Player Matchup

Vulcan
Vulcan
Danger1-one
Vulcan
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 38L
1,510 Elo+
Party 2
Cliodhna
Cliodhna
EL_MACHETE_85
Cliodhna
Level 62
God Stats
17W - 12L
1,833 SR
Queue Stats
161W - 150L
1,483 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Slayery S
Tsukuyomi
Level 59
God Stats
4W - 7L
1,412 SR
Queue Stats
131W - 128L
1,172 Elo+
Party 3
Izanami
Izanami
TheGirlSavage
Izanami
Level 104
God Stats
44W - 35L
1,609 SR
Queue Stats
189W - 230L
1,428 Elo+
Solo
Ymir
Ymir
Thepoodle96
Ymir
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,172 Elo+
Party 3
Team Averages
Level 63
1,571 SR
1,353 Elo+

VS

Team Averages
Level 92
1,457 SR
1,429 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Wolfgoggles
Arachne
Level 105
God Stats
26W - 26L
1,289 SR
Queue Stats
298W - 445L
1,362 Elo+
Party 1
Sol
Sol
cosmoBeach_
Sol
Level 95
God Stats
5W - 8L
1,094 SR
Queue Stats
266W - 400L
1,361 Elo+
Party 1
Neith
Neith
koonsie17
Neith
Level 67
God Stats
5W - 3L
1,370 SR
Queue Stats
431W - 518L
1,322 Elo+
Party 1
Athena
Athena
mr solo dolo239
Athena
Level 125
God Stats
13W - 2L
2,033 SR
Queue Stats
42W - 26L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
0 / 5 / 0
7,318
488
3,858
5,332
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
EL_MACHETE_85
Cliodhna
12
2 / 6 / 0
7,289
486
8,150
13,173
4,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tsukuyomi
Slayery S
Tsukuyomi
11
0 / 8 / 0
6,395
426
4,527
9,643
3,153
Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
12
0 / 2 / 0
6,870
458
1,447
7,279
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 2 / 0
5,519
368
998
5,651
3,137
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
7 / 0 / 2
8,897
593
5,069
8,349
6,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Wolfgoggles
Arachne
15
8 / 0 / 5
9,458
631
11,178
11,053
7,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 2 / 6
8,724
582
4,503
8,892
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
koonsie17
Neith
13
1 / 0 / 4
7,749
517
4,210
3,385
1,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 2
7,579
505
1,463
9,222
9,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
2
Kills
20
23
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
7
0
2
8
L
Vulcan
0
5
0
0
L
Cliodhna
EL_MACHETE_85
Cliodhna
2
6
0
0.33
L
Tsukuyomi
Slayery S
Tsukuyomi
0
8
0
0
L
Izanami
0
2
0
0
L
0
2
0
0
W
Arachne
Wolfgoggles
Arachne
8
0
5
10.5
W
2
2
6
2.5
W
Neith
koonsie17
Neith
1
0
4
3
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,980
Damage
26,423
41,078
Taken
40,901
14,905
Mitigated
26,628
4,462
Healing
17,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,069
2,614
56
3,724
8,349
6,672
1,117
106
8,243
0
40,888
L
Vulcan
3,858
1,104
0
20
5,332
1,863
613
1,939
3,393
34,804
0
L
Cliodhna
EL_MACHETE_85
Cliodhna
8,150
1,021
0
1,393
13,173
4,513
0
2,852
10,321
0
51,786
L
Tsukuyomi
Slayery S
Tsukuyomi
4,527
1,434
11
581
9,643
3,153
576
0
9,643
0
31,044
L
Izanami
1,447
920
0
2,305
7,279
2,239
0
796
6,483
0
45,994
L
998
205
48
104
5,651
3,137
174
379
5,272
13,696
0
W
Arachne
Wolfgoggles
Arachne
11,178
7,088
0
5,085
11,053
7,049
735
1,742
9,215
0
63,606
W
4,503
1,934
0
4,271
8,892
2,675
2,269
2,136
6,556
50,561
0
W
Neith
koonsie17
Neith
4,210
387
0
805
3,385
1,221
2,520
213
3,172
0
56,730
W
1,463
280
115
3,355
9,222
9,011
522
363
8,859
15,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,391
Gold Earned
42,407
350
Minions Killed
428
0
Camps Cleared
0
1,284,584
Distance Traveled
1,500,573
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,897
593
63
4
0
313,272
2
L
Vulcan
7,318
488
87
6
0
234,553
4
L
Cliodhna
7,289
486
96
6
0
285,394
2
L
Tsukuyomi
6,395
426
53
4
0
302,434
0
L
Izanami
6,870
458
84
6
0
202,236
2
L
Ymir
5,519
368
30
2
0
259,967
0
W
Arachne
9,458
631
111
7
0
350,484
0
W
Sol
8,724
582
112
7
0
279,616
3
W
Neith
7,749
517
116
8
0
284,305
4
W
Athena
7,579
505
26
2
0
272,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role