Player Matchup

Rama
Rama
 
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Alexkachu
Thor
Level 75
God Stats
5W - 3L
1,500 SR
Queue Stats
182W - 129L
1,555 Elo+
Party 3
Mulan
Mulan
FLAMEDPLAGUE
Mulan
Level 34
God Stats
2W - 3L
1,397 SR
Queue Stats
110W - 121L
1,447 Elo+
Solo
Bacchus
Bacchus
LittleTilted
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
ZeldrisElVerdugo
Nu Wa
Level 43
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 60
1,420 SR
1,500 Elo+

VS

Team Averages
Level 79
1,570 SR
1,501 Elo+
Janus
Janus
LeoArgentinaCBA
Janus
Level 131
God Stats
8W - 8L
1,724 SR
Queue Stats
197W - 192L
1,549 Elo+
Party 2
Ymir
Ymir
MayArarat
Ymir
Level 14
God Stats
3W - 4L
1,311 SR
Queue Stats
9W - 9L
1,399 Elo+
Party 2
Izanami
Izanami
MisakiUzu
Izanami
Level 106
God Stats
13W - 16L
1,377 SR
Queue Stats
120W - 112L
1,513 Elo+
Party 1
King Arthur
King Arthur
Sacredge_
King Arthur
Level 127
God Stats
2W - 0L
1,722 SR
Queue Stats
49W - 47L
1,554 Elo+
Party 1
Fenrir
Fenrir
SerasWings
Fenrir
Level 16
God Stats
2W - 0L
1,715 SR
Queue Stats
26W - 27L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 7 / 3
6,350
488
5,409
10,527
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
12
7 / 5 / 1
7,817
601
6,798
12,356
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 3 / 0
5,900
454
1,660
5,948
3,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
LittleTilted
Bacchus
7
0 / 5 / 2
5,253
404
3,761
11,062
7,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8
0 / 5 / 0
5,235
403
1,032
6,270
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 2
8,544
657
11,450
5,468
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
3 / 1 / 7
7,126
548
3,176
6,843
6,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
MisakiUzu
Izanami
14
4 / 3 / 5
9,055
697
8,820
8,649
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Sacredge_
King Arthur
14
6 / 1 / 4
8,626
664
6,634
9,467
6,249
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
SerasWings
Fenrir
13
1 / 2 / 6
7,351
565
3,432
10,316
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
24
25
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
7
3
0.36
L
Thor
7
5
1
1.5
L
0
3
0
0
W
10
1
2
11
L
Bacchus
LittleTilted
Bacchus
0
5
2
0.2
W
Ymir
3
1
7
6.5
W
Izanami
MisakiUzu
Izanami
4
3
5
2.17
W
King Arthur
Sacredge_
King Arthur
6
1
4
8
W
Fenrir
SerasWings
Fenrir
1
2
6
2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,660
Damage
33,512
46,163
Taken
40,743
19,029
Mitigated
21,713
4,228
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,409
4,802
0
1,992
10,527
2,382
0
4,683
5,844
0
31,487
L
Thor
6,798
2,815
0
63
12,356
3,579
0
3,221
9,135
0
33,634
L
1,660
285
0
1,632
5,948
3,906
0
281
5,667
0
28,240
W
11,450
1,408
0
724
5,468
1,641
0
1,247
4,221
48,053
0
L
Bacchus
LittleTilted
Bacchus
3,761
829
0
461
11,062
7,450
0
4,068
6,994
11,631
0
W
Ymir
3,176
996
0
647
6,843
6,721
68
1,412
5,431
10,883
0
W
Izanami
MisakiUzu
Izanami
8,820
4,817
0
2,045
8,649
3,071
3,692
1,427
7,222
0
63,813
W
King Arthur
Sacredge_
King Arthur
6,634
1,111
0
970
9,467
6,249
180
473
8,799
7,068
43,729
W
Fenrir
SerasWings
Fenrir
3,432
1,261
0
5,038
10,316
4,031
88
234
10,082
0
47,577
L
1,032
99
0
80
6,270
1,712
0
3,328
2,942
19,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,555
Gold Earned
40,702
236
Minions Killed
413
0
Camps Cleared
0
1,118,386
Distance Traveled
1,286,335
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,350
488
62
5
0
214,888
2
L
Thor
7,817
601
54
4
0
243,882
0
L
Mulan
5,900
454
67
5
0
210,623
5
W
Janus
8,544
657
81
6
0
278,078
1
L
Bacchus
5,253
404
14
1
0
255,572
3
W
Ymir
7,126
548
12
1
0
236,321
3
W
Izanami
9,055
697
131
10
0
220,401
2
W
King Arthur
8,626
664
108
8
0
259,952
3
W
Fenrir
7,351
565
81
6
0
291,583
2
L
Nu Wa
5,235
403
39
3
0
193,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role