Player Matchup

Geb
Geb
Dakan18
Geb
Level 63
God Stats
19W - 12L
1,577 SR
Queue Stats
55W - 92L
1,406 Elo+
Party 2
Gilgamesh
Gilgamesh
Metakiller41
Gilgamesh
Level 96
God Stats
3W - 0L
1,553 SR
Queue Stats
67W - 43L
1,480 Elo+
Solo
Freya
Freya
akarda
Freya
Level 94
God Stats
16W - 15L
1,441 SR
Queue Stats
76W - 70L
1,373 Elo+
Solo
Izanami
Izanami
gilbert26
Izanami
Level 64
God Stats
17W - 16L
1,680 SR
Queue Stats
58W - 94L
1,423 Elo+
Party 2
Shiva
Shiva
supersid06
Shiva
Level 66
God Stats
20W - 17L
1,630 SR
Queue Stats
60W - 96L
1,418 Elo+
Party 2
Team Averages
Level 77
1,576 SR
1,420 Elo+

VS

Team Averages
Level 35
1,439 SR
1,139 Elo+
Serqet
Serqet
ChaosMaruder
Serqet
Level 28
God Stats
0W - 2L
1,715 SR
Queue Stats
1W - 8L
1,036 Elo+
Party 1
Anubis
Anubis
IADrummer
Anubis
Level 67
God Stats
9W - 5L
1,684 SR
Queue Stats
14W - 18L
1,177 Elo+
Party 3
Neith
Neith
jugad20
Neith
Level 48
God Stats
0W - 4L
1,396 SR
Queue Stats
1W - 6L
1,229 Elo+
Party 1
Ymir
Ymir
kekomardones18
Ymir
Level 7
God Stats
0W - 4L
1,221 SR
Queue Stats
1W - 9L
1,125 Elo+
Party 3
King Arthur
King Arthur
tyxxen
King Arthur
Level 25
God Stats
0W - 5L
1,179 SR
Queue Stats
2W - 10L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
3 / 1 / 8
8,723
513
4,789
10,749
6,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Metakiller41
Gilgamesh
18
6 / 2 / 7
10,821
637
14,885
13,333
6,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
akarda
Freya
14
4 / 4 / 3
8,841
520
6,832
14,563
4,630
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
gilbert26
Izanami
16
8 / 1 / 3
9,968
586
9,836
8,941
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
16
2 / 0 / 1
9,324
548
7,430
6,201
5,847
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
2 / 4 / 2
8,300
488
7,302
11,757
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
IADrummer
Anubis
14
5 / 6 / 0
8,701
512
7,901
14,123
5,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
jugad20
Neith
11
0 / 6 / 2
6,867
404
6,475
8,990
2,340
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 2
6,181
364
1,579
10,227
5,194
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
tyxxen
King Arthur
15
1 / 3 / 0
8,636
508
4,656
16,465
7,073
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
23
Kills
8
8
Deaths
23
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
2
4
2
0.75
W
Geb
3
1
8
7
L
Anubis
IADrummer
Anubis
5
6
0
0.83
W
Gilgamesh
Metakiller41
Gilgamesh
6
2
7
4.75
W
Freya
akarda
Freya
4
4
3
1.38
W
Izanami
gilbert26
Izanami
8
1
3
9.5
L
Neith
jugad20
Neith
0
6
2
0.17
L
0
4
2
0.25
W
Shiva
2
0
1
2.5
L
King Arthur
tyxxen
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,772
Damage
27,913
53,787
Taken
61,562
26,747
Mitigated
24,102
15,026
Healing
14,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
7,302
1,295
0
4,781
11,757
3,963
265
2,215
9,542
0
46,014
W
Geb
4,789
210
2,152
1,893
10,749
6,853
466
2,384
8,179
15,313
0
L
Anubis
IADrummer
Anubis
7,901
886
0
4,252
14,123
5,532
327
4,010
10,113
47,836
0
W
Gilgamesh
Metakiller41
Gilgamesh
14,885
5,304
0
1,830
13,333
6,340
0
2,031
11,302
0
94,237
W
Freya
akarda
Freya
6,832
3,400
0
5,940
14,563
4,630
1,552
4,611
9,412
45,378
0
W
Izanami
gilbert26
Izanami
9,836
6,352
0
1,841
8,941
3,077
2,146
413
8,466
0
83,709
L
Neith
jugad20
Neith
6,475
2,750
0
1,241
8,990
2,340
261
2,915
6,075
0
37,668
L
1,579
259
175
1,620
10,227
5,194
0
2,481
7,746
19,313
0
W
Shiva
7,430
1,053
0
1,370
6,201
5,847
267
232
5,969
0
51,647
L
King Arthur
tyxxen
King Arthur
4,656
701
0
2,250
16,465
7,073
0
0
16,465
191
48,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,677
Gold Earned
38,685
455
Minions Killed
369
0
Camps Cleared
0
1,606,664
Distance Traveled
1,439,407
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,300
488
80
5
0
347,495
3
W
Geb
8,723
513
25
1
0
328,768
3
L
Anubis
8,701
512
77
5
0
253,560
3
W
Gilgamesh
10,821
637
133
8
0
351,249
3
W
Freya
8,841
520
78
5
0
266,009
1
W
Izanami
9,968
586
135
8
0
312,863
1
L
Neith
6,867
404
66
4
0
287,114
2
L
Ymir
6,181
364
25
1
0
228,410
4
W
Shiva
9,324
548
84
5
0
347,775
0
L
King Arthur
8,636
508
121
7
0
322,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role