Player Matchup

Shiva
Shiva
 
Shiva
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
JaytoFrosty
Olorun
Level 157
God Stats
0W - 1L
1,522 SR
Queue Stats
132W - 135L
1,615 Elo+
Party 1
Mercury
Mercury
Kinokii
Mercury
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 72L
1,467 Elo+
Party 3
Ra
Ra
MrSealio34
Ra
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 46L
1,669 Elo+
Party 3
Athena
Athena
iclickheadz
Athena
Level 126
God Stats
1W - 2L
1,561 SR
Queue Stats
157W - 152L
1,619 Elo+
Party 3
Team Averages
Level 127
1,517 SR
1,574 Elo+

VS

Team Averages
Level 131
1,565 SR
1,545 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
SpartanGod24
Cernunnos
Level 92
God Stats
6W - 7L
1,636 SR
Queue Stats
113W - 100L
1,597 Elo+
Solo
Arachne
Arachne
Vik1ngs
Arachne
Level 88
God Stats
3W - 2L
1,476 SR
Queue Stats
42W - 42L
1,551 Elo+
Solo
Sobek
Sobek
zzMadModzz
Sobek
Level 158
God Stats
7W - 11L
1,715 SR
Queue Stats
107W - 109L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
1 / 1 / 2
4,905
491
4,189
7,961
4,546
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
9
2 / 2 / 1
5,215
522
4,534
4,735
1,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Kinokii
Mercury
8
0 / 1 / 1
4,777
478
2,275
2,983
872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 5 / 0
5,106
511
1,409
6,242
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
9
1 / 1 / 0
5,150
515
1,485
4,235
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 0 / 1
7,004
700
5,690
2,503
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
 
Cerberus
12
2 / 1 / 0
6,501
650
2,535
5,075
2,961
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
SpartanGod24
Cernunnos
10
0 / 2 / 1
5,288
529
4,321
5,736
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Vik1ngs
Arachne
11
4 / 0 / 1
6,263
626
1,843
7,381
2,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
10
0 / 1 / 4
5,915
592
2,271
6,587
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
10
10
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
1
2
2
W
Zeus
 
Zeus
4
0
1
4.5
W
Cerberus
 
Cerberus
2
1
0
2
L
Olorun
2
2
1
1.25
L
Mercury
Kinokii
Mercury
0
1
1
0.5
L
0
5
0
0
W
Cernunnos
SpartanGod24
Cernunnos
0
2
1
0.25
W
Arachne
Vik1ngs
Arachne
4
0
1
4.5
L
Athena
1
1
0
1
W
Sobek
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,892
Damage
16,660
26,156
Taken
27,282
9,755
Mitigated
11,107
6,903
Healing
9,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,189
629
662
1,504
7,961
4,546
0
1,834
6,127
0
16,099
W
Zeus
 
Zeus
5,690
649
0
923
2,503
606
0
913
1,590
45,996
0
W
Cerberus
 
Cerberus
2,535
337
0
2,064
5,075
2,961
22
1,033
4,042
35,437
0
L
Olorun
4,534
2,689
391
1,265
4,735
1,184
0
893
3,842
29,184
0
L
Mercury
Kinokii
Mercury
2,275
1,140
0
490
2,983
872
0
1,826
1,157
0
17,954
L
1,409
129
0
752
6,242
1,593
168
4,836
1,406
28,877
0
W
Cernunnos
SpartanGod24
Cernunnos
4,321
1,814
0
1,651
5,736
1,655
0
2,374
3,362
0
35,626
W
Arachne
Vik1ngs
Arachne
1,843
1,410
0
2,257
7,381
2,156
0
1,511
5,870
0
39,187
L
Athena
1,485
700
0
1,839
4,235
1,560
0
940
3,295
24,507
0
W
Sobek
2,271
422
0
2,880
6,587
3,729
0
1,597
4,990
13,673
4,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,153
Gold Earned
30,971
253
Minions Killed
373
0
Camps Cleared
0
876,781
Distance Traveled
1,079,623
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,905
491
25
3
0
201,603
2
W
Zeus
7,004
700
93
9
0
209,859
4
W
Cerberus
6,501
650
115
12
0
219,433
1
L
Olorun
5,215
522
54
5
0
182,333
3
L
Mercury
4,777
478
36
4
0
138,377
0
L
Ra
5,106
511
67
7
0
165,069
3
W
Cernunnos
5,288
529
62
6
0
181,224
0
W
Arachne
6,263
626
67
7
0
247,460
5
L
Athena
5,150
515
71
7
0
189,399
1
W
Sobek
5,915
592
36
4
0
221,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role