Player Matchup

Geb
Geb
Silver I
DrHYST3R1CAL
Geb
Silver I
Level 97
God Stats
23W - 17L
1,674 SR
Queue Stats
58W - 58L
1,269 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
HalfBlackHero
Tsukuyomi
Gold IV
Level 121
God Stats
47W - 53L
1,496 SR
Queue Stats
361W - 357L
1,310 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
IceY Apocalypse
Cu Chulainn
Bronze III
Level 65
God Stats
5W - 4L
1,539 SR
Queue Stats
6W - 6L
1,500 MMR
Party 2
Scylla
Scylla
Silver IV
chipitychop-_-
Scylla
Silver IV
Level 109
God Stats
18W - 16L
1,485 SR
Queue Stats
118W - 119L
1,268 MMR
Solo
Heimdallr
Heimdallr
Silver III
rynven04
Heimdallr
Silver III
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 38L
1,042 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,539 SR
1,278 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,449 SR
1,279 MMR
Anubis
Anubis
Silver I
Envious6732
Anubis
Silver I
Level 137
God Stats
0W - 1L
1,683 SR
Queue Stats
63W - 73L
1,300 MMR
Solo
Apollo
Apollo
Silver I
K1NG0FSATURDAY
Apollo
Silver I
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 61L
1,262 MMR
Solo
Guan Yu
Guan Yu
Gold V
Lucas Caracini5
Guan Yu
Gold V
Level 158
God Stats
0W - 2L
1,243 SR
Queue Stats
224W - 239L
1,258 MMR
Solo
Nemesis
Nemesis
Gold V
NomNomEatEmUp
Nemesis
Gold V
Level 107
God Stats
15W - 20L
1,410 SR
Queue Stats
251W - 248L
1,278 MMR
Solo
Bacchus
Bacchus
Gold V
Zz_Junior__zZ
Bacchus
Gold V
Level 145
God Stats
19W - 24L
1,407 SR
Queue Stats
266W - 271L
1,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 12
10,505
457
7,485
23,649
25,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
HalfBlackHero
Tsukuyomi
20
13 / 4 / 5
14,094
613
21,052
18,798
7,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
IceY Apocalypse
Cu Chulainn
18
3 / 7 / 7
12,004
522
14,233
18,431
15,223
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 4 / 10
11,414
496
14,657
10,253
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
rynven04
Heimdallr
19
5 / 3 / 8
12,129
527
15,015
15,376
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AthenaDanzaburouHerculesGilgamesh

VS

Bans
ShivaBastetCliodhnaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
5 / 7 / 3
11,974
521
17,403
19,017
10,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 6 / 3
11,663
507
8,599
20,912
8,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 4 / 9
9,936
432
6,302
26,531
29,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
17
3 / 5 / 9
11,013
479
12,437
18,351
8,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
16
5 / 1 / 8
11,385
495
9,241
16,273
22,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
52
23
Kills
20
20
Deaths
23
42
Assists
32
Player
Kills
Deaths
Assists
KDA
W
0
2
12
3
L
Anubis
5
7
3
0.93
W
Tsukuyomi
HalfBlackHero
Tsukuyomi
13
4
5
3.88
W
Cu Chulainn
IceY Apocalypse
Cu Chulainn
3
7
7
0.93
L
4
6
3
0.92
L
3
4
9
1.88
L
Nemesis
3
5
9
1.5
L
Bacchus
5
1
8
9
W
2
4
10
1.75
W
Heimdallr
rynven04
Heimdallr
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,442
Damage
53,982
86,507
Taken
101,084
56,886
Mitigated
78,904
28,617
Healing
32,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,485
585
1,004
7,504
23,649
25,045
105
10,326
13,164
34,289
0
L
Anubis
17,403
358
0
5,943
19,017
10,101
0
5,517
13,237
105,154
0
W
Tsukuyomi
HalfBlackHero
Tsukuyomi
21,052
8,409
0
9,237
18,798
7,855
255
7,309
11,365
0
112,263
W
Cu Chulainn
IceY Apocalypse
Cu Chulainn
14,233
2,899
464
2,760
18,431
15,223
83
3,548
14,392
7,691
64,591
L
8,599
6,706
0
5,672
20,912
8,279
1,212
4,882
15,904
0
105,883
L
6,302
916
4,237
11,068
26,531
29,279
205
5,931
20,458
0
38,003
L
Nemesis
12,437
4,033
0
2,749
18,351
8,285
127
4,632
13,635
0
74,168
L
Bacchus
9,241
688
401
2,688
16,273
22,960
99
3,159
11,957
41,170
6,401
W
14,657
759
129
1,952
10,253
2,933
1,030
3,838
6,371
66,467
0
W
Heimdallr
rynven04
Heimdallr
15,015
5,932
0
5,567
15,376
5,830
2,167
5,173
10,163
0
84,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,146
Gold Earned
55,971
537
Minions Killed
535
0
Camps Cleared
0
2,181,674
Distance Traveled
2,103,218
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,505
457
26
1
0
452,381
10
L
Anubis
11,974
521
155
7
0
375,768
5
W
Tsukuyomi
14,094
613
147
6
0
499,672
2
W
Cu Chulainn
12,004
522
115
5
0
389,896
2
L
Apollo
11,663
507
153
7
0
483,518
2
L
Guan Yu
9,936
432
52
2
0
392,571
6
L
Nemesis
11,013
479
114
5
0
414,887
5
L
Bacchus
11,385
495
61
3
0
436,474
6
W
Scylla
11,414
496
126
5
0
400,365
3
W
Heimdallr
12,129
527
123
5
0
439,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role