Player Matchup

Charybdis
Charybdis
Fire_stardust
Charybdis
Level 29
God Stats
17W - 16L
1,468 SR
Queue Stats
143W - 139L
1,330 Elo+
Party 1
Hades
Hades
flamerod
Hades
Level 17
God Stats
3W - 2L
1,195 SR
Queue Stats
7W - 10L
1,252 Elo+
Party 1
Loki
Loki
jc_comando
Loki
Level 75
God Stats
32W - 25L
1,523 SR
Queue Stats
586W - 572L
1,371 Elo+
Party 1
Cerberus
Cerberus
lord_atrox
Cerberus
Level 118
God Stats
7W - 2L
1,681 SR
Queue Stats
99W - 94L
1,372 Elo+
Solo
Achilles
Achilles
xavio2007
Achilles
Level 38
God Stats
11W - 21L
1,457 SR
Queue Stats
116W - 136L
1,380 Elo+
Party 1
Team Averages
Level 55
1,465 SR
1,341 Elo+

VS

Team Averages
Level 44
1,357 SR
1,336 Elo+
Discordia
Discordia
AestheticBish
Discordia
Level 82
God Stats
10W - 12L
1,456 SR
Queue Stats
168W - 186L
1,381 Elo+
Party 3
Gilgamesh
Gilgamesh
Julian-Ross93
Gilgamesh
Level 56
God Stats
50W - 40L
1,499 SR
Queue Stats
309W - 356L
1,360 Elo+
Party 2
Ymir
Ymir
LiI_Koji
Ymir
Level 6
God Stats
3W - 6L
1,163 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MezGo_93
Cu Chulainn
Level 49
God Stats
7W - 12L
1,373 SR
Queue Stats
344W - 423L
1,288 Elo+
Party 2
Heimdallr
Heimdallr
XenoArcania
Heimdallr
Level 27
God Stats
9W - 13L
1,295 SR
Queue Stats
161W - 214L
1,154 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fire_stardust
Charybdis
18
4 / 5 / 19
12,171
487
15,336
19,428
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
flamerod
Hades
17
4 / 7 / 13
11,993
480
11,598
22,946
10,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
27 / 4 / 8
16,459
658
31,902
18,776
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
lord_atrox
Cerberus
17
1 / 5 / 18
12,114
485
8,754
24,108
22,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
xavio2007
Achilles
17
3 / 4 / 16
12,302
492
8,603
20,479
26,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AestheticBish
Discordia
17
5 / 10 / 10
11,604
464
19,112
17,556
5,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Julian-Ross93
Gilgamesh
20
9 / 4 / 10
13,920
557
16,833
24,299
12,115
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
8
0 / 6 / 7
7,921
317
955
14,594
15,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
MezGo_93
Cu Chulainn
18
5 / 8 / 10
11,793
472
9,020
19,249
23,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
XenoArcania
Heimdallr
17
6 / 11 / 9
12,324
493
25,376
25,694
9,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
71
39
Kills
25
25
Deaths
39
74
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Discordia
AestheticBish
Discordia
5
10
10
1
W
Charybdis
Fire_stardust
Charybdis
4
5
19
2.7
L
Gilgamesh
Julian-Ross93
Gilgamesh
9
4
10
3.5
L
Ymir
0
6
7
0.58
L
Cu Chulainn
MezGo_93
Cu Chulainn
5
8
10
1.25
L
Heimdallr
XenoArcania
Heimdallr
6
11
9
0.95
W
Hades
flamerod
Hades
4
7
13
1.5
W
27
4
8
7.75
W
Cerberus
lord_atrox
Cerberus
1
5
18
2
W
Achilles
xavio2007
Achilles
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,193
Damage
71,296
105,737
Taken
101,392
72,599
Mitigated
65,907
30,103
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AestheticBish
Discordia
19,112
650
160
1,961
17,556
5,737
1,431
1,711
15,845
60,344
0
W
Charybdis
Fire_stardust
Charybdis
15,336
7,160
0
7,447
19,428
5,423
4,886
4,164
15,066
0
74,997
L
Gilgamesh
Julian-Ross93
Gilgamesh
16,833
3,793
0
1,997
24,299
12,115
143
4,431
19,868
0
115,123
L
Ymir
955
96
0
122
14,594
15,421
72
2,961
11,633
3,598
0
L
Cu Chulainn
MezGo_93
Cu Chulainn
9,020
3,504
0
778
19,249
23,364
509
4,989
14,260
0
40,316
L
Heimdallr
XenoArcania
Heimdallr
25,376
13,621
0
5,217
25,694
9,270
2,948
6,260
19,434
0
76,705
W
Hades
flamerod
Hades
11,598
653
24
7,871
22,946
10,791
2,243
4,983
17,408
50,800
0
W
31,902
11,144
0
7,299
18,776
7,048
6,098
2,408
16,096
0
139,332
W
Cerberus
lord_atrox
Cerberus
8,754
359
0
5,324
24,108
22,956
556
4,236
19,565
54,850
0
W
Achilles
xavio2007
Achilles
8,603
1,899
334
1,804
20,479
26,381
1,254
2,792
17,535
0
48,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,039
Gold Earned
57,562
549
Minions Killed
405
0
Camps Cleared
0
2,467,458
Distance Traveled
1,826,123
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,604
464
82
3
0
401,695
2
W
Charybdis
12,171
487
108
4
0
484,249
1
L
Gilgamesh
13,920
557
151
6
0
496,637
6
L
Ymir
7,921
317
0
0
0
106,547
0
L
Cu Chulainn
11,793
472
71
3
0
430,090
3
L
Heimdallr
12,324
493
101
4
0
391,154
0
W
Hades
11,993
480
82
3
0
453,987
0
W
Loki
16,459
658
153
6
0
590,175
3
W
Cerberus
12,114
485
103
4
0
433,960
2
W
Achilles
12,302
492
103
4
0
505,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role