Player Matchup

Gilgamesh
Gilgamesh
Aeturn
Gilgamesh
Level 146
God Stats
10W - 4L
1,195 SR
Queue Stats
392W - 289L
1,666 Elo+
Party 1
Eset
Eset
Grim6302
Eset
Level 154
God Stats
4W - 0L
1,832 SR
Queue Stats
307W - 224L
1,679 Elo+
Party 1
Fenrir
Fenrir
St0nedEskim0
Fenrir
Level 146
God Stats
4W - 10L
1,592 SR
Queue Stats
278W - 228L
1,685 Elo+
Party 1
Team Averages
Level 149
1,540 SR
1,676 Elo+

VS

Team Averages
Level 80
1,469 SR
1,577 Elo+
Jing Wei
Jing Wei
HoneyBoii
Jing Wei
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,639 Elo+
Party 2
Sun Wukong
Sun Wukong
KingTrill4065
Sun Wukong
Level 86
God Stats
122W - 106L
1,407 SR
Queue Stats
209W - 208L
1,400 Elo+
Solo
Freya
Freya
SheepAreWhite
Freya
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aeturn
Gilgamesh
19
13 / 5 / 12
14,529
855
18,685
20,852
22,166
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Eset
17
5 / 4 / 14
12,586
740
13,592
13,317
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
18
7 / 3 / 17
13,262
780
13,966
15,770
15,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HoneyBoii
Jing Wei
15
3 / 9 / 7
11,246
662
13,336
16,952
6,119
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
KingTrill4065
Sun Wukong
14
1 / 8 / 8
10,265
604
7,428
18,697
14,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
6 / 8 / 5
12,208
718
18,547
20,566
8,376
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
25
Kills
10
12
Deaths
25
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aeturn
Gilgamesh
13
5
12
3.8
W
Eset
5
4
14
3
L
Jing Wei
HoneyBoii
Jing Wei
3
9
7
0.72
L
Sun Wukong
KingTrill4065
Sun Wukong
1
8
8
0.63
L
6
8
5
1.06
W
Fenrir
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,243
Damage
39,311
49,939
Taken
56,215
42,306
Mitigated
28,784
13,313
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aeturn
Gilgamesh
18,685
3,422
783
1,812
20,852
22,166
565
6,822
13,150
0
35,393
W
Eset
13,592
436
2,418
3,585
13,317
4,878
677
5,005
8,312
50,778
0
L
Jing Wei
HoneyBoii
Jing Wei
13,336
8,444
0
1,953
16,952
6,119
517
5,626
11,326
0
39,806
L
Sun Wukong
KingTrill4065
Sun Wukong
7,428
2,026
276
3,650
18,697
14,289
0
4,776
13,921
0
32,386
L
18,547
5,439
0
5,607
20,566
8,376
0
3,658
16,908
59,957
0
W
Fenrir
13,966
4,014
0
4,715
15,770
15,262
382
7,259
8,511
0
34,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,377
Gold Earned
33,719
152
Minions Killed
170
5
Camps Cleared
9
876,062
Distance Traveled
767,623
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,529
855
30
2
1
317,244
0
W
Eset
12,586
740
79
5
2
293,450
1
L
Jing Wei
11,246
662
59
3
3
265,248
4
L
Sun Wukong
10,265
604
43
3
2
257,748
1
L
Freya
12,208
718
68
4
4
244,627
2
W
Fenrir
13,262
780
43
3
2
265,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role