Player Matchup

Poseidon
Poseidon
Ajitae
Poseidon
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,440 Elo+
Party 1
Sol
Sol
Alexl337
Sol
Level 120
God Stats
2W - 2L
1,286 SR
Queue Stats
259W - 248L
1,507 Elo+
Solo
Susano
Susano
Manchev59370
Susano
Level 145
God Stats
8W - 7L
1,605 SR
Queue Stats
450W - 458L
1,578 Elo+
Solo
Tyr
Tyr
Varokchna
Tyr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,453 Elo+
Party 1
Thor
Thor
uCkr
Thor
Level 118
God Stats
1W - 6L
1,319 SR
Queue Stats
212W - 216L
1,589 Elo+
Solo
Team Averages
Level 111
1,442 SR
1,513 Elo+

VS

Team Averages
Level 105
1,600 SR
1,519 Elo+
Ares
Ares
 
Ares
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
SzCherry89
Sobek
Level 155
God Stats
5W - 12L
1,707 SR
Queue Stats
388W - 423L
1,523 Elo+
Solo
Medusa
Medusa
Xiztuga
Medusa
Level 117
God Stats
2W - 0L
1,724 SR
Queue Stats
110W - 107L
1,474 Elo+
Solo
Bakasura
Bakasura
kirinator
Bakasura
Level 85
God Stats
1W - 2L
1,285 SR
Queue Stats
138W - 138L
1,530 Elo+
Solo
Chiron
Chiron
putxo
Chiron
Level 106
God Stats
3W - 0L
1,783 SR
Queue Stats
40W - 41L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ajitae
Poseidon
17
1 / 7 / 6
9,770
698
8,756
9,464
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 4 / 7
11,504
822
15,286
11,385
4,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
16
2 / 8 / 5
10,085
720
13,810
12,738
4,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 6 / 1
9,868
705
4,855
12,782
14,128
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thor
uCkr
Thor
16
5 / 7 / 3
10,111
722
16,672
11,902
4,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
5 / 3 / 17
11,611
829
7,608
19,460
25,469
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sobek
17
0 / 2 / 22
10,984
785
4,436
20,776
28,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Xiztuga
Medusa
19
10 / 4 / 13
12,101
864
15,010
10,965
5,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
kirinator
Bakasura
18
6 / 5 / 19
11,961
854
11,029
23,070
13,512
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
putxo
Chiron
20
11 / 2 / 16
12,356
883
16,137
14,186
7,016
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
119
16
Kills
32
32
Deaths
16
22
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
3
17
4.5
L
Poseidon
Ajitae
Poseidon
1
7
6
0.57
L
3
4
7
1.63
L
Susano
2
8
5
0.56
W
Sobek
0
2
22
5.5
L
5
6
1
0.92
W
Medusa
Xiztuga
Medusa
10
4
13
4.13
W
Bakasura
kirinator
Bakasura
6
5
19
3.1
W
Chiron
putxo
Chiron
11
2
16
9.5
L
Thor
uCkr
Thor
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,379
Damage
54,220
58,271
Taken
88,457
29,550
Mitigated
80,622
10,169
Healing
38,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,608
221
1,823
5,574
19,460
25,469
42
4,651
14,809
14,983
0
L
Poseidon
Ajitae
Poseidon
8,756
967
578
525
9,464
2,861
156
2,538
6,503
30,221
0
L
15,286
4,563
292
4,236
11,385
4,075
1,382
1,971
9,064
38,504
0
L
Susano
13,810
995
269
578
12,738
4,187
75
2,082
10,210
0
27,040
W
Sobek
4,436
368
1,566
6,429
20,776
28,954
720
5,680
15,096
17,192
0
L
4,855
676
845
886
12,782
14,128
0
4,180
7,689
0
7,043
W
Medusa
Xiztuga
Medusa
15,010
4,915
3,342
1,859
10,965
5,671
2,026
2,704
8,261
0
36,724
W
Bakasura
kirinator
Bakasura
11,029
6,395
3,527
5,675
23,070
13,512
2,747
6,187
16,883
2,107
14,455
W
Chiron
putxo
Chiron
16,137
4,078
5,693
3,363
14,186
7,016
1,138
4,820
9,366
0
36,420
L
Thor
uCkr
Thor
16,672
2,908
106
1,854
11,902
4,299
382
2,266
9,210
0
24,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,338
Gold Earned
59,013
146
Minions Killed
149
0
Camps Cleared
0
1,184,994
Distance Traveled
1,387,044
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,611
829
5
0
0
261,505
1
L
Poseidon
9,770
698
51
4
0
240,073
0
L
Sol
11,504
822
54
4
0
244,202
1
L
Susano
10,085
720
19
1
0
221,898
0
W
Sobek
10,984
785
28
2
0
294,914
4
L
Tyr
9,868
705
7
1
0
275,834
4
W
Medusa
12,101
864
42
3
0
283,566
2
W
Bakasura
11,961
854
37
3
0
270,527
5
W
Chiron
12,356
883
37
3
0
276,532
0
L
Thor
10,111
722
15
1
0
202,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role