Player Matchup

Atlas
Atlas
ManBearDan
Atlas
Level 160
God Stats
28W - 34L
1,492 SR
Queue Stats
417W - 382L
1,497 Elo+
Party 3
Shiva
Shiva
Meydos_
Shiva
Level 111
God Stats
5W - 3L
1,536 SR
Queue Stats
185W - 175L
1,539 Elo+
Party 1
Fenrir
Fenrir
Paydos_
Fenrir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,519 Elo+
Party 1
Zeus
Zeus
Quydos
Zeus
Level 149
God Stats
18W - 13L
1,602 SR
Queue Stats
631W - 641L
1,529 Elo+
Party 1
Izanami
Izanami
RedScarletDream
Izanami
Level 152
God Stats
10W - 8L
1,366 SR
Queue Stats
357W - 323L
1,505 Elo+
Party 3
Team Averages
Level 127
1,499 SR
1,518 Elo+

VS

Team Averages
Level 127
1,568 SR
1,581 Elo+
Gilgamesh
Gilgamesh
N01 Trigger
Gilgamesh
Level 148
God Stats
5W - 3L
1,755 SR
Queue Stats
217W - 192L
1,586 Elo+
Party 2
Yemoja
Yemoja
SHINTARO 9
Yemoja
Level 116
God Stats
2W - 4L
1,516 SR
Queue Stats
113W - 94L
1,575 Elo+
Party 2
Medusa
Medusa
glenlikesstuff
Medusa
Level 102
God Stats
37W - 36L
1,607 SR
Queue Stats
42W - 41L
1,604 Elo+
Solo
Neith
Neith
miniwilson221
Neith
Level 123
God Stats
14W - 15L
1,231 SR
Queue Stats
225W - 202L
1,572 Elo+
Solo
Ah Puch
Ah Puch
qlp Hobo qlp
Ah Puch
Level 146
God Stats
21W - 11L
1,732 SR
Queue Stats
346W - 349L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
3 / 1 / 10
9,959
474
7,208
17,342
16,976
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shiva
Meydos_
Shiva
19
6 / 1 / 6
12,337
587
16,755
15,249
16,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Paydos_
Fenrir
18
5 / 3 / 7
11,382
542
8,852
14,396
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
Quydos
Zeus
17
8 / 6 / 5
11,549
550
19,215
13,892
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 2 / 3
12,274
584
5,107
12,102
3,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
N01 Trigger
Gilgamesh
17
7 / 5 / 2
11,246
536
14,047
18,493
9,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
SHINTARO 9
Yemoja
14
0 / 5 / 7
9,449
450
3,568
18,740
15,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
0 / 6 / 0
10,986
523
5,776
13,902
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 3 / 1
10,663
508
11,759
10,891
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
qlp Hobo qlp
Ah Puch
15
0 / 7 / 2
9,543
454
11,432
13,958
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
26
Kills
13
13
Deaths
26
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
3
1
10
8
W
Shiva
Meydos_
Shiva
6
1
6
9
L
Gilgamesh
N01 Trigger
Gilgamesh
7
5
2
1.6
W
Fenrir
Paydos_
Fenrir
5
3
7
2.83
W
Zeus
Quydos
Zeus
8
6
5
1.75
W
4
2
3
2.75
L
Yemoja
SHINTARO 9
Yemoja
0
5
7
0.7
L
0
6
0
0
L
6
3
1
2.17
L
Ah Puch
qlp Hobo qlp
Ah Puch
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,137
Damage
46,582
72,981
Taken
75,984
46,089
Mitigated
37,373
19,962
Healing
16,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
7,208
2,490
246
1,315
17,342
16,976
316
3,632
13,710
28,507
0
W
Shiva
Meydos_
Shiva
16,755
1,906
0
5,500
15,249
16,203
0
1,995
13,254
0
88,668
L
Gilgamesh
N01 Trigger
Gilgamesh
14,047
5,229
0
1,342
18,493
9,431
0
8,627
9,866
0
78,189
W
Fenrir
Paydos_
Fenrir
8,852
1,017
0
7,020
14,396
5,414
0
1,597
12,799
0
78,491
W
Zeus
Quydos
Zeus
19,215
1,987
0
730
13,892
4,017
0
5,188
8,704
72,187
0
W
5,107
3,655
0
5,151
12,102
3,479
3,480
2,588
8,632
0
88,945
L
Yemoja
SHINTARO 9
Yemoja
3,568
195
960
2,591
18,740
15,009
0
9,100
9,640
25,512
0
L
5,776
2,308
0
4,593
13,902
4,913
2,994
1,420
12,482
0
89,028
L
11,759
4,313
0
3,540
10,891
3,790
878
1,721
9,170
0
70,942
L
Ah Puch
qlp Hobo qlp
Ah Puch
11,432
611
0
3,277
13,958
4,230
0
5,555
8,403
73,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,501
Gold Earned
51,887
605
Minions Killed
568
0
Camps Cleared
0
2,077,596
Distance Traveled
1,862,589
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,959
474
41
2
0
451,794
4
W
Shiva
12,337
587
151
7
0
451,335
4
L
Gilgamesh
11,246
536
104
5
0
439,674
6
W
Fenrir
11,382
542
111
5
0
425,308
0
W
Zeus
11,549
550
127
6
0
362,215
4
W
Izanami
12,274
584
175
8
0
386,944
4
L
Yemoja
9,449
450
46
2
0
380,102
5
L
Medusa
10,986
523
152
7
0
347,218
4
L
Neith
10,663
508
139
7
0
341,429
2
L
Ah Puch
9,543
454
127
6
0
354,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role