Player Matchup

Atlas
Atlas
DonutOnAFrog
Atlas
Level 107
God Stats
12W - 9L
1,659 SR
Queue Stats
267W - 262L
1,617 Elo+
Party 1
Nemesis
Nemesis
DracoNation
Nemesis
Level 117
God Stats
15W - 13L
1,664 SR
Queue Stats
236W - 195L
1,525 Elo+
Party 2
Ra
Ra
JonkinsThePimp
Ra
Level 158
God Stats
9W - 8L
1,407 SR
Queue Stats
182W - 167L
1,547 Elo+
Party 2
Odin
Odin
Odeyssy
Odin
Level 146
God Stats
1W - 0L
1,285 SR
Queue Stats
162W - 143L
1,634 Elo+
Party 1
Heimdallr
Heimdallr
TheSwineGamer
Heimdallr
Level 124
God Stats
10W - 14L
1,576 SR
Queue Stats
204W - 188L
1,649 Elo+
Party 1
Team Averages
Level 130
1,518 SR
1,594 Elo+

VS

Team Averages
Level 134
1,487 SR
1,540 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Amarok98
Agni
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
VicSas29
Erlang Shen
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 107L
1,623 Elo+
Party 4
Hera
Hera
YungDumFullaJung
Hera
Level 160
God Stats
9W - 11L
1,415 SR
Queue Stats
183W - 199L
1,545 Elo+
Party 3
Izanami
Izanami
ilLusioñ
Izanami
Level 102
God Stats
4W - 4L
1,521 SR
Queue Stats
57W - 56L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 5
7,412
618
6,914
7,335
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
DracoNation
Nemesis
11
5 / 2 / 4
7,107
592
5,126
7,397
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 4
6,109
509
2,487
8,921
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
Odeyssy
Odin
12
3 / 2 / 3
7,091
591
5,924
9,086
6,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Heimdallr
TheSwineGamer
Heimdallr
13
1 / 1 / 3
7,312
609
3,357
4,745
1,517
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 4 / 1
6,874
573
5,884
9,875
6,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Agni
9
1 / 5 / 1
5,746
479
5,732
5,949
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
VicSas29
Erlang Shen
10
4 / 3 / 1
6,751
563
4,365
8,631
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 2 / 2
5,664
472
1,791
8,250
4,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ilLusioñ
Izanami
11
1 / 2 / 1
6,753
563
2,705
4,613
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
16
Kills
8
8
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
1
0.63
L
Agni
1
5
1
0.3
W
6
1
5
8.5
W
Nemesis
DracoNation
Nemesis
5
2
4
3.5
W
1
2
4
1.5
W
Odin
Odeyssy
Odin
3
2
3
2.25
W
Heimdallr
TheSwineGamer
Heimdallr
1
1
3
2.5
L
Erlang Shen
VicSas29
Erlang Shen
4
3
1
1.5
L
0
2
2
0.5
L
Izanami
ilLusioñ
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,808
Damage
20,477
37,484
Taken
37,318
16,786
Mitigated
16,707
8,930
Healing
7,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,884
1,868
0
3,722
9,875
6,028
290
514
8,844
34,805
10,234
L
Agni
5,732
261
0
320
5,949
1,516
0
2,588
3,093
26,425
0
W
6,914
1,290
0
879
7,335
2,674
0
3,116
4,219
36,083
0
W
Nemesis
DracoNation
Nemesis
5,126
2,424
0
224
7,397
2,315
0
2,029
5,368
0
35,985
W
2,487
594
273
2,058
8,921
4,133
0
2,112
6,809
21,728
122
W
Odin
Odeyssy
Odin
5,924
1,712
0
3,530
9,086
6,147
0
5,096
3,990
0
32,750
W
Heimdallr
TheSwineGamer
Heimdallr
3,357
1,563
0
1,966
4,745
1,517
0
182
4,563
0
56,964
L
Erlang Shen
VicSas29
Erlang Shen
4,365
1,457
0
1,573
8,631
3,816
0
2,450
6,059
0
27,036
L
1,791
529
386
698
8,250
4,137
22
2,242
5,806
20,843
0
L
Izanami
ilLusioñ
Izanami
2,705
1,852
0
732
4,613
1,210
34
809
3,736
0
41,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,031
Gold Earned
31,788
324
Minions Killed
341
0
Camps Cleared
0
1,184,738
Distance Traveled
1,082,680
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,874
573
98
8
0
164,394
2
L
Agni
5,746
479
48
4
0
219,983
2
W
Atlas
7,412
618
53
4
0
244,313
3
W
Nemesis
7,107
592
54
5
0
263,237
3
W
Ra
6,109
509
34
3
0
205,854
4
W
Odin
7,091
591
72
6
0
248,719
5
W
Heimdallr
7,312
609
111
9
0
222,615
1
L
Erlang Shen
6,751
563
53
4
0
276,136
1
L
Hera
5,664
472
33
3
0
210,130
0
L
Izanami
6,753
563
109
9
0
212,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role