Player Matchup

Hou Yi
Hou Yi
Gold III
KIRITO3_3
Hou Yi
Gold III
Level 129
God Stats
44W - 35L
1,590 SR
Queue Stats
66W - 64L
1,567 MMR
Party 1
Susano
Susano
Gold IV
KlapDieJonko_
Susano
Gold IV
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 83L
1,308 MMR
Party 3
Hades
Hades
Gold V
KuTulu-Kosso
Hades
Gold V
Level 140
God Stats
14W - 8L
1,278 SR
Queue Stats
186W - 177L
1,351 MMR
Party 3
Gilgamesh
Gilgamesh
Silver II
ObliqueOwl
Gilgamesh
Silver II
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 92L
1,384 MMR
Solo
Ymir
Ymir
Silver I
amirrezabh
Ymir
Silver I
Level 105
God Stats
38W - 47L
1,521 SR
Queue Stats
61W - 74L
1,159 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,478 SR
1,354 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,588 SR
1,392 MMR
Horus
Horus
Silver I
 
Horus
Silver I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
CriticalAcee
Bacchus
Gold V
Level 149
God Stats
39W - 49L
1,331 SR
Queue Stats
377W - 379L
1,338 MMR
Solo
He Bo
He Bo
Gold IV
Greggles95
He Bo
Gold IV
Level 146
God Stats
5W - 4L
1,982 SR
Queue Stats
246W - 240L
1,407 MMR
Party 2
Freya
Freya
Gold V
L0B0T0MlZED
Freya
Gold V
Level 159
God Stats
30W - 15L
1,782 SR
Queue Stats
252W - 242L
1,358 MMR
Party 2
Izanami
Izanami
Bronze V
rocketkittykat
Izanami
Bronze V
Level 69
God Stats
0W - 4L
1,346 SR
Queue Stats
0W - 6L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KIRITO3_3
Hou Yi
18
11 / 4 / 13
12,362
537
17,917
17,142
6,879
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
12 / 6 / 10
12,454
541
18,408
19,664
7,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
12 / 6 / 10
12,920
562
25,082
21,226
12,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
ObliqueOwl
Gilgamesh
19
5 / 5 / 7
12,386
539
17,272
27,725
20,554
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 4 / 26
10,673
464
7,040
25,732
31,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AtlasArtemisShivaBastet

VS

Bans
AchillesKaliAwilixLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 5 / 7
10,895
474
9,671
23,230
13,783
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
CriticalAcee
Bacchus
16
6 / 4 / 7
11,434
497
14,549
23,066
27,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
17
5 / 8 / 5
11,286
491
11,519
15,870
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 10 / 7
12,463
542
29,935
27,702
8,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 14 / 5
9,773
425
9,205
20,552
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
55
41
Kills
24
25
Deaths
41
66
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
5
7
1.3
L
Bacchus
CriticalAcee
Bacchus
6
4
7
2.38
L
He Bo
5
8
5
0.94
W
Hou Yi
KIRITO3_3
Hou Yi
11
4
13
4.38
W
12
6
10
2.83
W
12
6
10
2.83
L
9
10
7
1.25
W
Gilgamesh
ObliqueOwl
Gilgamesh
5
5
7
1.7
W
1
4
26
3.5
L
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,719
Damage
74,879
111,489
Taken
110,420
79,585
Mitigated
59,915
25,841
Healing
27,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,671
4,295
1,764
5,916
23,230
13,783
132
6,283
16,947
3,418
48,304
L
Bacchus
CriticalAcee
Bacchus
14,549
1,501
596
5,698
23,066
27,583
0
7,769
15,297
37,731
0
L
He Bo
11,519
512
402
2,270
15,870
5,035
204
8,123
7,747
70,058
0
W
Hou Yi
KIRITO3_3
Hou Yi
17,917
10,176
0
4,736
17,142
6,879
3,195
9,578
7,564
0
77,616
W
18,408
5,226
0
3,682
19,664
7,836
1,313
11,966
7,698
0
79,115
W
25,082
1,853
1,821
7,607
21,226
12,687
1,544
14,073
7,153
96,076
0
L
29,935
10,315
0
8,226
27,702
8,748
0
8,505
19,197
78,469
0
W
Gilgamesh
ObliqueOwl
Gilgamesh
17,272
3,906
0
4,340
27,725
20,554
1,492
11,646
16,079
16,817
75,276
W
7,040
756
589
3,066
25,732
31,629
61
15,549
10,183
20,807
0
L
9,205
5,967
0
2,223
20,552
4,766
626
6,040
14,512
0
57,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,795
Gold Earned
55,851
543
Minions Killed
407
0
Camps Cleared
0
2,097,665
Distance Traveled
1,985,855
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,895
474
79
3
0
437,800
6
L
Bacchus
11,434
497
36
2
0
423,988
10
L
He Bo
11,286
491
115
5
0
390,345
3
W
Hou Yi
12,362
537
105
5
0
422,643
0
W
Susano
12,454
541
107
5
0
450,120
1
W
Hades
12,920
562
152
7
0
381,414
0
L
Freya
12,463
542
84
4
0
367,971
6
W
Gilgamesh
12,386
539
160
7
0
398,462
2
W
Ymir
10,673
464
19
1
0
445,026
4
L
Izanami
9,773
425
93
4
0
365,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role