Player Matchup

Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Agni
Agni
Gold V
Ironische_Satire
Agni
Gold V
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 13L
1,593 MMR
Party 2
Hercules
Hercules
Gold I
Papa_Baer_93
Hercules
Gold I
Level 160
God Stats
3W - 3L
1,521 SR
Queue Stats
246W - 249L
1,677 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
bblizzybaby
Gilgamesh
Gold II
Level 122
God Stats
16W - 19L
1,643 SR
Queue Stats
616W - 623L
1,636 MMR
Solo
Chronos
Chronos
Gold I
oSShayMin-
Chronos
Gold I
Level 142
God Stats
8W - 5L
1,626 SR
Queue Stats
109W - 97L
1,599 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,558 SR
1,601 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,592 SR
1,609 MMR
Skadi
Skadi
Gold II
 
Skadi
Gold II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum III
Amzeri-29
Loki
Platinum III
Level 160
God Stats
65W - 26L
1,786 SR
Queue Stats
297W - 278L
1,907 MMR
Party 1
Hera
Hera
Gold I
LukeSummers666
Hera
Gold I
Level 143
God Stats
18W - 16L
1,668 SR
Queue Stats
235W - 223L
1,654 MMR
Solo
Ganesha
Ganesha
Gold V
Morgi76300
Ganesha
Gold V
Level 147
God Stats
20W - 23L
1,505 SR
Queue Stats
292W - 297L
1,437 MMR
Party 1
Athena
Athena
Gold V
Venxm696
Athena
Gold V
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 160L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
5 / 3 / 20
12,937
562
12,213
18,335
27,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 3 / 15
13,853
602
21,018
13,850
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Papa_Baer_93
Hercules
19
7 / 4 / 8
13,865
603
12,201
24,548
20,595
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
bblizzybaby
Gilgamesh
20
10 / 3 / 6
14,651
637
12,414
17,127
9,375
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
oSShayMin-
Chronos
20
6 / 3 / 5
14,532
632
15,672
15,028
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ShivaKaliArachne

VS

Bans
CliodhnaBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
2 / 7 / 2
10,200
443
11,326
18,016
6,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
20
7 / 8 / 1
12,399
539
9,122
19,370
5,624
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 5 / 3
12,274
534
10,498
14,202
4,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Morgi76300
Ganesha
15
1 / 9 / 6
9,835
428
6,581
23,911
27,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Venxm696
Athena
18
3 / 7 / 5
11,105
483
8,658
20,615
17,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
33
36
Kills
16
16
Deaths
36
54
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
3
20
5
L
Skadi
 
Skadi
2
7
2
0.43
L
Loki
7
8
1
0.94
W
8
3
15
5.17
L
3
5
3
0.9
L
Ganesha
Morgi76300
Ganesha
1
9
6
0.44
W
Hercules
Papa_Baer_93
Hercules
7
4
8
2.75
L
Athena
Venxm696
Athena
3
7
5
0.79
W
Gilgamesh
bblizzybaby
Gilgamesh
10
3
6
4.33
W
Chronos
oSShayMin-
Chronos
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,518
Damage
46,185
88,888
Taken
96,114
67,696
Mitigated
61,160
23,006
Healing
20,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,213
1,965
662
2,634
18,335
27,373
0
3,941
14,313
27,860
0
L
Skadi
 
Skadi
11,326
5,423
0
4,473
18,016
6,466
0
10,192
7,824
0
77,654
L
Loki
9,122
1,993
0
5,749
19,370
5,624
619
9,393
9,977
0
87,134
W
21,018
1,200
296
3,646
13,850
4,714
1,574
4,337
9,436
114,278
0
L
10,498
2,911
90
3,181
14,202
4,656
0
5,343
8,859
87,454
0
L
Ganesha
Morgi76300
Ganesha
6,581
774
518
2,876
23,911
27,076
0
15,982
7,929
29,818
0
W
Hercules
Papa_Baer_93
Hercules
12,201
4,197
0
7,153
24,548
20,595
2,871
9,469
14,340
0
86,112
L
Athena
Venxm696
Athena
8,658
2,978
0
4,052
20,615
17,338
675
7,942
12,673
50,092
0
W
Gilgamesh
bblizzybaby
Gilgamesh
12,414
4,605
0
1,813
17,127
9,375
3,197
4,621
12,246
0
115,157
W
Chronos
oSShayMin-
Chronos
15,672
4,022
0
6,802
15,028
5,639
6,178
2,086
12,816
135,963
4,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,838
Gold Earned
55,813
717
Minions Killed
561
0
Camps Cleared
0
2,194,620
Distance Traveled
1,965,672
35
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,937
562
24
1
0
455,829
9
L
Skadi
10,200
443
149
6
0
339,640
5
L
Loki
12,399
539
125
5
0
441,447
3
W
Agni
13,853
602
174
8
0
443,209
6
L
Hera
12,274
534
181
8
0
385,761
7
L
Ganesha
9,835
428
8
0
0
410,042
10
W
Hercules
13,865
603
168
7
0
401,729
6
L
Athena
11,105
483
98
4
0
388,782
7
W
Gilgamesh
14,651
637
146
6
0
481,931
4
W
Chronos
14,532
632
205
9
0
411,922
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role