Player Matchup

Mercury
Mercury
FreshTrash6542
Mercury
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 66L
1,463 Elo+
Solo
Xbalanque
Xbalanque
MilkmanSlav
Xbalanque
Level 137
God Stats
10W - 3L
1,549 SR
Queue Stats
181W - 179L
1,548 Elo+
Party 1
Tyr
Tyr
Myco_Mag1ck
Tyr
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
85W - 96L
1,348 Elo+
Solo
Zeus
Zeus
SLAVwings00
Zeus
Level 129
God Stats
26W - 20L
1,559 SR
Queue Stats
328W - 316L
1,648 Elo+
Party 1
Kumbhakarna
Kumbhakarna
just a big nut
Kumbhakarna
Level 107
God Stats
4W - 4L
1,718 SR
Queue Stats
149W - 125L
1,600 Elo+
Solo
Team Averages
Level 138
1,565 SR
1,521 Elo+

VS

Team Averages
Level 109
1,534 SR
1,514 Elo+
Mulan
Mulan
F0rsak3nHate
Mulan
Level 158
God Stats
89W - 87L
1,542 SR
Queue Stats
490W - 510L
1,489 Elo+
Solo
Tiamat
Tiamat
KingTim188
Tiamat
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,404 Elo+
Party 2
Osiris
Osiris
Solomonkk
Osiris
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
87W - 92L
1,724 Elo+
Solo
Hachiman
Hachiman
Thegoldenmonkey3
Hachiman
Level 134
God Stats
57W - 60L
1,462 SR
Queue Stats
77W - 90L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
andman409
Baron Samedi
Level 75
God Stats
0W - 1L
1,667 SR
Queue Stats
16W - 14L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 12
12,896
806
8,724
13,134
6,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
MilkmanSlav
Xbalanque
20
14 / 2 / 22
13,261
829
25,673
13,644
6,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
5 / 1 / 20
11,831
739
10,877
16,603
17,414
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 3 / 16
13,539
846
24,219
12,047
4,883
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
just a big nut
Kumbhakarna
19
4 / 1 / 22
12,766
798
7,367
17,729
20,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
9,364
585
4,278
9,089
4,266
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
KingTim188
Tiamat
17
3 / 10 / 5
10,680
668
9,986
16,857
7,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Solomonkk
Osiris
17
2 / 10 / 5
10,607
663
12,485
24,490
26,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 10 / 2
10,573
661
9,330
18,478
6,392
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
andman409
Baron Samedi
19
4 / 6 / 3
11,735
733
10,110
20,049
9,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
32
40
Kills
14
14
Deaths
40
92
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
10
7
12
2.29
L
Tiamat
KingTim188
Tiamat
3
10
5
0.55
W
Xbalanque
MilkmanSlav
Xbalanque
14
2
22
12.5
W
5
1
20
15
W
7
3
16
5
L
Osiris
Solomonkk
Osiris
2
10
5
0.45
L
3
10
2
0.4
L
Baron Samedi
andman409
Baron Samedi
4
6
3
0.92
W
Kumbhakarna
just a big nut
Kumbhakarna
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,860
Damage
46,189
73,157
Taken
88,963
55,226
Mitigated
54,650
16,330
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,278
524
0
1,271
9,089
4,266
0
3,827
5,262
0
8,577
W
8,724
4,535
0
1,528
13,134
6,445
1,411
2,770
9,527
0
40,032
L
Tiamat
KingTim188
Tiamat
9,986
1,222
0
2,368
16,857
7,918
0
5,864
10,877
25,755
0
W
Xbalanque
MilkmanSlav
Xbalanque
25,673
5,415
0
2,533
13,644
6,018
5,706
3,339
9,776
0
51,563
W
10,877
1,675
0
2,299
16,603
17,414
0
4,719
11,489
0
33,567
W
24,219
2,396
857
4,867
12,047
4,883
534
4,101
7,872
88,174
0
L
Osiris
Solomonkk
Osiris
12,485
6,146
0
2,471
24,490
26,803
0
6,492
17,742
0
32,428
L
9,330
3,851
400
1,128
18,478
6,392
0
5,796
12,516
0
26,760
L
Baron Samedi
andman409
Baron Samedi
10,110
552
472
3,810
20,049
9,271
33
9,245
10,592
50,931
0
W
Kumbhakarna
just a big nut
Kumbhakarna
7,367
1,046
760
3,486
17,729
20,466
341
4,333
13,149
22,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,293
Gold Earned
52,959
303
Minions Killed
212
0
Camps Cleared
0
1,579,094
Distance Traveled
1,130,691
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,364
585
13
1
0
125,921
1
W
Mercury
12,896
806
60
4
0
306,290
0
L
Tiamat
10,680
668
45
3
0
236,003
1
W
Xbalanque
13,261
829
49
3
0
308,259
2
W
Tyr
11,831
739
41
3
0
356,715
5
W
Zeus
13,539
846
122
8
0
293,192
0
L
Osiris
10,607
663
46
3
0
269,519
1
L
Hachiman
10,573
661
37
2
0
234,210
1
L
Baron Samedi
11,735
733
71
4
0
265,038
0
W
Kumbhakarna
12,766
798
31
2
0
314,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role