Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
AcrylicArrow
Medusa
Level 48
God Stats
11W - 11L
1,255 SR
Queue Stats
54W - 55L
1,547 Elo+
Party 3
Sylvanus
Sylvanus
BigStu1217
Sylvanus
Level 108
God Stats
51W - 55L
1,550 SR
Queue Stats
519W - 441L
1,573 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Chevoram
Cu Chulainn
Level 128
God Stats
1W - 1L
2,002 SR
Queue Stats
101W - 82L
1,602 Elo+
Party 3
Bastet
Bastet
DaintyWalrus
Bastet
Level 83
God Stats
46W - 42L
1,585 SR
Queue Stats
294W - 262L
1,518 Elo+
Party 4
Team Averages
Level 82
1,578 SR
1,548 Elo+

VS

Team Averages
Level 66
1,533 SR
1,593 Elo+
Cerberus
Cerberus
Dilddor
Cerberus
Level 46
God Stats
12W - 12L
1,538 SR
Queue Stats
21W - 23L
1,563 Elo+
Party 2
Cliodhna
Cliodhna
EarlTeeshirt
Cliodhna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,562 Elo+
Party 2
Danzaburou
Danzaburou
LunaEclipsed0
Danzaburou
Level 129
God Stats
3W - 0L
1,839 SR
Queue Stats
139W - 118L
1,614 Elo+
Party 1
Thoth
Thoth
Quilamar
Thoth
Level 109
God Stats
2W - 5L
1,286 SR
Queue Stats
151W - 169L
1,535 Elo+
Party 2
Nemesis
Nemesis
furrypawbs
Nemesis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 27L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
8 / 4 / 2
9,624
602
13,282
11,201
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
12
1 / 5 / 1
7,351
459
6,972
11,927
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
BigStu1217
Sylvanus
9
2 / 5 / 3
6,885
430
4,694
16,958
14,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Chevoram
Cu Chulainn
14
3 / 7 / 2
8,450
528
11,802
17,487
18,119
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
14
4 / 4 / 4
8,347
522
9,137
13,645
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dilddor
Cerberus
13
2 / 3 / 7
8,735
546
5,213
15,422
11,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
EarlTeeshirt
Cliodhna
16
10 / 1 / 10
10,170
636
14,526
13,626
9,393
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
LunaEclipsed0
Danzaburou
16
5 / 3 / 1
9,632
602
10,449
10,469
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
Quilamar
Thoth
14
3 / 7 / 8
8,866
554
8,461
10,912
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
furrypawbs
Nemesis
16
5 / 4 / 9
9,465
592
14,694
14,984
5,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
18
Kills
25
25
Deaths
18
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
8
4
2
2.25
L
Medusa
1
5
1
0.3
L
Sylvanus
BigStu1217
Sylvanus
2
5
3
0.7
L
Cu Chulainn
Chevoram
Cu Chulainn
3
7
2
0.57
L
Bastet
4
4
4
1.5
W
Cerberus
Dilddor
Cerberus
2
3
7
1.83
W
Cliodhna
EarlTeeshirt
Cliodhna
10
1
10
15
W
Danzaburou
LunaEclipsed0
Danzaburou
5
3
1
1.83
W
Thoth
Quilamar
Thoth
3
7
8
1
W
Nemesis
furrypawbs
Nemesis
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,887
Damage
53,343
71,218
Taken
65,413
42,451
Mitigated
32,980
15,819
Healing
15,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
13,282
1,860
145
1,771
11,201
2,798
0
2,509
8,450
65,062
0
L
Medusa
6,972
2,605
0
2,279
11,927
2,810
0
2,330
9,573
0
50,734
L
Sylvanus
BigStu1217
Sylvanus
4,694
1,287
737
3,026
16,958
14,278
0
3,567
13,171
15,969
0
L
Cu Chulainn
Chevoram
Cu Chulainn
11,802
1,431
0
3,463
17,487
18,119
0
2,207
15,131
0
59,052
L
Bastet
9,137
1,575
0
4,398
13,645
4,446
0
1,446
11,845
0
50,108
W
Cerberus
Dilddor
Cerberus
5,213
401
0
4,445
15,422
11,627
275
4,405
11,017
24,064
4,397
W
Cliodhna
EarlTeeshirt
Cliodhna
14,526
1,880
0
941
13,626
9,393
0
2,696
10,930
0
48,175
W
Danzaburou
LunaEclipsed0
Danzaburou
10,449
4,974
0
4,924
10,469
3,035
2,573
2,103
8,366
0
74,833
W
Thoth
Quilamar
Thoth
8,461
384
0
2,794
10,912
3,137
997
3,686
7,226
43,249
0
W
Nemesis
furrypawbs
Nemesis
14,694
7,838
0
1,909
14,984
5,788
0
5,086
9,898
0
65,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,657
Gold Earned
46,868
434
Minions Killed
424
0
Camps Cleared
0
1,522,079
Distance Traveled
1,632,785
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,624
602
128
8
0
322,673
7
L
Medusa
7,351
459
100
6
0
280,821
6
L
Sylvanus
6,885
430
21
1
0
308,657
2
L
Cu Chulainn
8,450
528
105
7
0
278,832
2
L
Bastet
8,347
522
80
5
0
331,096
3
W
Cerberus
8,735
546
50
3
0
305,677
6
W
Cliodhna
10,170
636
75
5
0
338,051
2
W
Danzaburou
9,632
602
120
8
0
307,469
5
W
Thoth
8,866
554
81
5
0
307,248
3
W
Nemesis
9,465
592
98
6
0
374,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role