Player Matchup

Nox
Nox
Belomyy
Nox
Level 61
God Stats
6W - 2L
1,582 SR
Queue Stats
44W - 37L
1,491 Elo+
Solo
Kali
Kali
CometSora
Kali
Level 69
God Stats
16W - 4L
1,949 SR
Queue Stats
388W - 400L
1,485 Elo+
Party 1
Amaterasu
Amaterasu
FlowenSamoan
Amaterasu
Level 153
God Stats
11W - 5L
1,611 SR
Queue Stats
301W - 278L
1,586 Elo+
Solo
Izanami
Izanami
ImTheLastShadow
Izanami
Level 118
God Stats
8W - 4L
1,366 SR
Queue Stats
542W - 530L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Themilkman1826
Sylvanus
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
267W - 254L
1,555 Elo+
Solo
Team Averages
Level 102
1,602 SR
1,523 Elo+

VS

Team Averages
Level 91
1,490 SR
1,513 Elo+
Shiva
Shiva
 
Shiva
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
NineteenWhales
Sylvanus
Level 61
God Stats
14W - 19L
1,452 SR
Queue Stats
435W - 425L
1,558 Elo+
Solo
Ravana
Ravana
SolidGurn
Ravana
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
5 / 2 / 7
11,976
599
12,962
7,386
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
19
5 / 5 / 5
12,560
628
7,323
20,064
9,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
FlowenSamoan
Amaterasu
18
1 / 1 / 5
11,474
574
6,676
13,401
12,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
11 / 3 / 7
14,057
703
17,629
16,723
6,755
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
16
2 / 2 / 12
10,717
536
7,595
14,355
15,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
1 / 2 / 1
10,798
540
8,955
11,096
8,279
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
 
Baron Samedi
16
3 / 5 / 2
9,781
489
5,843
12,723
8,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
 
Apollo
15
3 / 7 / 2
9,366
468
13,344
17,961
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
13
0 / 6 / 5
7,778
389
7,909
18,002
16,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
SolidGurn
Ravana
14
5 / 4 / 3
9,200
460
5,771
10,961
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
24
Kills
12
13
Deaths
24
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
2
1
0.75
L
Baron Samedi
 
Baron Samedi
3
5
2
0.8
L
Apollo
 
Apollo
3
7
2
0.57
W
Nox
5
2
7
4.25
W
Kali
5
5
5
1.5
W
Amaterasu
FlowenSamoan
Amaterasu
1
1
5
3.5
W
11
3
7
4.83
L
Sylvanus
0
6
5
0.42
L
Ravana
SolidGurn
Ravana
5
4
3
1.63
W
Sylvanus
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,185
Damage
41,822
71,929
Taken
70,743
46,705
Mitigated
42,366
26,153
Healing
17,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,955
1,501
167
1,492
11,096
8,279
136
2,195
8,901
0
76,256
L
Baron Samedi
 
Baron Samedi
5,843
973
1,124
2,136
12,723
8,716
0
4,886
7,837
65,808
0
L
Apollo
 
Apollo
13,344
8,558
0
4,261
17,961
4,634
800
3,703
14,258
0
66,326
W
Nox
12,962
772
0
630
7,386
3,175
472
877
6,509
83,963
0
W
Kali
7,323
3,832
0
5,503
20,064
9,413
706
4,075
15,708
0
95,937
W
Amaterasu
FlowenSamoan
Amaterasu
6,676
2,425
0
5,777
13,401
12,254
0
2,065
11,336
0
70,194
W
17,629
9,173
0
8,264
16,723
6,755
8,257
2,925
13,798
0
143,462
L
Sylvanus
7,909
2,693
807
3,759
18,002
16,273
64
7,337
10,665
26,165
9,866
L
Ravana
SolidGurn
Ravana
5,771
753
0
3,493
10,961
4,464
0
2,436
8,525
0
43,235
W
Sylvanus
7,595
2,273
1,322
4,657
14,355
15,108
352
4,489
9,866
18,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,784
Gold Earned
46,923
680
Minions Killed
539
0
Camps Cleared
0
2,041,285
Distance Traveled
1,772,565
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,798
540
179
9
0
393,262
7
L
Baron Samedi
9,781
489
100
5
0
341,730
6
L
Apollo
9,366
468
103
5
0
388,356
4
W
Nox
11,976
599
150
8
0
399,164
3
W
Kali
12,560
628
138
7
0
481,592
4
W
Amaterasu
11,474
574
143
7
0
422,371
11
W
Izanami
14,057
703
220
11
0
349,110
3
L
Sylvanus
7,778
389
69
3
0
347,879
3
L
Ravana
9,200
460
88
4
0
301,338
4
W
Sylvanus
10,717
536
29
1
0
389,048
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role