Player Matchup

Cthulhu
Cthulhu
FragWorkz
Cthulhu
Level 114
God Stats
0W - 2L
1,504 SR
Queue Stats
27W - 21L
1,611 Elo+
Party 2
Fenrir
Fenrir
Tsnami99
Fenrir
Level 103
God Stats
1W - 1L
1,812 SR
Queue Stats
23W - 15L
1,670 Elo+
Party 2
Baron Samedi
Baron Samedi
xNauticalxWolfx
Baron Samedi
Level 69
God Stats
0W - 2L
1,399 SR
Queue Stats
15W - 9L
1,642 Elo+
Party 2
Team Averages
Level 95
1,572 SR
1,641 Elo+

VS

Team Averages
Level 101
1,663 SR
1,541 Elo+
Baron Samedi
Baron Samedi
J_balfour315
Baron Samedi
Level 126
God Stats
18W - 6L
1,700 SR
Queue Stats
509W - 330L
1,582 Elo+
Party 1
Persephone
Persephone
Unnt_Krugsey
Persephone
Level 108
God Stats
3W - 1L
1,762 SR
Queue Stats
484W - 319L
1,580 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WellMadeTray
Tsukuyomi
Level 68
God Stats
50W - 54L
1,527 SR
Queue Stats
81W - 106L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FragWorkz
Cthulhu
15
2 / 3 / 4
10,713
630
15,703
18,451
27,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Tsnami99
Fenrir
14
2 / 7 / 4
10,132
596
8,058
20,034
15,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
xNauticalxWolfx
Baron Samedi
15
2 / 6 / 3
10,290
605
11,449
14,943
7,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
J_balfour315
Baron Samedi
17
5 / 3 / 9
12,151
715
12,685
16,770
7,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
Unnt_Krugsey
Persephone
17
3 / 1 / 12
12,331
725
16,567
13,409
6,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
WellMadeTray
Tsukuyomi
19
8 / 2 / 7
12,686
746
16,893
13,050
9,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
6
Kills
16
16
Deaths
6
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FragWorkz
Cthulhu
2
3
4
1.33
W
Baron Samedi
J_balfour315
Baron Samedi
5
3
9
3.17
L
Fenrir
Tsnami99
Fenrir
2
7
4
0.57
W
Persephone
Unnt_Krugsey
Persephone
3
1
12
9
W
Tsukuyomi
WellMadeTray
Tsukuyomi
8
2
7
5.75
L
Baron Samedi
xNauticalxWolfx
Baron Samedi
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,210
Damage
46,145
53,428
Taken
43,229
50,228
Mitigated
22,860
12,649
Healing
25,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FragWorkz
Cthulhu
15,703
768
956
1,627
18,451
27,191
0
11,298
6,829
38,832
0
W
Baron Samedi
J_balfour315
Baron Samedi
12,685
1,089
4,035
10,128
16,770
7,347
1,192
10,074
6,079
46,234
0
L
Fenrir
Tsnami99
Fenrir
8,058
2,002
393
4,971
20,034
15,623
0
9,944
9,602
0
25,270
W
Persephone
Unnt_Krugsey
Persephone
16,567
93
576
5,757
13,409
6,203
372
8,151
4,759
53,740
0
W
Tsukuyomi
WellMadeTray
Tsukuyomi
16,893
4,730
0
4,607
13,050
9,310
1,042
8,357
4,234
0
43,415
L
Baron Samedi
xNauticalxWolfx
Baron Samedi
11,449
271
1,442
3,260
14,943
7,414
0
8,564
6,147
37,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,135
Gold Earned
37,168
150
Minions Killed
182
5
Camps Cleared
7
798,188
Distance Traveled
942,198
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,713
630
57
3
0
302,068
3
W
Baron Samedi
12,151
715
59
3
2
273,782
2
L
Fenrir
10,132
596
35
2
4
237,528
2
W
Persephone
12,331
725
73
4
0
339,220
1
W
Tsukuyomi
12,686
746
50
3
5
329,196
1
L
Baron Samedi
10,290
605
58
3
1
258,592
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role