCube60
Amaterasu
4,680
1,957
0
4,611
11,293
7,870
0
2,224
9,028
0
35,857
L
Merlin
3,798
116
0
360
5,594
1,661
714
2,625
2,901
33,512
0
W
Ymir
6,483
1,367
0
2,460
8,618
4,546
0
658
7,960
48,543
5,691
W
Osiris
whitey148
Osiris
5,266
2,941
0
2,827
11,138
6,735
764
1,783
9,355
0
36,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,206
Gold Earned
31,217
384
Minions Killed
288
0
Camps Cleared
0
1,190,513
Distance Traveled
1,193,604
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,606
585
85
7
0
220,522
1
W
Neith
8,457
651
99
8
0
220,795
1
L
Nemesis
7,093
546
68
5
0
277,244
2
L
Anhur
5,598
431
48
4
0
240,719
1
L
Khepri
5,468
421
20
2
0
216,599
0
W
Cthulhu
6,726
517
33
3
0
265,501
6
L
Amaterasu
6,684
514
86
7
0
244,843
3
L
Merlin
6,374
490
66
5
0
214,199
4
W
Ymir
7,831
602
90
7
0
246,291
0
W
Osiris
7,586
584
77
6
0
237,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role